extends Node enum CharacterClass { BARBARIAN, BARD, CLERIC, DRUID, FIGHTER, MONK, PALADIN, RANGER, ROGUE, SORCERER, WARLOCK, WIZARD } var class_info: Dictionary[CharacterClass, Dictionary] = { CharacterClass.BARBARIAN: { "description": "", "primary_abilities": [ Abilities.Abilities.STRENGTH ], "skill_proficiencies": [ Skills.Skill.ANIMAL_HANDLING, Skills.Skill.ATHLETICS, Skills.Skill.INTIMIDATION, Skills.Skill.NATURE, Skills.Skill.PERCEPTION, Skills.Skill.SURVIVAL, ], "skill_proficiency_number_to_choose": 2, "default_ability_scores": { Abilities.Ability.STRENGTH: 15, Abilities.Ability.DEXTERITY: 13, Abilities.Ability.CONSTITUTION: 14, Abilities.Ability.INTELLIGENCE: 10, Abilities.Ability.WISDOM: 12, Abilities.Ability.CHARISMA: 8, } } }