28 lines
451 B
GDScript3
28 lines
451 B
GDScript3
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#@tool
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#@icon(icon_path: String)
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#class_name MyNode
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extends Node
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## Documentation comments
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#signal
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#enum
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#const
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const LEVEL_0 = preload("uid://1mhb537c1qxd")
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@onready var start_button: Button = %StartButton
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## OVERRIDES
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func _ready() -> void:
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start_button.connect("pressed", on_start_button_pressed)
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## CORE
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## PRIVATE/HELPER
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## RECEIVERS
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func on_start_button_pressed() -> void:
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get_tree().change_scene_to_packed(LEVEL_0)
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## SETTERS/GETTERS
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