conductor/resources/point_light_texture.tres

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[gd_resource type="GradientTexture2D" format=3 uid="uid://d1li1mlxutaym"]
[sub_resource type="Gradient" id="Gradient_lquwl"]
interpolation_mode = 2
offsets = PackedFloat32Array(0.5, 0.8)
colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 0)
[resource]
gradient = SubResource("Gradient_lquwl")
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width = 96
height = 48
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fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(0.85, 0.85)