conductor/scenes/light.tscn

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[gd_scene format=3 uid="uid://ckx47081eegis"]
[ext_resource type="Texture2D" uid="uid://d1li1mlxutaym" path="res://resources/point_light_texture.tres" id="1_24oxn"]
[node name="Light" type="PointLight2D" unique_id=428469575]
z_index = 100
energy = 0.8
shadow_enabled = true
shadow_filter = 2
shadow_filter_smooth = 7.6
texture = ExtResource("1_24oxn")