first commit

This commit is contained in:
Adam Burns 2026-03-07 22:33:22 -05:00
commit 2fe6e1bb9d
11 changed files with 214 additions and 0 deletions

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.editorconfig Normal file
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root = true
[*]
charset = utf-8

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.gitattributes vendored Normal file
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

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.gitignore vendored Normal file
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# Godot 4+ specific ignores
.godot/
/android/

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icon.svg Normal file
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<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>

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Width:  |  Height:  |  Size: 995 B

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icon.svg.import Normal file
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bqlrnjmm2n8wc"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

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polyline_test.gd Normal file
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extends Node2D
var number_of_points: int = 15: set = set_number_of_points
var displacement_range: float = 50.0: set = set_displacement_range
@onready var pseudo_random_line: Line2D = $PseudoRandomLine
@onready var generate_button: Button = %GenerateButton
@onready var points_slider: HSlider = %PointsSlider
@onready var points_number_value: Label = %PointsNumberValue
@onready var range_slider: HSlider = %RangeSlider
@onready var range_value: Label = %RangeValue
## OVERRIDES
func _ready() -> void:
generate_button.connect("pressed", on_generate_button_pressed)
points_slider.connect("value_changed", on_points_slider_value_changed)
range_slider.connect("value_changed", on_range_slider_value_changed)
## MAIN FUNCTIONALITY
func draw_new_line():
print_debug("Drawing a new line")
pseudo_random_line.draw_new_line(number_of_points, displacement_range)
## RECEIVERS
func on_generate_button_pressed() -> void:
draw_new_line()
func on_points_slider_value_changed(new_value: float) -> void:
number_of_points = int(new_value)
func on_range_slider_value_changed(new_value: float) -> void:
displacement_range = new_value
## SETTERS
func set_number_of_points(number: int) -> void:
number_of_points = number
print_debug("Number of points changed to %s" % number)
points_number_value.text = str(number_of_points)
func set_displacement_range(new_range: float) -> void:
displacement_range = new_range
print_debug("Range changed to %s" % new_range)
range_value.text = str(int(displacement_range))

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polyline_test.gd.uid Normal file
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uid://bunut0nauk3hc

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polyline_test.tscn Normal file
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[gd_scene format=3 uid="uid://bwo1nwlpd7de0"]
[ext_resource type="Script" uid="uid://bunut0nauk3hc" path="res://polyline_test.gd" id="1_wqxvq"]
[ext_resource type="Script" uid="uid://d108o5r0cp08k" path="res://pseudo_random_line.gd" id="2_hpaox"]
[node name="PolylineTest" type="Node2D" unique_id=2061132914]
script = ExtResource("1_wqxvq")
[node name="PseudoRandomLine" type="Line2D" parent="." unique_id=1157292632]
position = Vector2(960, 0)
points = PackedVector2Array(0, 0, 15, 360, -20, 720, 0, 1080)
script = ExtResource("2_hpaox")
[node name="LineGenerator" type="VBoxContainer" parent="." unique_id=1518301930]
offset_right = 40.0
offset_bottom = 40.0
[node name="RangeBox" type="VBoxContainer" parent="LineGenerator" unique_id=2097052193]
layout_mode = 2
[node name="RangeLabel" type="Label" parent="LineGenerator/RangeBox" unique_id=1150127330]
layout_mode = 2
text = "Max H-Displacement"
horizontal_alignment = 1
[node name="RangeSlider" type="HSlider" parent="LineGenerator/RangeBox" unique_id=638872673]
unique_name_in_owner = true
layout_mode = 2
min_value = 20.0
value = 50.0
[node name="RangeValue" type="Label" parent="LineGenerator/RangeBox" unique_id=1757847165]
unique_name_in_owner = true
layout_mode = 2
text = "50"
horizontal_alignment = 1
[node name="HSeparator" type="HSeparator" parent="LineGenerator" unique_id=1595672937]
layout_mode = 2
[node name="PointsBox" type="VBoxContainer" parent="LineGenerator" unique_id=1775551115]
layout_mode = 2
[node name="PointsNumberLabel" type="Label" parent="LineGenerator/PointsBox" unique_id=1483339729]
layout_mode = 2
text = "Number of Points"
horizontal_alignment = 1
[node name="PointsSlider" type="HSlider" parent="LineGenerator/PointsBox" unique_id=109775206]
unique_name_in_owner = true
layout_mode = 2
min_value = 5.0
max_value = 30.0
value = 15.0
[node name="PointsNumberValue" type="Label" parent="LineGenerator/PointsBox" unique_id=133285090]
unique_name_in_owner = true
layout_mode = 2
text = "15"
horizontal_alignment = 1
[node name="HSeparator2" type="HSeparator" parent="LineGenerator" unique_id=1511674807]
layout_mode = 2
[node name="GenerateButton" type="Button" parent="LineGenerator" unique_id=1177300767]
unique_name_in_owner = true
layout_mode = 2
text = "GENERATE"

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project.godot Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="trijam-362-crack-in-reality"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
rendering_device/driver.windows="d3d12"

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pseudo_random_line.gd Normal file
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extends Line2D
## Line that extends from top of screen to bottom, defining a crack in reality
var unpacked_points: Array[Vector2]
## OVERRIDES
## MAIN
func draw_new_line(number_of_points: int, displacement_range: float) -> void:
unpacked_points.clear()
for x in number_of_points - 2:
print_debug("Adding a point at index %s" % x)
var point = Vector2(randf_range(-displacement_range, displacement_range), (1080.0/number_of_points) * (x + 1))
print_debug("The point's coords will be %s" % point)
unpacked_points.append(point)
unpacked_points.push_front(Vector2(0.0, 0.0))
unpacked_points.push_back(Vector2(0.0, 1080.0))
points = PackedVector2Array(unpacked_points)
queue_redraw()

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uid://d108o5r0cp08k