[gd_resource type="MeshLibrary" load_steps=11 format=3 uid="uid://lrqih4x4lu5e"]

[ext_resource type="QuadMesh" uid="uid://c07onmcuj0iv4" path="res://resources/meshes/props_grass_7.tres" id="1_kyhbi"]
[ext_resource type="Texture2D" uid="uid://dqeinw0mr6b51" path="res://assets/singles/terrains_and_fences/ME_Singles_Terrains_and_Fences_16x16_Grass_1_21.png" id="2_nq4dm"]
[ext_resource type="Texture2D" uid="uid://cty2yw378tjf3" path="res://assets/singles/terrains_and_fences/ME_Singles_Terrains_and_Fences_16x16_Props_Grass_5.png" id="3_43mkk"]
[ext_resource type="Texture2D" uid="uid://dbi81hqewccse" path="res://assets/singles/terrains_and_fences/ME_Singles_Terrains_and_Fences_16x16_Props_Grass_6.png" id="4_gq5k2"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_43mkk"]
shading_mode = 0
albedo_texture = ExtResource("2_nq4dm")

[sub_resource type="QuadMesh" id="QuadMesh_nq4dm"]
material = SubResource("StandardMaterial3D_43mkk")
size = Vector2(0.1, 0.1)
orientation = 1

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gq5k2"]
shading_mode = 0
albedo_texture = ExtResource("3_43mkk")
texture_filter = 0

[sub_resource type="QuadMesh" id="QuadMesh_q5ywq"]
material = SubResource("StandardMaterial3D_gq5k2")
size = Vector2(0.1, 0.1)
orientation = 1

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q5ywq"]
shading_mode = 0
albedo_texture = ExtResource("4_gq5k2")
texture_filter = 0

[sub_resource type="QuadMesh" id="QuadMesh_yjyt2"]
material = SubResource("StandardMaterial3D_q5ywq")
size = Vector2(0.1, 0.1)
orientation = 1

[resource]
item/0/name = "props_grass_7"
item/0/mesh = ExtResource("1_kyhbi")
item/0/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/0/mesh_cast_shadow = 1
item/0/shapes = []
item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/0/navigation_layers = 1
item/1/name = "grass_1_21"
item/1/mesh = SubResource("QuadMesh_nq4dm")
item/1/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/1/mesh_cast_shadow = 1
item/1/shapes = []
item/1/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/1/navigation_layers = 1
item/2/name = "props_grass_5"
item/2/mesh = SubResource("QuadMesh_q5ywq")
item/2/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/2/mesh_cast_shadow = 1
item/2/shapes = []
item/2/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/2/navigation_layers = 1
item/3/name = "props_grass_6"
item/3/mesh = SubResource("QuadMesh_yjyt2")
item/3/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/3/mesh_cast_shadow = 1
item/3/shapes = []
item/3/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
item/3/navigation_layers = 1
