messed around more with tilemaps
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@@ -404,4 +404,5 @@ shape = SubResource("CapsuleShape2D_ykc1o")
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zoom = Vector2(4, 4)
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[node name="PlayerDebug" parent="." instance=ExtResource("3_niqac")]
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visible = false
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variables_to_track = Array[String](["current_direction", "current_direction_string", "velocity", "input_vector"])
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