ui; game saving and loading; bad guy movement; damage and death anims
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f0fec8bfc7
commit
09a6140d15
45 files changed
+534
-183
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+17
-8
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=21 format=4 uid="uid://cueixogtk70go"]
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||||
[gd_scene load_steps=22 format=4 uid="uid://cueixogtk70go"]
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||||
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||||
[ext_resource type="Script" uid="uid://b84pdw14l6gb6" path="res://scripts/scene_manager.gd" id="2_iywne"]
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||||
[ext_resource type="PackedScene" uid="uid://2pp1gtlflav8" path="res://scenes/trigger.tscn" id="2_yqjtg"]
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||||
@@ -8,6 +8,7 @@
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||||
[ext_resource type="Texture2D" uid="uid://ctrmx80fc52bt" path="res://graphics/objects/mushroom_32x64.png" id="5_0tnpc"]
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||||
[ext_resource type="PackedScene" uid="uid://yr1iqtid2ihb" path="res://scenes/small_crate.tscn" id="7_u5sy4"]
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||||
[ext_resource type="PackedScene" uid="uid://31idmjadvk3t" path="res://scenes/coin.tscn" id="9_0tnpc"]
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||||
[ext_resource type="PackedScene" uid="uid://bcybxyumd2qwf" path="res://scenes/ui.tscn" id="10_2y5yt"]
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||||
[ext_resource type="PackedScene" uid="uid://bts74sqcd7k7h" path="res://scenes/slimer.tscn" id="10_vtaks"]
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||||
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||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
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||||
@@ -411,7 +412,7 @@ texture_region_size = Vector2i(32, 32)
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||||
[sub_resource type="TileSet" id="TileSet_gee14"]
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tile_size = Vector2i(32, 32)
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physics_layer_0/collision_layer = 2
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physics_layer_0/collision_mask = 13
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physics_layer_0/collision_mask = 29
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terrain_set_0/mode = 0
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terrain_set_0/terrain_0/name = "Main Terrain"
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||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
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||||
@@ -431,10 +432,10 @@ cellular_return_type = 0
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domain_warp_enabled = true
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||||
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_u5sy4"]
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||||
noise = SubResource("FastNoiseLite_p57ef")
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color_ramp = SubResource("Gradient_iywne")
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seamless = true
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in_3d_space = true
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seamless = true
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color_ramp = SubResource("Gradient_iywne")
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noise = SubResource("FastNoiseLite_p57ef")
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[sub_resource type="Gradient" id="Gradient_p57ef"]
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offsets = PackedFloat32Array(0.513333, 0.846667, 0.926667)
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||||
@@ -445,9 +446,9 @@ noise_type = 5
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frequency = 0.02
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_iywne"]
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noise = SubResource("FastNoiseLite_u5sy4")
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color_ramp = SubResource("Gradient_p57ef")
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seamless = true
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color_ramp = SubResource("Gradient_p57ef")
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noise = SubResource("FastNoiseLite_u5sy4")
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
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@@ -509,7 +510,7 @@ position = Vector2(532, 62)
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scale = Vector2(0.594276, 0.546575)
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intent = "powerup"
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[node name="Crates" type="Node" parent="."]
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[node name="Crates" type="Node" parent="." groups=["explodable", "punchable"]]
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[node name="SmallCrate" parent="Crates" groups=["explodable", "punchable"] instance=ExtResource("7_u5sy4")]
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z_index = 10
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@@ -533,6 +534,10 @@ position = Vector2(-7, -210)
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z_index = 5
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position = Vector2(-49, 84)
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[node name="Coin2" parent="Coins" instance=ExtResource("9_0tnpc")]
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z_index = 5
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position = Vector2(-317, 18)
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[node name="Enemies" type="Node" parent="."]
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[node name="Slimer" parent="Enemies" instance=ExtResource("10_vtaks")]
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@@ -541,6 +546,10 @@ position = Vector2(-123, 85)
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[node name="Slimer2" parent="Enemies" instance=ExtResource("10_vtaks")]
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position = Vector2(53, 86)
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="UI" parent="CanvasLayer" instance=ExtResource("10_2y5yt")]
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[connection signal="body_entered" from="WorldBoundary" to="SceneManager" method="_on_world_boundary_body_entered"]
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[connection signal="trigger_fired" from="Triggers/Trigger" to="." method="_on_trigger_fired"]
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[connection signal="trigger_fired" from="Triggers/Trigger2" to="." method="_on_trigger_fired"]
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+6
-6
@@ -438,10 +438,10 @@ cellular_return_type = 0
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domain_warp_enabled = true
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_u5sy4"]
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noise = SubResource("FastNoiseLite_p57ef")
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color_ramp = SubResource("Gradient_iywne")
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seamless = true
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in_3d_space = true
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seamless = true
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color_ramp = SubResource("Gradient_iywne")
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noise = SubResource("FastNoiseLite_p57ef")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_hey2k"]
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shader = ExtResource("2_hey2k")
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@@ -455,9 +455,9 @@ noise_type = 5
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frequency = 0.02
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_iywne"]
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noise = SubResource("FastNoiseLite_u5sy4")
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color_ramp = SubResource("Gradient_p57ef")
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seamless = true
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color_ramp = SubResource("Gradient_p57ef")
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noise = SubResource("FastNoiseLite_u5sy4")
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
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@@ -522,7 +522,7 @@ position = Vector2(532, 62)
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scale = Vector2(0.594276, 0.546575)
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intent = "powerup"
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[node name="Crates" type="Node" parent="."]
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[node name="Crates" type="Node" parent="." groups=["explodable", "punchable"]]
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[node name="SmallCrate" parent="Crates" groups=["explodable", "punchable"] instance=ExtResource("7_guvtl")]
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z_index = 10
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+8
-8
@@ -14,7 +14,7 @@
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[sub_resource type="Gradient" id="Gradient_vcx5n"]
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interpolation_mode = 1
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offsets = PackedFloat32Array(0.1625, 0.34375, 0.56875, 0.6625, 0.775)
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colors = PackedColorArray(0.20280002, 0.182, 0.26, 1, 0.37049997, 0.57, 0.473575, 1, 0.1953, 0.535815, 0.63, 1, 0.51, 0.3468, 0.46648005, 1, 0.66486335, 0.67, 0.3618, 1)
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colors = PackedColorArray(0.2028, 0.182, 0.26, 1, 0.3705, 0.57, 0.473575, 1, 0.1953, 0.535815, 0.63, 1, 0.51, 0.3468, 0.46648, 1, 0.664863, 0.67, 0.3618, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_56dhn"]
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gradient = SubResource("Gradient_vcx5n")
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@@ -461,7 +461,7 @@ void fragment() {
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[sub_resource type="Gradient" id="Gradient_56dhn"]
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offsets = PackedFloat32Array(0.14375, 0.6125)
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colors = PackedColorArray(0.19215687, 0.1882353, 0.22745098, 1, 0.9607843, 0.85490197, 0.6509804, 1)
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colors = PackedColorArray(0.192157, 0.188235, 0.227451, 1, 0.960784, 0.854902, 0.65098, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_ax3dk"]
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gradient = SubResource("Gradient_56dhn")
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@@ -480,10 +480,10 @@ cellular_return_type = 0
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domain_warp_enabled = true
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_u5sy4"]
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noise = SubResource("FastNoiseLite_p57ef")
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color_ramp = SubResource("Gradient_iywne")
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seamless = true
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in_3d_space = true
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seamless = true
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color_ramp = SubResource("Gradient_iywne")
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noise = SubResource("FastNoiseLite_p57ef")
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[sub_resource type="Gradient" id="Gradient_p57ef"]
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offsets = PackedFloat32Array(0.513333, 0.846667, 0.926667)
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@@ -494,9 +494,9 @@ noise_type = 5
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frequency = 0.02
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_iywne"]
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noise = SubResource("FastNoiseLite_u5sy4")
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color_ramp = SubResource("Gradient_p57ef")
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seamless = true
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color_ramp = SubResource("Gradient_p57ef")
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noise = SubResource("FastNoiseLite_u5sy4")
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
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@@ -561,7 +561,7 @@ position = Vector2(532, 62)
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scale = Vector2(0.594276, 0.546575)
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intent = "powerup"
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[node name="Crates" type="Node" parent="."]
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[node name="Crates" type="Node" parent="." groups=["explodable", "punchable"]]
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[node name="SmallCrate" parent="Crates" groups=["explodable", "punchable"] instance=ExtResource("7_5xqnf")]
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z_index = 10
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+121
-5
@@ -1,8 +1,10 @@
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[gd_scene load_steps=60 format=3 uid="uid://d3y1iqmpknpyo"]
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[gd_scene load_steps=76 format=3 uid="uid://d3y1iqmpknpyo"]
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[ext_resource type="Script" uid="uid://d3hp5rjoph7hg" path="res://scripts/player.gd" id="1_3vyb7"]
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[ext_resource type="Texture2D" uid="uid://dr3rp5hv7rexv" path="res://graphics/animations/player_idle/Player Idle 48x48.png" id="2_g2els"]
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[ext_resource type="Texture2D" uid="uid://dcrb23f006glc" path="res://graphics/animations/player_death/Player Death 64x64.png" id="2_ur7pv"]
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[ext_resource type="Texture2D" uid="uid://uxdt2cgxicmt" path="res://graphics/animations/player_jump/player jump 48x48.png" id="3_dqkch"]
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[ext_resource type="Texture2D" uid="uid://cr8wqcakbcjnl" path="res://graphics/animations/player_hurt/Player Hurt 48x48.png" id="3_smehm"]
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[ext_resource type="Texture2D" uid="uid://b27fd4xvrp2ov" path="res://graphics/animations/Player Jab 48x48.png" id="4_fjrip"]
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[ext_resource type="Texture2D" uid="uid://bgp8oow6hgh5o" path="res://graphics/animations/player_run/player run 48x48.png" id="4_qlg0r"]
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[ext_resource type="Texture2D" uid="uid://dadvc8tsvmkb6" path="res://graphics/animations/player_shoot/Player Running Shooting 48x48.png" id="5_tuyoq"]
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@@ -38,7 +40,7 @@ void fragment() {
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[sub_resource type="Gradient" id="Gradient_smehm"]
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interpolation_mode = 1
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offsets = PackedFloat32Array(0.2, 0.39375, 0.66875)
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colors = PackedColorArray(0.14760001, 0.31398, 0.36, 1, 0.37254903, 0.78431374, 0.9019608, 1, 0.99215686, 0.99607843, 0.53333336, 1)
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colors = PackedColorArray(0.1476, 0.31398, 0.36, 1, 0.372549, 0.784314, 0.901961, 1, 0.992157, 0.996078, 0.533333, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_ur7pv"]
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gradient = SubResource("Gradient_smehm")
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@@ -49,10 +51,66 @@ repeat = 1
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shader = SubResource("Shader_fjrip")
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shader_parameter/gradient_texture = SubResource("GradientTexture2D_ur7pv")
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[sub_resource type="AtlasTexture" id="AtlasTexture_lxlsd"]
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||||
atlas = ExtResource("2_ur7pv")
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region = Rect2(0, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ha2mi"]
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atlas = ExtResource("2_ur7pv")
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region = Rect2(48, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_apa73"]
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atlas = ExtResource("2_ur7pv")
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region = Rect2(96, 0, 48, 48)
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_74r1k"]
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atlas = ExtResource("2_ur7pv")
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region = Rect2(144, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8svfe"]
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atlas = ExtResource("2_ur7pv")
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region = Rect2(192, 0, 48, 48)
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2a3c5"]
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||||
atlas = ExtResource("2_ur7pv")
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||||
region = Rect2(240, 0, 48, 48)
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||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_42b1b"]
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||||
atlas = ExtResource("2_ur7pv")
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||||
region = Rect2(288, 0, 48, 48)
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||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_h7ic4"]
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||||
atlas = ExtResource("2_ur7pv")
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||||
region = Rect2(336, 0, 48, 48)
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||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_au7lq"]
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atlas = ExtResource("2_ur7pv")
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region = Rect2(384, 0, 48, 48)
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||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_nubpm"]
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atlas = ExtResource("2_ur7pv")
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region = Rect2(432, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_oprun"]
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atlas = ExtResource("3_dqkch")
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region = Rect2(96, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_j2b1d"]
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atlas = ExtResource("3_smehm")
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region = Rect2(0, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_cs1tg"]
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atlas = ExtResource("3_smehm")
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region = Rect2(48, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_2gdjj"]
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||||
atlas = ExtResource("3_smehm")
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region = Rect2(96, 0, 48, 48)
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||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_sc3ue"]
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||||
atlas = ExtResource("3_smehm")
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region = Rect2(144, 0, 48, 48)
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||||
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[sub_resource type="AtlasTexture" id="AtlasTexture_qhqgy"]
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atlas = ExtResource("2_g2els")
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region = Rect2(0, 0, 48, 48)
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@@ -237,6 +295,41 @@ region = Rect2(336, 0, 48, 48)
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animations = [{
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||||
"frames": [{
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_lxlsd")
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||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_ha2mi")
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||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_apa73")
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||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_74r1k")
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||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_8svfe")
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||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_2a3c5")
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||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_42b1b")
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||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_h7ic4")
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||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_au7lq")
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||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_nubpm")
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||||
}],
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||||
"loop": false,
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||||
"name": &"die",
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||||
"speed": 12.0
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||||
}, {
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||||
"frames": [{
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_oprun")
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||||
}],
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"loop": true,
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||||
@@ -245,6 +338,23 @@ animations = [{
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||||
}, {
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||||
"frames": [{
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_j2b1d")
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||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_cs1tg")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_2gdjj")
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||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_sc3ue")
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||||
}],
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||||
"loop": false,
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||||
"name": &"hurt",
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||||
"speed": 12.0
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||||
}, {
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||||
"frames": [{
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_qhqgy")
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||||
}, {
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||||
"duration": 1.0,
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||||
@@ -435,8 +545,10 @@ position = Vector2(-16, -7)
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||||
[node name="PlayerSprite" type="AnimatedSprite2D" parent="."]
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||||
material = SubResource("ShaderMaterial_y4r1p")
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||||
sprite_frames = SubResource("SpriteFrames_3vyb7")
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||||
animation = &"shoot_still"
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||||
animation = &"die"
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||||
autoplay = "idle"
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||||
frame = 9
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||||
frame_progress = 1.0
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||||
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||||
[node name="Camera2D" type="Camera2D" parent="."]
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||||
offset = Vector2(0, -50)
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||||
@@ -446,6 +558,10 @@ position_smoothing_enabled = true
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||||
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||||
[node name="StateLabel" type="Label" parent="DebugInfo"]
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||||
unique_name_in_owner = true
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||||
offset_right = 40.0
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||||
offset_bottom = 23.0
|
||||
anchors_preset = 2
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||||
anchor_top = 1.0
|
||||
anchor_bottom = 1.0
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||||
offset_top = -23.0
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||||
offset_right = 113.0
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||||
grow_vertical = 0
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||||
text = "Current State: "
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||||
+9
-3
@@ -47,7 +47,7 @@ collision_layer = 16
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||||
collision_mask = 15
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||||
script = ExtResource("1_4oill")
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||||
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||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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||||
[node name="SlimeSprite" type="AnimatedSprite2D" parent="."]
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||||
sprite_frames = SubResource("SpriteFrames_negjt")
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||||
animation = &"idle"
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||||
autoplay = "idle"
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||||
@@ -58,17 +58,23 @@ position = Vector2(0, 4.5)
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||||
shape = SubResource("RectangleShape2D_02r3y")
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||||
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||||
[node name="RightCast" type="RayCast2D" parent="."]
|
||||
position = Vector2(1, 0)
|
||||
target_position = Vector2(20, 0)
|
||||
collision_mask = 3
|
||||
|
||||
[node name="LeftCast" type="RayCast2D" parent="."]
|
||||
position = Vector2(1, 0)
|
||||
target_position = Vector2(-20, 0)
|
||||
collision_mask = 3
|
||||
|
||||
[node name="RightDownCast" type="RayCast2D" parent="."]
|
||||
position = Vector2(7, 0)
|
||||
position = Vector2(8, 0)
|
||||
target_position = Vector2(0, 20)
|
||||
collision_mask = 3
|
||||
|
||||
[node name="LeftDownCast" type="RayCast2D" parent="."]
|
||||
position = Vector2(-7, 0)
|
||||
position = Vector2(-6, 0)
|
||||
target_position = Vector2(0, 20)
|
||||
collision_mask = 3
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||
@@ -0,0 +1,47 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://bcybxyumd2qwf"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bpyw8duggqhke" path="res://scripts/ui.gd" id="1_nt7q6"]
|
||||
|
||||
[node name="UI" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_nt7q6")
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 10
|
||||
anchor_right = 1.0
|
||||
grow_horizontal = 2
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="HealthLabel" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer"]
|
||||
layout_mode = 2
|
||||
text = "Health"
|
||||
|
||||
[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="TimerLabel" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer2"]
|
||||
layout_mode = 2
|
||||
text = "Timer"
|
||||
horizontal_alignment = 1
|
||||
|
||||
[node name="MarginContainer3" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="CoinsLabel" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer3"]
|
||||
layout_mode = 2
|
||||
text = "Coins"
|
||||
horizontal_alignment = 2
|
||||
Reference in new issue
Block a user