updated 'slimer' sprite
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14 files changed
+203
-53
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@@ -1,19 +0,0 @@
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[gd_scene load_steps=3 format=3 uid="uid://dnarbab7jjqmk"]
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[ext_resource type="Texture2D" uid="uid://7jy7xuy24fug" path="res://assets/graphics/tiles/crate-100-custom.png" id="1_b66cd"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwrxv"]
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size = Vector2(100, 100)
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[node name="LargeCrate" type="RigidBody2D"]
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collision_layer = 4
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collision_mask = 15
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metadata/_edit_group_ = true
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2(9.53674e-07, 1.90735e-06)
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texture = ExtResource("1_b66cd")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_uwrxv")
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debug_color = Color(0.87451, 0.231373, 0.654902, 0.0784314)
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@@ -543,10 +543,10 @@ position = Vector2(-317, 18)
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[node name="Enemies" type="Node" parent="."]
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[node name="Slimer" parent="Enemies" instance=ExtResource("10_vtaks")]
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position = Vector2(-123, 85)
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position = Vector2(-139, 69)
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[node name="Slimer2" parent="Enemies" instance=ExtResource("10_vtaks")]
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position = Vector2(53, 86)
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position = Vector2(28, 69)
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[node name="UILayer" type="CanvasLayer" parent="."]
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@@ -560,10 +560,13 @@ position = Vector2(-18, -140)
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[node name="Enemies" type="Node" parent="."]
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[node name="Slimer" parent="Enemies" instance=ExtResource("9_wdtqu")]
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position = Vector2(-123, 85)
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position = Vector2(-141, 68)
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[node name="Slimer2" parent="Enemies" instance=ExtResource("9_wdtqu")]
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position = Vector2(53, 86)
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position = Vector2(410, 4)
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[node name="Slimer3" parent="Enemies" instance=ExtResource("9_wdtqu")]
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position = Vector2(-18, -156)
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[node name="UILayer" type="CanvasLayer" parent="."]
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@@ -610,10 +610,16 @@ position = Vector2(402, 21)
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[node name="Enemies" type="Node" parent="."]
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[node name="Slimer" parent="Enemies" instance=ExtResource("9_ema3p")]
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position = Vector2(-123, 85)
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position = Vector2(-131, 69)
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[node name="Slimer2" parent="Enemies" instance=ExtResource("9_ema3p")]
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position = Vector2(53, 86)
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position = Vector2(377, 4)
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[node name="Slimer3" parent="Enemies" instance=ExtResource("9_ema3p")]
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position = Vector2(428, -187)
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[node name="Slimer4" parent="Enemies" instance=ExtResource("9_ema3p")]
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position = Vector2(-35, -156)
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[node name="UILayer" type="CanvasLayer" parent="."]
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+26
-26
@@ -1,31 +1,28 @@
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[gd_scene load_steps=9 format=3 uid="uid://bts74sqcd7k7h"]
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[ext_resource type="Texture2D" uid="uid://wgf50h6hbeib" path="res://assets/graphics/enemies/slime_green(1).png" id="1_02r3y"]
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[ext_resource type="Script" uid="uid://bcxorf6dwnwbv" path="res://scripts/slimer.gd" id="1_4oill"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_4oill"]
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atlas = ExtResource("1_02r3y")
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region = Rect2(0, 24, 24, 24)
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[ext_resource type="Texture2D" uid="uid://dpq20rryss8we" path="res://assets/graphics/enemies/25-11-12-pdm-endesga-32-0_scaled_3x_pngcrushed.png" id="2_4oill"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_8ecsm"]
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atlas = ExtResource("1_02r3y")
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region = Rect2(24, 24, 24, 24)
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atlas = ExtResource("2_4oill")
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region = Rect2(0, 144, 48, 72)
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[sub_resource type="AtlasTexture" id="AtlasTexture_swrbd"]
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atlas = ExtResource("1_02r3y")
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region = Rect2(48, 24, 24, 24)
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atlas = ExtResource("2_4oill")
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region = Rect2(48, 144, 48, 72)
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[sub_resource type="AtlasTexture" id="AtlasTexture_slvpl"]
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atlas = ExtResource("1_02r3y")
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region = Rect2(72, 24, 24, 24)
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atlas = ExtResource("2_4oill")
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region = Rect2(96, 144, 48, 72)
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[sub_resource type="AtlasTexture" id="AtlasTexture_negjt"]
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atlas = ExtResource("2_4oill")
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region = Rect2(144, 144, 48, 72)
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[sub_resource type="SpriteFrames" id="SpriteFrames_negjt"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_4oill")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_8ecsm")
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}, {
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"duration": 1.0,
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@@ -33,14 +30,17 @@ animations = [{
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_slvpl")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_negjt")
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}],
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"loop": true,
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"name": &"idle",
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"name": &"walk",
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"speed": 6.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_02r3y"]
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size = Vector2(14, 15)
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size = Vector2(42, 57)
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[node name="Slimer" type="Area2D"]
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collision_layer = 16
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@@ -49,31 +49,31 @@ script = ExtResource("1_4oill")
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speed = 100
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[node name="SlimeSprite" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, -7)
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sprite_frames = SubResource("SpriteFrames_negjt")
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animation = &"idle"
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autoplay = "idle"
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frame_progress = 0.901815
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animation = &"walk"
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autoplay = "walk"
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frame_progress = 0.5956298
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 4.5)
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shape = SubResource("RectangleShape2D_02r3y")
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[node name="RightCast" type="RayCast2D" parent="."]
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target_position = Vector2(7, 0)
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target_position = Vector2(22, 0)
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collision_mask = 2
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[node name="LeftCast" type="RayCast2D" parent="."]
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target_position = Vector2(-7, 0)
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target_position = Vector2(-22, 0)
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collision_mask = 2
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[node name="RightDownCast" type="RayCast2D" parent="."]
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position = Vector2(7, 0)
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target_position = Vector2(0, 20)
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position = Vector2(21, 0)
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target_position = Vector2(0, 37)
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collision_mask = 2
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[node name="LeftDownCast" type="RayCast2D" parent="."]
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position = Vector2(-7, 0)
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target_position = Vector2(0, 20)
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position = Vector2(-21, 0)
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target_position = Vector2(0, 37)
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collision_mask = 2
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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