added melee, shooting, throwing attacks

This commit is contained in:
torontocaper committed 2025-10-06 20:57:11 -04:00
1 parent 0f76a2ccf1
commit f39c9fba95
14 files changed
+262 -36

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+13
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@@ -0,0 +1,13 @@
[gd_scene load_steps=3 format=3 uid="uid://cyy6jr7mxu0jl"]
[ext_resource type="Script" uid="uid://cb874g2gkrukb" path="res://scripts/bullet.gd" id="1_mkf8s"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_h1aey"]
size = Vector2(20, 3)
[node name="Bullet" type="Area2D"]
script = ExtResource("1_mkf8s")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_h1aey")
debug_color = Color(1, 0, 0, 1)
+1 -1
View File
@@ -8,4 +8,4 @@ metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_uwrxv")
debug_color = Color(0.8732995, 0.2295118, 0.65426004, 0.41960785)
debug_color = Color(0.8745098, 0.23137255, 0.654902, 1)
+26 -12
View File
@@ -1,7 +1,8 @@
[gd_scene load_steps=7 format=3 uid="uid://cueixogtk70go"]
[gd_scene load_steps=8 format=3 uid="uid://cueixogtk70go"]
[ext_resource type="Script" uid="uid://d0ca3jbhe8le3" path="res://scripts/game_controller.gd" id="1_lbhrr"]
[ext_resource type="PackedScene" uid="uid://dnarbab7jjqmk" path="res://scenes/crate.tscn" id="1_uwrxv"]
[ext_resource type="Script" uid="uid://b84pdw14l6gb6" path="res://scripts/scene_manager.gd" id="2_iywne"]
[ext_resource type="PackedScene" uid="uid://2pp1gtlflav8" path="res://scenes/trigger.tscn" id="2_yqjtg"]
[ext_resource type="PackedScene" uid="uid://d3y1iqmpknpyo" path="res://scenes/player.tscn" id="3_lnu2h"]
@@ -13,31 +14,41 @@ size = Vector2(273, 101)
[node name="Game" type="Node2D"]
script = ExtResource("1_lbhrr")
[node name="SceneManager" type="Node2D" parent="."]
unique_name_in_owner = true
script = ExtResource("2_iywne")
[node name="Player" parent="." instance=ExtResource("3_lnu2h")]
position = Vector2(84, 58)
BUMP_POWER = 50
SHOVE_POWER = 400
[node name="Block" type="StaticBody2D" parent="."]
position = Vector2(14, 496)
position = Vector2(136, 339)
scale = Vector2(0.7200012, 0.39999938)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Block"]
shape = SubResource("RectangleShape2D_8cj0n")
debug_color = Color(0.48, 0.48, 0.48, 1)
[node name="Block2" type="StaticBody2D" parent="."]
position = Vector2(269, 434)
scale = Vector2(0.39041698, 0.5632845)
position = Vector2(313, 439.99997)
scale = Vector2(0.877356, 0.36431184)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Block2"]
shape = SubResource("RectangleShape2D_8cj0n")
debug_color = Color(0.48, 0.48, 0.48, 1)
[node name="Block3" type="StaticBody2D" parent="."]
position = Vector2(453.99997, 473.00003)
position = Vector2(484.99997, 289.00006)
scale = Vector2(0.39041698, 0.5632845)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Block3"]
shape = SubResource("RectangleShape2D_8cj0n")
debug_color = Color(0.48, 0.48, 0.48, 1)
[node name="Block4" type="StaticBody2D" parent="."]
position = Vector2(846, 376.99997)
@@ -47,22 +58,25 @@ metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Block4"]
shape = SubResource("RectangleShape2D_8cj0n")
debug_color = Color(0.48, 0.48, 0.48, 1)
[node name="Block5" type="StaticBody2D" parent="."]
position = Vector2(675, 418)
rotation = -0.7853982
scale = Vector2(0.39041698, 0.5632845)
position = Vector2(687, 461)
rotation = -0.5235988
scale = Vector2(0.36505565, 0.38472003)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Block5"]
shape = SubResource("RectangleShape2D_8cj0n")
debug_color = Color(0.48, 0.48, 0.48, 1)
[node name="Boundary" type="StaticBody2D" parent="."]
position = Vector2(498, 554)
position = Vector2(498, 611)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Boundary"]
shape = SubResource("WorldBoundaryShape2D_8cj0n")
debug_color = Color(0, 0.50980395, 0.003921569, 1)
[node name="Trigger" parent="." instance=ExtResource("2_yqjtg")]
position = Vector2(562, 512)
@@ -73,15 +87,15 @@ position = Vector2(849, 269)
scale = Vector2(0.5942757, 0.5465749)
intent = "powerup"
[node name="Crate" parent="." instance=ExtResource("1_uwrxv")]
[node name="Crate" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")]
position = Vector2(298, 98.00001)
rotation = -0.5457037
[node name="Crate2" parent="." instance=ExtResource("1_uwrxv")]
[node name="Crate2" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")]
position = Vector2(857, 35.999996)
rotation = 0.45025483
[node name="Crate3" parent="." instance=ExtResource("1_uwrxv")]
[node name="Crate3" parent="." groups=["explodable", "pushable"] instance=ExtResource("1_uwrxv")]
position = Vector2(469, 166.00002)
rotation = 0.62928104
+16
View File
@@ -0,0 +1,16 @@
[gd_scene load_steps=3 format=3 uid="uid://x8y4fkj6fc2e"]
[ext_resource type="Script" uid="uid://cevjj6wpr5f8f" path="res://scripts/grenade.gd" id="1_cvyik"]
[sub_resource type="CircleShape2D" id="CircleShape2D_1xt3t"]
[node name="Grenade" type="RigidBody2D"]
contact_monitor = true
max_contacts_reported = 2
script = ExtResource("1_cvyik")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_1xt3t")
debug_color = Color(0.7488965, 0.6246863, 1.92523e-07, 1)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
+13 -1
View File
@@ -11,4 +11,16 @@ metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CapsuleShape2D_3vyb7")
debug_color = Color(0.521559, 0.5744511, 0, 0.41960785)
debug_color = Color(0.52156866, 0.57254905, 0, 1)
[node name="RightCast" type="RayCast2D" parent="."]
target_position = Vector2(50, 0)
[node name="LeftCast" type="RayCast2D" parent="."]
target_position = Vector2(-50, 0)
[node name="RightSpawn" type="Marker2D" parent="."]
position = Vector2(10, -4)
[node name="LeftSpawn" type="Marker2D" parent="."]
position = Vector2(-10, -4)