36 lines
1.3 KiB
Plaintext
36 lines
1.3 KiB
Plaintext
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[gd_scene load_steps=5 format=3 uid="uid://dcspnwq0858er"]
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[ext_resource type="SpriteFrames" uid="uid://b7cjgh268bie5" path="res://resources/sprite_frames_player.tres" id="1_52vux"]
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[ext_resource type="Script" uid="uid://c3mev0b5x3sl4" path="res://scenes/player_3d.gd" id="1_reoop"]
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[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_reoop"]
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dof_blur_far_enabled = true
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dof_blur_far_distance = 2.6
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dof_blur_far_transition = 1.0
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dof_blur_near_enabled = true
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dof_blur_near_distance = 2.5
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_52vux"]
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radius = 0.48486328
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height = 1.5662842
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[node name="Player3D" type="CharacterBody3D"]
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script = ExtResource("1_reoop")
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[node name="PlayerSprite3D" type="AnimatedSprite3D" parent="."]
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offset = Vector2(0, 16)
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alpha_cut = 1
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texture_filter = 0
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sprite_frames = ExtResource("1_52vux")
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animation = &"idle_down"
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autoplay = "idle_down"
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(0.9848077, -0.044943456, 0.16773126, 0, 0.9659258, 0.25881904, -0.17364818, -0.25488698, 0.9512512, 0.4, 1, 2.5)
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attributes = SubResource("CameraAttributesPractical_reoop")
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projection = 1
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.78478503, 0)
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shape = SubResource("CapsuleShape3D_52vux")
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