pivoted to top-down RPG style
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@ -13,7 +13,7 @@ config_version=5
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||||||
text = "VariableName: "
|
text = "Variable: "
|
||||||
|
|
||||||
[node name="ValueLabel" type="Label" parent="."]
|
[node name="ValueLabel" type="Label" parent="."]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
5307
scenes/main.tscn
Normal file
75
scenes/new_player.tscn
Normal file
@ -0,0 +1,75 @@
|
|||||||
|
[gd_scene load_steps=11 format=3 uid="uid://pldxcq54fei5"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://ddiwahqiekcqp" path="res://scripts/new_player.gd" id="1_j1k7i"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cfst1xv0quili" path="res://assets/top-down-adam-idle.png" id="1_ykc1o"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_j1k7i"]
|
||||||
|
atlas = ExtResource("1_ykc1o")
|
||||||
|
region = Rect2(288, 0, 16, 32)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_tidp7"]
|
||||||
|
atlas = ExtResource("1_ykc1o")
|
||||||
|
region = Rect2(304, 0, 16, 32)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_eotbk"]
|
||||||
|
atlas = ExtResource("1_ykc1o")
|
||||||
|
region = Rect2(320, 0, 16, 32)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_vdid1"]
|
||||||
|
atlas = ExtResource("1_ykc1o")
|
||||||
|
region = Rect2(336, 0, 16, 32)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_40y4h"]
|
||||||
|
atlas = ExtResource("1_ykc1o")
|
||||||
|
region = Rect2(352, 0, 16, 32)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_xoay6"]
|
||||||
|
atlas = ExtResource("1_ykc1o")
|
||||||
|
region = Rect2(368, 0, 16, 32)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_11i01"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_j1k7i")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_tidp7")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_eotbk")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_vdid1")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_40y4h")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_xoay6")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"idle_down",
|
||||||
|
"speed": 5.0
|
||||||
|
}]
|
||||||
|
|
||||||
|
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ykc1o"]
|
||||||
|
radius = 7.0
|
||||||
|
height = 16.0
|
||||||
|
|
||||||
|
[node name="NewPlayer" type="CharacterBody2D"]
|
||||||
|
script = ExtResource("1_j1k7i")
|
||||||
|
|
||||||
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||||
|
sprite_frames = SubResource("SpriteFrames_11i01")
|
||||||
|
animation = &"idle_down"
|
||||||
|
autoplay = "idle_down"
|
||||||
|
frame = 2
|
||||||
|
frame_progress = 0.91331923
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
position = Vector2(0, 8)
|
||||||
|
shape = SubResource("CapsuleShape2D_ykc1o")
|
||||||
|
|
||||||
|
[node name="Camera2D" type="Camera2D" parent="."]
|
||||||
|
zoom = Vector2(4, 4)
|
||||||
@ -20,9 +20,6 @@ extends HBoxContainer
|
|||||||
#func _enter_tree() -> void:
|
#func _enter_tree() -> void:
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
title_label.text = variable_name.capitalize() + ": "
|
title_label.text = variable_name.capitalize() + ": "
|
||||||
add_child(title_label)
|
|
||||||
add_child(value_label)
|
|
||||||
|
|
||||||
|
|
||||||
func _process(_delta: float) -> void:
|
func _process(_delta: float) -> void:
|
||||||
if not Engine.is_editor_hint():
|
if not Engine.is_editor_hint():
|
||||||
28
scripts/new_player.gd
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
#@tool
|
||||||
|
#@icon
|
||||||
|
#class_name
|
||||||
|
extends CharacterBody2D
|
||||||
|
## Documentation comments
|
||||||
|
|
||||||
|
## Signals
|
||||||
|
## Enums
|
||||||
|
## Constants
|
||||||
|
## @export variables
|
||||||
|
@export var speed: int = 10
|
||||||
|
## Regular variables
|
||||||
|
var input_vector: Vector2
|
||||||
|
## @onready variables
|
||||||
|
|
||||||
|
## Overridden built-in virtual methods
|
||||||
|
#func _init() -> void:
|
||||||
|
#func _enter_tree() -> void:
|
||||||
|
#func _ready() -> void:
|
||||||
|
#func _process(delta: float) -> void:
|
||||||
|
func _physics_process(_delta: float) -> void:
|
||||||
|
input_vector = Input.get_vector("left", "right", "up", "down")
|
||||||
|
velocity = input_vector * speed
|
||||||
|
move_and_slide()
|
||||||
|
## Remaining virtual methods
|
||||||
|
## Overridden custom methods
|
||||||
|
## Remaining methods
|
||||||
|
## Subclasses
|
||||||
1
scripts/new_player.gd.uid
Normal file
@ -0,0 +1 @@
|
|||||||
|
uid://ddiwahqiekcqp
|
||||||
@ -8,13 +8,15 @@ extends CharacterBody2D
|
|||||||
## Enums
|
## Enums
|
||||||
## Constants
|
## Constants
|
||||||
## @export variables
|
## @export variables
|
||||||
@export var speed: int = 100
|
@export var walking_speed: int = 100
|
||||||
|
@export var running_speed: int = 150
|
||||||
@export var turning_speed: float = 0.1
|
@export var turning_speed: float = 0.1
|
||||||
## Regular variables
|
## Regular variables
|
||||||
var thrust: float = 0.0
|
var thrust: float = 0.0
|
||||||
var rudder: float = 0.0
|
var rudder: float = 0.0
|
||||||
var yaw
|
var yaw: float = 0.0
|
||||||
var heading: Vector2 = Vector2.UP
|
var heading: Vector2 = Vector2.UP
|
||||||
|
var is_running: bool = false
|
||||||
## @onready variables
|
## @onready variables
|
||||||
|
|
||||||
## Overridden built-in virtual methods
|
## Overridden built-in virtual methods
|
||||||
@ -31,7 +33,13 @@ func _physics_process(_delta: float) -> void:
|
|||||||
heading = heading.rotated(yaw)
|
heading = heading.rotated(yaw)
|
||||||
rotate(yaw)
|
rotate(yaw)
|
||||||
|
|
||||||
velocity = thrust * heading * speed
|
is_running = Input.is_action_pressed("run") and thrust > 0.0
|
||||||
|
if is_running:
|
||||||
|
velocity = thrust * heading * running_speed
|
||||||
|
else:
|
||||||
|
velocity = thrust * heading * walking_speed
|
||||||
|
|
||||||
|
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
## Remaining virtual methods
|
## Remaining virtual methods
|
||||||
## Overridden custom methods
|
## Overridden custom methods
|
||||||
@ -1,7 +1,7 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://dyerg4wkjmayq"]
|
[gd_scene load_steps=3 format=3 uid="uid://dyerg4wkjmayq"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://cmggbqdffjgwf" path="res://player.gd" id="1_4flbx"]
|
[ext_resource type="Script" uid="uid://cmggbqdffjgwf" path="res://spares/player.gd" id="1_4flbx"]
|
||||||
[ext_resource type="PackedScene" uid="uid://bsmtdok8be7d8" path="res://debug_label.tscn" id="3_i3pqv"]
|
[ext_resource type="PackedScene" uid="uid://bsmtdok8be7d8" path="res://scenes/debug_label.tscn" id="3_i3pqv"]
|
||||||
|
|
||||||
[node name="Player" type="CharacterBody2D"]
|
[node name="Player" type="CharacterBody2D"]
|
||||||
motion_mode = 1
|
motion_mode = 1
|
||||||
@ -39,3 +39,13 @@ variable_name = "yaw"
|
|||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
target = NodePath("../../..")
|
target = NodePath("../../..")
|
||||||
variable_name = "heading"
|
variable_name = "heading"
|
||||||
|
|
||||||
|
[node name="IsRunningLabel" parent="PlayerDebug/VBoxContainer" node_paths=PackedStringArray("target") instance=ExtResource("3_i3pqv")]
|
||||||
|
layout_mode = 2
|
||||||
|
target = NodePath("../../..")
|
||||||
|
variable_name = "is_running"
|
||||||
|
|
||||||
|
[node name="VelocityLabel" parent="PlayerDebug/VBoxContainer" node_paths=PackedStringArray("target") instance=ExtResource("3_i3pqv")]
|
||||||
|
layout_mode = 2
|
||||||
|
target = NodePath("../../..")
|
||||||
|
variable_name = "velocity"
|
||||||