[gd_scene load_steps=5 format=3 uid="uid://dcspnwq0858er"] [ext_resource type="SpriteFrames" uid="uid://b7cjgh268bie5" path="res://resources/sprite_frames_player.tres" id="1_52vux"] [ext_resource type="Script" uid="uid://c3mev0b5x3sl4" path="res://scenes/player_3d.gd" id="1_reoop"] [ext_resource type="CameraAttributesPractical" uid="uid://bjsnxgqx5je00" path="res://resources/camera_attributes_practical_1.tres" id="3_2djwe"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_52vux"] radius = 0.48486328 height = 1.5662842 [node name="Player3D" type="CharacterBody3D"] script = ExtResource("1_reoop") [node name="PlayerSprite3D" type="AnimatedSprite3D" parent="."] sorting_offset = 0.1 offset = Vector2(0, 16) alpha_cut = 1 texture_filter = 0 sprite_frames = ExtResource("1_52vux") animation = &"idle_down" autoplay = "idle_down" [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(0.99939084, -0.0030416911, 0.034766693, 0, 0.9961947, 0.08715574, -0.034899496, -0.087102644, 0.9955879, 0.1, 0.4, 2.5) attributes = ExtResource("3_2djwe") projection = 1 fov = 37.849285 size = 0.4 near = 2.0 far = 5.0 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.78478503, 0) shape = SubResource("CapsuleShape3D_52vux")