[gd_scene load_steps=19 format=3 uid="uid://3uc588mdcp6p"] [ext_resource type="PackedScene" uid="uid://dcspnwq0858er" path="res://scenes/player_3d.tscn" id="1_m7dbh"] [ext_resource type="Texture2D" uid="uid://oj44wj30tk0v" path="res://assets/singles/terrains_and_fences/ME_Singles_Terrains_and_Fences_16x16_Props_Dirt_11.png" id="3_kefov"] [ext_resource type="Texture2D" uid="uid://dallhpwd4b7xq" path="res://assets/singles/terrains_and_fences/ME_Singles_Terrains_and_Fences_16x16_Grass_2_2.png" id="4_le0cj"] [ext_resource type="MeshLibrary" uid="uid://lrqih4x4lu5e" path="res://resources/mesh_library_exteriors.tres" id="4_mt54i"] [ext_resource type="Texture2D" uid="uid://dvyu8hutjntvk" path="res://assets/singles/terrains_and_fences/ME_Singles_Terrains_and_Fences_16x16_Grass_2_1.png" id="5_le0cj"] [ext_resource type="Texture2D" uid="uid://d4c35fmdiyv7m" path="res://assets/singles/terrains_and_fences/ME_Singles_Terrains_and_Fences_16x16_Grass_2_3.png" id="6_78blk"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_le0cj"] sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) [sub_resource type="Sky" id="Sky_78blk"] sky_material = SubResource("ProceduralSkyMaterial_le0cj") [sub_resource type="Environment" id="Environment_a6i3j"] background_mode = 2 sky = SubResource("Sky_78blk") tonemap_mode = 2 glow_enabled = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mt54i"] transparency = 1 shading_mode = 0 albedo_texture = ExtResource("3_kefov") texture_filter = 0 [sub_resource type="QuadMesh" id="QuadMesh_le0cj"] material = SubResource("StandardMaterial3D_mt54i") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kefov"] transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 depth_draw_mode = 1 shading_mode = 0 albedo_texture = ExtResource("4_le0cj") texture_filter = 0 [sub_resource type="PlaneMesh" id="PlaneMesh_mt54i"] material = SubResource("StandardMaterial3D_kefov") size = Vector2(0.1, 0.1) orientation = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_le0cj"] transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 depth_draw_mode = 1 shading_mode = 0 albedo_texture = ExtResource("5_le0cj") texture_filter = 0 [sub_resource type="PlaneMesh" id="PlaneMesh_le0cj"] material = SubResource("StandardMaterial3D_le0cj") size = Vector2(0.1, 0.1) orientation = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a6i3j"] transparency = 2 alpha_scissor_threshold = 0.5 alpha_antialiasing_mode = 0 depth_draw_mode = 1 shading_mode = 0 albedo_texture = ExtResource("6_78blk") texture_filter = 0 [sub_resource type="PlaneMesh" id="PlaneMesh_1gkdw"] material = SubResource("StandardMaterial3D_a6i3j") size = Vector2(0.1, 0.1) orientation = 2 [sub_resource type="MeshLibrary" id="MeshLibrary_78blk"] item/0/name = "props_dirt_11" item/0/mesh = SubResource("QuadMesh_le0cj") item/0/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) item/0/mesh_cast_shadow = 1 item/0/shapes = [] item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) item/0/navigation_layers = 1 item/1/name = "grass_2_2" item/1/mesh = SubResource("PlaneMesh_mt54i") item/1/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) item/1/mesh_cast_shadow = 1 item/1/shapes = [] item/1/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) item/1/navigation_layers = 1 item/2/name = "grass_2_1_left" item/2/mesh = SubResource("PlaneMesh_le0cj") item/2/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) item/2/mesh_cast_shadow = 1 item/2/shapes = [] item/2/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) item/2/navigation_layers = 1 item/3/name = "grass_2_3_right" item/3/mesh = SubResource("PlaneMesh_1gkdw") item/3/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) item/3/mesh_cast_shadow = 1 item/3/shapes = [] item/3/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) item/3/navigation_layers = 1 [node name="Main3D" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_a6i3j") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.7071067, 0.6123725, -0.35355344, 2.7805946e-08, 0.49999994, 0.86602545, 0.7071069, -0.6123724, 0.35355327, 0, 0, 0) shadow_enabled = true [node name="Player3D" parent="." instance=ExtResource("1_m7dbh")] [node name="GroundMap" type="GridMap" parent="."] mesh_library = ExtResource("4_mt54i") cell_size = Vector3(0.1, 0.1, 0.1) cell_center_y = false data = { "cells": PackedInt32Array(65535, 0, 1, 0, 0, 1, 0, 65535, 0, 65535, 65535, 1, 65534, 65535, 1, 65534, 0, 1, 1, 0, 1, 1, 65535, 1, 65535, 1, 1, 65534, 1, 1, 0, 1, 1, 1, 1, 1, 1, 65534, 1, 0, 65534, 1, 65535, 65534, 1, 65534, 65534, 1, 65533, 65534, 0, 65533, 65535, 1, 65533, 0, 1, 65533, 1, 0, 65534, 2, 1, 65535, 2, 1, 0, 2, 1, 1, 2, 0, 2, 2, 0, 2, 1, 0, 2, 0, 1, 3, 0, 0, 3, 65535, 1, 3, 65534, 1, 3, 65533, 1, 2, 65533, 1, 2, 65534, 1, 2, 65535, 1, 1, 65533, 1, 0, 65533, 1, 65535, 65533, 1, 65534, 65533, 1, 65533, 65533, 0, 65532, 65534, 0, 65532, 65535, 1, 65532, 0, 1, 65533, 2, 1, 65532, 2, 1, 65532, 1, 0, 3, 1, 0, 3, 2, 1, 65535, 65532, 0, 65535, 65531, 1, 65534, 65531, 1, 65534, 65532, 0, 65532, 65533, 1, 0, 65532, 1, 1, 65532, 1, 1, 65531, 1, 2, 65532, 1, 3, 65532, 1, 3, 65531, 1, 2, 65531, 1, 0, 65531, 1, 65533, 65531, 1, 65532, 65531, 1, 65532, 65532, 1, 65533, 65532, 1, 65531, 65532, 1, 65533, 65530, 1, 65534, 65530, 1, 65535, 65530, 1, 65535, 65529, 1, 65535, 65528, 1, 65534, 65528, 1, 65534, 65529, 1, 65533, 65529, 1, 65532, 65529, 1, 65532, 65530, 1, 65531, 65529, 1, 65530, 65529, 1, 65530, 65530, 1, 65530, 65531, 1, 65531, 65531, 1, 65531, 65533, 1, 65531, 65534, 1, 65531, 65530, 1, 65531, 65535, 1, 65531, 0, 1, 65531, 1, 1, 65531, 2, 1, 65534, 3, 1, 0, 3, 1, 1, 3, 1, 2, 3, 1, 3, 3, 1, 4, 2, 1, 4, 1, 1, 4, 0, 0, 5, 0, 0, 5, 65535, 0, 5, 65534, 1, 5, 65533, 1, 5, 65532, 1, 5, 65531, 1, 4, 65531, 1, 4, 65533, 0, 4, 65532, 1, 4, 65534, 1, 1, 65530, 1, 0, 65530, 1, 0, 65529, 1, 1, 65528, 1, 2, 65529, 1, 3, 65530, 1, 5, 1, 1, 6, 0, 1, 6, 65535, 0, 4, 65535, 1, 65530, 65535, 1, 65530, 65534, 1, 65530, 65533, 1, 65530, 65532, 1, 65530, 0, 1, 65530, 1, 1, 4, 3, 1, 5, 3, 1, 5, 2, 1, 6, 1, 1, 7, 0, 1, 7, 65535, 1, 7, 65534, 1, 6, 65533, 1, 1, 65529, 1, 2, 65530, 1, 6, 65534, 1, 7, 65533, 1, 7, 65532, 1, 6, 65532, 1, 6, 65531, 1, 5, 65530, 1, 4, 65530, 1, 3, 65529, 1, 2, 65528, 1, 0, 65528, 1, 65535, 3, 1) } [node name="GrassMap" type="GridMap" parent="."] mesh_library = SubResource("MeshLibrary_78blk") cell_size = Vector3(0.1, 0.1, 0.1) data = { "cells": PackedInt32Array(65534, 0, 1, 65535, 0, 1, 0, 0, 1, 1, 0, 1, 2, 0, 3, 65533, 0, 2, 65534, 1, 1, 65535, 1, 1, 65533, 1, 1, 0, 1, 1, 1, 1, 1, 2, 1, 1, 3, 1, 1, 4, 1, 3, 65532, 1, 2, 65535, 2, 1, 65534, 2, 1, 65533, 2, 2, 0, 2, 3, 1, 65535, 1, 0, 65535, 1, 65535, 65535, 1, 65534, 65535, 1, 65533, 65535, 1, 2, 65535, 1, 3, 65535, 1, 4, 65535, 3, 65532, 65535, 2, 65534, 65531, 1, 65535, 65531, 1, 0, 65531, 1, 1, 65532, 1, 2, 65533, 1, 2, 65534, 1, 1, 65534, 1, 0, 65534, 1, 0, 65533, 1, 65535, 65533, 1, 65535, 65532, 1, 0, 65532, 1, 1, 65533, 1, 65534, 65533, 1, 65533, 65533, 1, 65534, 65534, 1, 65535, 65534, 1, 2, 65532, 1, 2, 65531, 1, 1, 65531, 1, 1, 65530, 1, 0, 65530, 2, 3, 65532, 1, 3, 65533, 1, 3, 65534, 1, 4, 65534, 3, 4, 65533, 3, 4, 65532, 3, 3, 65531, 3, 1, 65529, 3, 65533, 65531, 2, 65534, 65532, 2, 65532, 65533, 2, 65533, 65534, 2, 0, 65529, 2, 2, 65530, 3) } [editable path="Player3D"]