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singles
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played with shaders, grass height, sky effects
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2026-01-24 23:21:57 -05:00 |
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1_Terrains_and_Fences_16x16.png
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pivoted to top-down RPG style
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2026-01-17 21:59:52 -05:00 |
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1_Terrains_and_Fences_16x16.png.import
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pivoted to top-down RPG style
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2026-01-17 21:59:52 -05:00 |
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2_City_Terrains_16x16.png
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pivoted to top-down RPG style
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2026-01-17 21:59:52 -05:00 |
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2_City_Terrains_16x16.png.import
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pivoted to top-down RPG style
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2026-01-17 21:59:52 -05:00 |
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adam-portrait.png
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pivoted to top-down RPG style
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2026-01-17 21:59:52 -05:00 |
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adam-portrait.png.import
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pivoted to top-down RPG style
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2026-01-17 21:59:52 -05:00 |
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backgroundColorGrass.png
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moved toward 3d
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2026-01-23 22:57:36 -05:00 |
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backgroundColorGrass.png.import
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moved toward 3d
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2026-01-23 22:57:36 -05:00 |
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cloudLayer1.png
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moved toward 3d
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2026-01-23 22:57:36 -05:00 |
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cloudLayer1.png.import
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moved toward 3d
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2026-01-23 22:57:36 -05:00 |
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Godot_Autotiles_16x16.png
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messed around more with tilemaps
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2026-01-20 20:45:35 -05:00 |
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Godot_Autotiles_16x16.png.import
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moved toward 3d
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2026-01-23 22:57:36 -05:00 |
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icon.svg
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pivoted to top-down RPG style
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2026-01-17 21:59:52 -05:00 |
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icon.svg.import
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pivoted to top-down RPG style
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2026-01-17 21:59:52 -05:00 |
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top-down-adam-idle.png
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pivoted to top-down RPG style
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2026-01-17 21:59:52 -05:00 |
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top-down-adam-idle.png.import
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moved toward 3d
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2026-01-23 22:57:36 -05:00 |
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top-down-adam-walk.png
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pivoted to top-down RPG style
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2026-01-17 21:59:52 -05:00 |
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top-down-adam-walk.png.import
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pivoted to top-down RPG style
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2026-01-17 21:59:52 -05:00 |