diff --git a/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg index 5ce34ea..4abcfd8 100644 --- a/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg +++ b/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")]) diff --git a/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg b/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg index abe9378..e77cb32 100644 --- a/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg +++ b/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")]) diff --git a/.godot/editor/characterBody.gd-folding-0c1ffea6bb2b03b7bd4888ec6b442c3d.cfg b/.godot/editor/characterBody.gd-folding-0c1ffea6bb2b03b7bd4888ec6b442c3d.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/characterBody.gd-folding-0c1ffea6bb2b03b7bd4888ec6b442c3d.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/characterStats.gd-folding-08d7203ab712f4a4c7ade3b38867f82a.cfg b/.godot/editor/characterStats.gd-folding-08d7203ab712f4a4c7ade3b38867f82a.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/characterStats.gd-folding-08d7203ab712f4a4c7ade3b38867f82a.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg b/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg index 73c35c8..e7bfe99 100644 --- a/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg +++ b/.godot/editor/coin.tscn-editstate-96b2131180b71dd158e52c5527d22dd4.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")]) diff --git a/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg b/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg index 012ce98..31912db 100644 --- a/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg +++ b/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")]) diff --git a/.godot/editor/create_recent.Node b/.godot/editor/create_recent.Node index 3e71660..d5b831a 100644 --- a/.godot/editor/create_recent.Node +++ b/.godot/editor/create_recent.Node @@ -1,15 +1,14 @@ +CanvasLayer +Label +HBoxContainer +VBoxContainer +Node Timer RayCast2D CollisionShape2D AnimatedSprite2D Area2D -Label -CanvasLayer -Node Sprite2D ParallaxLayer ParallaxBackground Node2D -AnimationPlayer -AnimatableBody2D -Camera2D diff --git a/.godot/editor/create_recent.Resource b/.godot/editor/create_recent.Resource new file mode 100644 index 0000000..27df1c7 --- /dev/null +++ b/.godot/editor/create_recent.Resource @@ -0,0 +1 @@ +Character diff --git a/.godot/editor/editor_layout.cfg b/.godot/editor/editor_layout.cfg index 8af838a..c6d834a 100644 --- a/.godot/editor/editor_layout.cfg +++ b/.godot/editor/editor_layout.cfg @@ -4,7 +4,7 @@ dock_1_selected_tab_idx=0 dock_2_selected_tab_idx=0 dock_3_selected_tab_idx=0 dock_4_selected_tab_idx=0 -dock_5_selected_tab_idx=0 +dock_5_selected_tab_idx=1 dock_6_selected_tab_idx=0 dock_7_selected_tab_idx=0 dock_8_selected_tab_idx=0 @@ -12,34 +12,34 @@ dock_floating={} dock_split_2=0 dock_split_3=0 dock_hsplit_1=0 -dock_hsplit_2=484 +dock_hsplit_2=321 dock_hsplit_3=-270 dock_hsplit_4=0 dock_filesystem_split=0 dock_filesystem_display_mode=0 dock_filesystem_file_sort=0 dock_filesystem_file_list_display_mode=1 -dock_filesystem_selected_paths=PackedStringArray("res://scripts/bullet.gd") -dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/") +dock_filesystem_selected_paths=PackedStringArray("res://scenes/game.tscn") +dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scripts/resources/", "res://scenes/") dock_3="Scene,Import" dock_4="FileSystem" dock_5="Inspector,Node,History" [EditorNode] -open_scenes=PackedStringArray("res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/hud.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/game.tscn") -current_scene="res://scenes/crate.tscn" +open_scenes=PackedStringArray("res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/hud.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/game.tscn", "res://scenes/ui.tscn") +current_scene="res://scenes/game.tscn" center_split_offset=-272 -selected_default_debugger_tab_idx=1 +selected_default_debugger_tab_idx=0 selected_main_editor_idx=2 -selected_bottom_panel_item=1 +selected_bottom_panel_item=0 [ScriptEditor] -open_scripts=["res://scripts/bullet.gd", "res://scripts/characterBody.gd", "res://scripts/coin.gd", "res://scripts/enemy.gd", "res://scripts/gamecontroller.gd", "res://scripts/trigger.gd"] -selected_script="res://scripts/bullet.gd" -open_help=["CharacterBody2D"] -script_split_offset=70 +open_scripts=["res://scripts/bullet.gd", "res://scripts/characterBody.gd", "res://scripts/resources/characterStats.gd", "res://scripts/coin.gd", "res://scripts/enemy.gd", "res://scripts/gamecontroller.gd", "res://scripts/gameManager.gd", "res://scripts/ui.gd"] +selected_script="res://scripts/gamecontroller.gd" +open_help=[] +script_split_offset=162 list_split_offset=0 [ShaderEditor] diff --git a/.godot/editor/favorites.Resource b/.godot/editor/favorites.Resource new file mode 100644 index 0000000..e69de29 diff --git a/.godot/editor/filesystem_cache8 b/.godot/editor/filesystem_cache8 index 021dbbc..1d5fdcc 100644 --- a/.godot/editor/filesystem_cache8 +++ b/.godot/editor/filesystem_cache8 @@ -1,41 +1,42 @@ ea4bc82a6ad023ab7ee23ee620429895 -::res://::1723682052 -icon.svg::CompressedTexture2D::9114977118871582245::1723383776::1723383776::1::::<><>:: -::res://graphics/::1723682052 -Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1723383776::1723383776::1::::<><>:: -::res://graphics/background/::1723679592 -Additional Sky.png::CompressedTexture2D::1244579229272977068::1723679592::1723679592::1::::<><>:: -Additional Water.png::CompressedTexture2D::5600863291548044975::1723679592::1723679592::1::::<><>:: -BG Image.png::CompressedTexture2D::8171004012114145580::1723679592::1723679592::1::::<><>:: -::res://graphics/enemies/::1723679592 -slime_purple.png::CompressedTexture2D::8000128190937998756::1723679592::1723679592::1::::<><>:: -::res://graphics/items/::1723383776 -cannister.png::CompressedTexture2D::7418095402531000042::1723383776::1723383776::1::::<><>:: -::res://graphics/pickups/::1723679592 -coin.png::CompressedTexture2D::4421146948747862835::1723679592::1723679592::1::::<><>:: -::res://graphics/playerDeath/::1723679592 -Player Death 64x64.png::CompressedTexture2D::2301479042922018053::1723679592::1723679592::1::::<><>:: -::res://graphics/playerIdle/::1723682026 -Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1723383776::1723682026::1::::<><>:: -::res://graphics/playerJump/::1723682031 -player jump 48x48.png::CompressedTexture2D::1627608568707791839::1723383776::1723682031::1::::<><>:: -::res://graphics/playerLand/::1723682046 -player land 48x48.png::CompressedTexture2D::3499637713582873633::1723383776::1723682046::1::::<><>:: -::res://graphics/playerRun/::1723682052 -player run 48x48.png::CompressedTexture2D::1502492849971408816::1723383776::1723682052::1::::<><>:: -::res://scenes/::1723682242 -bullet.tscn::PackedScene::6880909734590904373::1723682242::0::1::::<><>::res://scripts/bullet.gd<>uid://ddxm7hj323fta::::res://graphics/items/cannister.png -character.tscn::PackedScene::451838158579532324::1723682242::0::1::::<><>::res://scripts/characterBody.gd<>uid://714a2jbwrdbp::::res://graphics/playerDeath/Player Death 64x64.png<>uid://c0iiaebonyhh0::::res://graphics/playerIdle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/playerJump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/playerRun/player run 48x48.png -coin.tscn::PackedScene::2149639666289516704::1723682242::0::1::::<><>::uid://b38vv525jl8cd::::res://graphics/pickups/coin.png<>res://scripts/coin.gd -crate.tscn::PackedScene::41931541512830250::1723682242::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png -game.tscn::PackedScene::1738196330916037717::1723684315::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://doodiicuxeb53::::res://graphics/background/BG Image.png<>uid://ry5bkalocmx5::::res://graphics/background/Additional Sky.png<>uid://cl2dnusewe0ch::::res://graphics/background/Additional Water.png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://5vkisovypn7u::::res://scenes/coin.tscn<>uid://b07px1qf5obql::::res://scenes/slimeEnemy.tscn -hud.tscn::PackedScene::2846083967266652522::1723682242::0::1::::<><>:: -platform.tscn::PackedScene::6925631844010706180::1723682242::0::1::::<><>:: -slimeEnemy.tscn::PackedScene::4208155081516926623::1723682242::0::1::::<><>::uid://dl8k7bq5pkuvk::::res://graphics/enemies/slime_purple.png<>res://scripts/enemy.gd -::res://scripts/::1723682076 -bullet.gd::GDScript::-1::1723383776::0::1::::<>Area2D<>:: -characterBody.gd::GDScript::-1::1723679592::0::1::::<>CharacterBody2D<>:: -coin.gd::GDScript::-1::1723679592::0::1::::<>Area2D<>:: -enemy.gd::GDScript::-1::1723682076::0::1::::<>Area2D<>:: -gamecontroller.gd::GDScript::-1::1723679592::0::1::::<>Node<>:: -Trigger.gd::GDScript::-1::1723684315::0::1::::<>Area2D<>:: +::res://::1724106264 +icon.svg::CompressedTexture2D::9114977118871582245::1724105533::1724105533::1::::<><>:: +::res://graphics/::1724105533 +Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1724105533::1724105533::1::::<><>:: +::res://graphics/background/::1724105533 +Additional Sky.png::CompressedTexture2D::1244579229272977068::1724105533::1724105533::1::::<><>:: +Additional Water.png::CompressedTexture2D::5600863291548044975::1724105533::1724105533::1::::<><>:: +BG Image.png::CompressedTexture2D::8171004012114145580::1724105533::1724105533::1::::<><>:: +::res://graphics/enemies/::1724105533 +slime_purple.png::CompressedTexture2D::8000128190937998756::1724105533::1724105533::1::::<><>:: +::res://graphics/items/::1724105533 +cannister.png::CompressedTexture2D::7418095402531000042::1724105533::1724105533::1::::<><>:: +::res://graphics/pickups/::1724105533 +coin.png::CompressedTexture2D::4421146948747862835::1724105533::1724105533::1::::<><>:: +::res://graphics/playerDeath/::1724105533 +Player Death 64x64.png::CompressedTexture2D::2301479042922018053::1724105533::1724105533::1::::<><>:: +::res://graphics/playerIdle/::1724105533 +Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1724105533::1724105533::1::::<><>:: +::res://graphics/playerJump/::1724105533 +player jump 48x48.png::CompressedTexture2D::1627608568707791839::1724105533::1724105533::1::::<><>:: +::res://graphics/playerLand/::1724105533 +player land 48x48.png::CompressedTexture2D::3499637713582873633::1724105533::1724105533::1::::<><>:: +::res://graphics/playerRun/::1724105533 +player run 48x48.png::CompressedTexture2D::1502492849971408816::1724105533::1724105533::1::::<><>:: +::res://scenes/::1724108423 +bullet.tscn::PackedScene::6880909734590904373::1724108422::0::1::::<><>::res://scripts/bullet.gd<>uid://ddxm7hj323fta::::res://graphics/items/cannister.png +character.tscn::PackedScene::451838158579532324::1724108469::0::1::::<><>::res://scripts/characterBody.gd<>uid://714a2jbwrdbp::::res://graphics/playerDeath/Player Death 64x64.png<>uid://c0iiaebonyhh0::::res://graphics/playerIdle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/playerJump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/playerRun/player run 48x48.png +coin.tscn::PackedScene::2149639666289516704::1724108608::0::1::::<><>::uid://b38vv525jl8cd::::res://graphics/pickups/coin.png<>res://scripts/coin.gd +crate.tscn::PackedScene::41931541512830250::1724108422::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png +game.tscn::PackedScene::1738196330916037717::1724108423::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://doodiicuxeb53::::res://graphics/background/BG Image.png<>uid://ry5bkalocmx5::::res://graphics/background/Additional Sky.png<>uid://cl2dnusewe0ch::::res://graphics/background/Additional Water.png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://5vkisovypn7u::::res://scenes/coin.tscn<>uid://b07px1qf5obql::::res://scenes/slimeEnemy.tscn +hud.tscn::PackedScene::2846083967266652522::1724108423::0::1::::<><>:: +platform.tscn::PackedScene::6925631844010706180::1724108422::0::1::::<><>:: +slimeEnemy.tscn::PackedScene::4208155081516926623::1724108423::0::1::::<><>::uid://dl8k7bq5pkuvk::::res://graphics/enemies/slime_purple.png<>res://scripts/enemy.gd +::res://scripts/::1724108406 +bullet.gd::GDScript::-1::1724105533::0::1::::<>Area2D<>:: +characterBody.gd::GDScript::-1::1724108469::0::1::::<>CharacterBody2D<>:: +coin.gd::GDScript::-1::1724107615::0::1::::Coin<>Area2D<>:: +enemy.gd::GDScript::-1::1724105533::0::1::::<>Area2D<>:: +gamecontroller.gd::GDScript::-1::1724108608::0::1::::<>Node<>:: +gameManager.gd::GDScript::-1::1724108406::0::1::::<>Node<>:: +Trigger.gd::GDScript::-1::1724106138::0::1::::<>Area2D<>:: diff --git a/.godot/editor/filesystem_update4 b/.godot/editor/filesystem_update4 index 37f133b..aa47c9c 100644 --- a/.godot/editor/filesystem_update4 +++ b/.godot/editor/filesystem_update4 @@ -1,12 +1,18 @@ -res://scenes/character.tscn -res://scenes/slimeEnemy.tscn -res://scripts/enemy.gd res://scenes/game.tscn +res://scenes/character.tscn +res://scripts/Trigger.gd res://scenes/bullet.tscn res://scenes/crate.tscn res://scenes/platform.tscn res://scenes/coin.tscn res://scenes/hud.tscn -res://scripts/Trigger.gd -res://scripts/trigger.gd -res://scripts/bullet.gd +res://scenes/slimeEnemy.tscn +res://scripts/gameManager.gd +res://scripts/coin.gd +res://scripts/gamecontroller.gd +res://scripts/characterBody.gd +res://scripts/resources/characterStats.gd +res://scripts/resources/slimeStats.tres +res://scripts/enemy.gd +res://scenes/ui.tscn +res://scripts/ui.gd diff --git a/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg index 6c6fd76..77f4144 100644 --- a/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -1,14 +1,14 @@ [editor_states] Anim={ -"visible": true +"visible": false } 2D={ "grid_offset": Vector2(0, 0), "grid_snap_active": false, "grid_step": Vector2(8, 8), "grid_visibility": 1, -"ofs": Vector2(-228.526, -228.286), +"ofs": Vector2(-190.468, -147.293), "primary_grid_step": Vector2i(8, 8), "show_edit_locks": true, "show_guides": true, @@ -32,7 +32,7 @@ Anim={ "snap_rotation_step": 0.261799, "snap_scale": false, "snap_scale_step": 0.1, -"zoom": 0.943874 +"zoom": 1.5874 } 3D={ "fov": 70.01, @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")]) diff --git a/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg b/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg index d542da2..edd3d28 100644 --- a/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -1,5 +1,5 @@ [folding] -node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set", "Transform"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D2"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D3"), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Coins/Area2D"), PackedStringArray("Transform"), NodePath("SlimeEnemy"), PackedStringArray("Transform")] +node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set", "Transform"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D2"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D3"), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Coins/Area2D"), PackedStringArray("Transform"), NodePath("Enemies/SlimeEnemy"), PackedStringArray("Transform")] resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array", "custom_data_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")] -nodes_folded=[NodePath("GameController"), NodePath("ParallaxBackground"), NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger"), NodePath("crates"), NodePath("Coins")] +nodes_folded=[NodePath("GameController"), NodePath("ParallaxBackground"), NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger"), NodePath("crates"), NodePath("Coins"), NodePath("Enemies")] diff --git a/.godot/editor/gameManager.gd-folding-14be23ef84558a0dfd15951b436e225f.cfg b/.godot/editor/gameManager.gd-folding-14be23ef84558a0dfd15951b436e225f.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/gameManager.gd-folding-14be23ef84558a0dfd15951b436e225f.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/hud.tscn-editstate-38bf74ff262409a94a41206b2b776d33.cfg b/.godot/editor/hud.tscn-editstate-38bf74ff262409a94a41206b2b776d33.cfg index abcd8f0..11a5a70 100644 --- a/.godot/editor/hud.tscn-editstate-38bf74ff262409a94a41206b2b776d33.cfg +++ b/.godot/editor/hud.tscn-editstate-38bf74ff262409a94a41206b2b776d33.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")]) diff --git a/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg b/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg index e049597..b140422 100644 --- a/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg +++ b/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")]) diff --git a/.godot/editor/playerStats.tres-folding-d3a138e3c2cc042ceeb96900c17f34b0.cfg b/.godot/editor/playerStats.tres-folding-d3a138e3c2cc042ceeb96900c17f34b0.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/playerStats.tres-folding-d3a138e3c2cc042ceeb96900c17f34b0.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/project_metadata.cfg b/.godot/editor/project_metadata.cfg index 5dcf220..1e1162d 100644 --- a/.godot/editor/project_metadata.cfg +++ b/.godot/editor/project_metadata.cfg @@ -1,6 +1,6 @@ [editor_metadata] -executable_path="/Applications/Godot.app/Contents/MacOS/Godot" +executable_path="/home/timbosga/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64" use_advanced_connections=false tile_source_sort=0 tile_snap_option=0 @@ -10,12 +10,12 @@ tile_snap_subdiv=4.0 run_live_debug=true run_reload_scripts=true -run_debug_collisions=true +run_debug_collisions=false [recent_files] -scenes=["res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/hud.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/enemy.tscn"] -scripts=["CharacterBody2D", "res://scripts/enemy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] +scenes=["res://scenes/ui.tscn", "res://scenes/game.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/hud.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/enemy.tscn"] +scripts=["res://scripts/ui.gd", "res://scripts/resources/characterStats.gd", "res://scripts/gameManager.gd", "CharacterBody2D", "res://scripts/enemy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] [linked_properties] @@ -40,10 +40,12 @@ ParallaxLayer:scale=true Label:scale=true CanvasLayer:scale=true Control:scale=true +VBoxContainer:scale=true +HBoxContainer:scale=true [dialog_bounds] -create_new_node=Rect2(354, 197, 900, 883) +create_new_node=Rect2(679, 94, 900, 883) project_settings=Rect2(510, 190, 900, 700) [color_picker] @@ -60,4 +62,4 @@ advanced_mode=true [scripts_panel] -show_scripts_panel=false +show_scripts_panel=true diff --git a/.godot/editor/recent_dirs b/.godot/editor/recent_dirs index fb735a8..2c16bb5 100644 --- a/.godot/editor/recent_dirs +++ b/.godot/editor/recent_dirs @@ -1,8 +1,6 @@ -res://graphics/playerDeath res://scripts -res://graphics/enemies res://scenes +res://scripts/resources/ +res://graphics/playerDeath +res://graphics/enemies res://graphics/pickups -res://graphics/Player Jump -res://graphics/Player Run -res://graphics/Player Idle diff --git a/.godot/editor/script_editor_cache.cfg b/.godot/editor/script_editor_cache.cfg index 5f75714..2197eb4 100644 --- a/.godot/editor/script_editor_cache.cfg +++ b/.godot/editor/script_editor_cache.cfg @@ -6,7 +6,7 @@ state={ "column": 0, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 28, +"row": 39, "scroll_position": 17.0, "selection": false, "syntax_highlighter": "GDScript" @@ -17,10 +17,10 @@ state={ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 0, +"column": 3, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 9, +"row": 13, "scroll_position": 0.0, "selection": false, "syntax_highlighter": "GDScript" @@ -31,10 +31,10 @@ state={ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 5, +"column": 11, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 10, +"row": 5, "scroll_position": 0.0, "selection": false, "syntax_highlighter": "GDScript" @@ -45,11 +45,11 @@ state={ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 15, +"column": 0, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 32, -"scroll_position": 0.0, +"row": 1, +"scroll_position": 22.0, "selection": false, "syntax_highlighter": "GDScript" } @@ -59,25 +59,57 @@ state={ state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 21, +"column": 17, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 5, -"scroll_position": 0.0, +"row": 115, +"scroll_position": 101.0, "selection": false, "syntax_highlighter": "GDScript" } -[res://scripts/trigger.gd] +[res://scripts/gameManager.gd] state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), -"column": 31, +"column": 14, "folded_lines": Array[int]([]), "h_scroll_position": 0, -"row": 6, +"row": 23, "scroll_position": 0.0, "selection": false, "syntax_highlighter": "GDScript" } + +[res://scripts/resources/characterStats.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 36, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 4, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://scripts/ui.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 0, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 4, +"scroll_position": 0.0, +"selection": true, +"selection_from_column": 0, +"selection_from_line": 4, +"selection_to_column": 14, +"selection_to_line": 5, +"syntax_highlighter": "GDScript" +} diff --git a/.godot/editor/slimeEnemy.tscn-editstate-7f960b0e063e7daa9b04ba3fda3f82d8.cfg b/.godot/editor/slimeEnemy.tscn-editstate-7f960b0e063e7daa9b04ba3fda3f82d8.cfg index a672519..6094962 100644 --- a/.godot/editor/slimeEnemy.tscn-editstate-7f960b0e063e7daa9b04ba3fda3f82d8.cfg +++ b/.godot/editor/slimeEnemy.tscn-editstate-7f960b0e063e7daa9b04ba3fda3f82d8.cfg @@ -1,7 +1,7 @@ [editor_states] Anim={ -"visible": true +"visible": false } 2D={ "grid_offset": Vector2(0, 0), @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")]) diff --git a/.godot/editor/slimeStats.tres-folding-48aa2855ab7bf46ef27586e519dd7cc5.cfg b/.godot/editor/slimeStats.tres-folding-48aa2855ab7bf46ef27586e519dd7cc5.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/slimeStats.tres-folding-48aa2855ab7bf46ef27586e519dd7cc5.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/ui.gd-folding-3b8d530734b8023ccf565168363a2129.cfg b/.godot/editor/ui.gd-folding-3b8d530734b8023ccf565168363a2129.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/ui.gd-folding-3b8d530734b8023ccf565168363a2129.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/ui.tscn-editstate-9211dc52ac9df169ba4fe77cbc1dc833.cfg b/.godot/editor/ui.tscn-editstate-9211dc52ac9df169ba4fe77cbc1dc833.cfg new file mode 100644 index 0000000..2525911 --- /dev/null +++ b/.godot/editor/ui.tscn-editstate-9211dc52ac9df169ba4fe77cbc1dc833.cfg @@ -0,0 +1,175 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-165, -110), +"primary_grid_step": Vector2i(8, 8), +"show_edit_locks": true, +"show_guides": true, +"show_helpers": false, +"show_origin": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": true, +"snap_relative": false, +"snap_rotation": false, +"snap_rotation_offset": 0.0, +"snap_rotation_step": 0.261799, +"snap_scale": false, +"snap_scale_step": 0.1, +"zoom": 1.0 +} +3D={ +"fov": 70.01, +"gizmos_status": { +"AudioListener3D": 0, +"AudioStreamPlayer3D": 0, +"CPUParticles3D": 0, +"CSGShape3D": 0, +"Camera3D": 0, +"CollisionObject3D": 0, +"CollisionPolygon3D": 0, +"CollisionShape3D": 0, +"Decal": 0, +"FogVolume": 0, +"GPUParticles3D": 0, +"GPUParticlesCollision3D": 0, +"Joint3D": 0, +"Light3D": 0, +"LightmapGI": 0, +"LightmapProbe": 0, +"Marker3D": 0, +"NavigationLink3D": 0, +"NavigationRegion3D": 0, +"OccluderInstance3D": 0, +"Path3D": 0, +"PhysicalBone3D": 0, +"RayCast3D": 0, +"ReflectionProbe": 0, +"ShapeCast3D": 0, +"Skeleton3D": 0, +"SoftBody3D": 0, +"SpringArm3D": 0, +"VehicleWheel3D": 0, +"VisibleOnScreenNotifier3D": 0, +"VoxelGI": 0 +}, +"local_coords": false, +"preview_sun_env": { +"environ_ao_enabled": false, +"environ_enabled": true, +"environ_energy": 1.0, +"environ_gi_enabled": false, +"environ_glow_enabled": true, +"environ_ground_color": Color(0.2, 0.169, 0.133, 1), +"environ_sky_color": Color(0.385, 0.454, 0.55, 1), +"environ_tonemap_enabled": true, +"sun_color": Color(1, 1, 1, 1), +"sun_enabled": true, +"sun_energy": 1.0, +"sun_max_distance": 100.0, +"sun_rotation": Vector2(-1.0472, 2.61799) +}, +"rotate_snap": 15.0, +"scale_snap": 10.0, +"show_grid": true, +"show_origin": true, +"snap_enabled": false, +"translate_snap": 1.0, +"viewport_mode": 1, +"viewports": [{ +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")]) diff --git a/.godot/editor/ui.tscn-folding-9211dc52ac9df169ba4fe77cbc1dc833.cfg b/.godot/editor/ui.tscn-folding-9211dc52ac9df169ba4fe77cbc1dc833.cfg new file mode 100644 index 0000000..889c91a --- /dev/null +++ b/.godot/editor/ui.tscn-folding-9211dc52ac9df169ba4fe77cbc1dc833.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("VBoxContainer/HBoxContainer/Health"), PackedStringArray("Layout", "Layout/Container Sizing"), NodePath("VBoxContainer/HBoxContainer/Coins"), PackedStringArray("Layout", "Layout/Transform", "Layout/Container Sizing")] 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a0405c9..b486fd1 100644 Binary files a/.godot/uid_cache.bin and b/.godot/uid_cache.bin differ diff --git a/project.godot b/project.godot index 528a65b..09a9526 100644 --- a/project.godot +++ b/project.godot @@ -15,6 +15,10 @@ run/main_scene="res://scenes/game.tscn" config/features=PackedStringArray("4.2", "Forward Plus") config/icon="res://icon.svg" +[autoload] + +GameManager="*res://scripts/gameManager.gd" + [display] window/size/viewport_width=320 diff --git a/scenes/character.tscn b/scenes/character.tscn index 1f25605..a22ef34 100644 --- a/scenes/character.tscn +++ b/scenes/character.tscn @@ -258,10 +258,8 @@ metadata/_edit_group_ = true [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] texture_filter = 1 sprite_frames = SubResource("SpriteFrames_a6t6h") -animation = &"death" +animation = &"idle" autoplay = "idle" -frame = 9 -frame_progress = 1.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, 3) @@ -280,3 +278,5 @@ position = Vector2(16, -6) [node name="MarkerLeft" type="Node2D" parent="."] position = Vector2(-16, -6) + +[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="onAnimationFinished"] diff --git a/scenes/game.tscn b/scenes/game.tscn index 61282a1..37f15bb 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -1,15 +1,16 @@ -[gd_scene load_steps=15 format=3 uid="uid://y083suj12rld"] +[gd_scene load_steps=16 format=3 uid="uid://y083suj12rld"] [ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"] [ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"] [ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"] -[ext_resource type="Script" path="res://scripts/trigger.gd" id="2_nfj1w"] +[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"] [ext_resource type="Texture2D" uid="uid://doodiicuxeb53" path="res://graphics/background/BG Image.png" id="3_1agog"] [ext_resource type="Texture2D" uid="uid://ry5bkalocmx5" path="res://graphics/background/Additional Sky.png" id="4_g10bt"] [ext_resource type="Texture2D" uid="uid://cl2dnusewe0ch" path="res://graphics/background/Additional Water.png" id="5_ax33h"] [ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"] [ext_resource type="PackedScene" uid="uid://5vkisovypn7u" path="res://scenes/coin.tscn" id="10_vh708"] [ext_resource type="PackedScene" uid="uid://b07px1qf5obql" path="res://scenes/slimeEnemy.tscn" id="11_gnd6o"] +[ext_resource type="PackedScene" uid="uid://drnga68jb8frq" path="res://scenes/ui.tscn" id="11_k7pka"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"] texture = ExtResource("2_l22q1") @@ -527,7 +528,7 @@ metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"] shape = SubResource("WorldBoundaryShape2D_3u4a8") -[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")] +[node name="CharacterBody2D" parent="." instance=ExtResource("2_64ccm")] position = Vector2(340, 90) PUSH_FORCE = 550 @@ -594,9 +595,21 @@ position = Vector2(776, 21) [node name="Area2D14" parent="Coins" instance=ExtResource("10_vh708")] position = Vector2(814, 20) -[node name="SlimeEnemy" parent="." instance=ExtResource("11_gnd6o")] +[node name="Enemies" type="Node" parent="."] + +[node name="SlimeEnemy" parent="Enemies" instance=ExtResource("11_gnd6o")] position = Vector2(125, 149) +[node name="SlimeEnemy2" parent="Enemies" instance=ExtResource("11_gnd6o")] +position = Vector2(-184, 52) + +[node name="SlimeEnemy3" parent="Enemies" instance=ExtResource("11_gnd6o")] +position = Vector2(559, 84) + +[node name="CanvasLayer" type="CanvasLayer" parent="."] + +[node name="Control" parent="CanvasLayer" instance=ExtResource("11_k7pka")] + [connection signal="timeout" from="GameController/Timer" to="GameController" method="resetWorld"] [connection signal="areatrigger" from="AreaTrigger" to="GameController" method="_on_area_2d_areatrigger"] [connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"] diff --git a/scenes/ui.tscn b/scenes/ui.tscn new file mode 100644 index 0000000..0219c91 --- /dev/null +++ b/scenes/ui.tscn @@ -0,0 +1,31 @@ +[gd_scene load_steps=2 format=3 uid="uid://drnga68jb8frq"] + +[ext_resource type="Script" path="res://scripts/ui.gd" id="1_4c207"] + +[node name="Control" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_4c207") + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +layout_mode = 1 +anchors_preset = 10 +anchor_right = 1.0 +grow_horizontal = 2 + +[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"] +layout_mode = 2 + +[node name="Health" type="Label" parent="VBoxContainer/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 0 +text = "Health" + +[node name="Coins" type="Label" parent="VBoxContainer/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 10 +text = "Coins" diff --git a/scripts/characterBody.gd b/scripts/characterBody.gd index 624a18b..9405ab7 100644 --- a/scripts/characterBody.gd +++ b/scripts/characterBody.gd @@ -13,6 +13,9 @@ extends CharacterBody2D @onready var animated_sprite = $AnimatedSprite2D +signal defeatAnimComplete + +var currentAnim = "idle" var faceLeft = false var pushLeftEnabled = false var pushRightEnabled = false @@ -26,7 +29,7 @@ var gravity = ProjectSettings.get_setting("physics/2d/default_gravity") func defeated(): print("character body player defeated") - animated_sprite.play("death") + playPlayerAnimation("death") living = false func _physics_process(delta): @@ -75,15 +78,14 @@ func _physics_process(delta): velocity.x = move_toward(velocity.x, 0, SPEED) if is_on_floor(): if direction==0: - animated_sprite.play("idle") + playPlayerAnimation("idle") else: - animated_sprite.play("run") + playPlayerAnimation("run") else: - animated_sprite.play("jump") + playPlayerAnimation("jump") move_and_slide() if right_ray.is_colliding(): - print("right ray is colliding") var collider = right_ray.get_collider() #what did we hit? if collider is Node: @@ -95,7 +97,6 @@ func _physics_process(delta): pushRightEnabled = false if left_ray.is_colliding(): - print("left ray is colliding") var collider = left_ray.get_collider() if collider is Node: if collider.is_in_group("boxes"): @@ -109,3 +110,13 @@ func _physics_process(delta): var c = get_slide_collision(i) if c.get_collider() is RigidBody2D: c.get_collider().apply_central_impulse(-c.get_normal()* BUMP_FORCE) + + +func onAnimationFinished(): + if currentAnim == "death": + defeatAnimComplete.emit() + + +func playPlayerAnimation(name): + currentAnim = name + animated_sprite.play(currentAnim) diff --git a/scripts/coin.gd b/scripts/coin.gd index 7ab1366..3f83956 100644 --- a/scripts/coin.gd +++ b/scripts/coin.gd @@ -1,18 +1,9 @@ -extends Area2D -@onready var gameCtrl = %GameController - -# Called when the node enters the scene tree for the first time. -func _ready(): - pass # Replace with function body. - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta): - pass +class_name Coin extends Area2D +signal coinCollected func _on_body_entered(body): print("somebody hit a coin") if body.is_in_group("player"): - gameCtrl.coinCollected() + coinCollected.emit() queue_free() diff --git a/scripts/enemy.gd b/scripts/enemy.gd index fce8701..6f57ca5 100644 --- a/scripts/enemy.gd +++ b/scripts/enemy.gd @@ -1,11 +1,13 @@ -extends Area2D -@onready var gameCtrl = %GameController +class_name Enemy extends Area2D + @onready var right_cast = $RightCast @onready var left_cast = $LeftCast @onready var right_floor_cast = $RightFloorCast @onready var left_floor_cast = $LeftFloorCast @onready var sprite = $AnimatedSprite2D +signal playerDamage + const speed = 60 var direction = 1 @@ -38,4 +40,4 @@ func _process(delta): func _on_body_entered(body): if body.is_in_group("player"): - gameCtrl.playerDefeated() + playerDamage.emit() diff --git a/scripts/gameManager.gd b/scripts/gameManager.gd new file mode 100644 index 0000000..0b522e8 --- /dev/null +++ b/scripts/gameManager.gd @@ -0,0 +1,25 @@ +extends Node + +var player: Resource +var coinsCollectedTotal: int = 0 + +# Called when the node enters the scene tree for the first time. +func _ready(): + print("GameManager is loaded") + player = load("res://scripts/resources/playerStats.tres") + +func coinCollected(): + coinsCollectedTotal += 1 + print("coins collected " + str(coinsCollectedTotal)) + +func playerDamage(): + if player.currentHealth > 0: + player.currentHealth -= 20 + print("player health is now " + str(player.currentHealth)) + +func resetPlayer(): + player.currentHealth = player.maxHealth + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass diff --git a/scripts/gamecontroller.gd b/scripts/gamecontroller.gd index 9abb6c5..61e3e6a 100644 --- a/scripts/gamecontroller.gd +++ b/scripts/gamecontroller.gd @@ -4,18 +4,27 @@ var myBox = preload("res://scenes/crate.tscn") @onready var box_trap = $"../BoxTrap" @onready var timer = $Timer @onready var player = $"../CharacterBody2D" - -var totalCoins = 0 +@onready var coins = $"../Coins" +@onready var enemies = $"../Enemies" +@onready var ui = $"../CanvasLayer/Control" # Called when the node enters the scene tree for the first time. func _ready(): - pass # Replace with function body. + GameManager.resetPlayer() + for n in coins.get_children(): + if n is Coin: + #wire up our listener + n.coinCollected.connect(_on_area_2d_coin_collected) + for n in enemies.get_children(): + if n is Enemy: + n.playerDamage.connect(playerDamage) # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): - pass - + if GameManager.player.currentHealth <= 0 and player.living: + player.defeated() + timer.start() func _on_area_2d_areatrigger(effect, body): print("Game Controller sees the trigger " + effect) @@ -26,14 +35,13 @@ func _on_area_2d_areatrigger(effect, body): owner.add_child(box) box.transform = box_trap.global_transform - -func coinCollected(): - totalCoins += 1 - print("Coin added! Total coins is now " + str(totalCoins)) - -func playerDefeated(): - player.defeated() - timer.start() - func resetWorld(): get_tree().reload_current_scene() + +func _on_area_2d_coin_collected(): + GameManager.coinCollected() + ui.coinsUpdate(GameManager.coinsCollectedTotal) + +func playerDamage(): + GameManager.playerDamage() + ui.healthUpdate(GameManager.player.currentHealth) diff --git a/scripts/resources/characterStats.gd b/scripts/resources/characterStats.gd new file mode 100644 index 0000000..3e68056 --- /dev/null +++ b/scripts/resources/characterStats.gd @@ -0,0 +1,5 @@ +class_name Character extends Resource + +@export var maxHealth: int = 100 +@export var startHealth: int = 100 +@export var currentHealth: int = 100 diff --git a/scripts/resources/playerStats.tres b/scripts/resources/playerStats.tres new file mode 100644 index 0000000..46dab0b --- /dev/null +++ b/scripts/resources/playerStats.tres @@ -0,0 +1,9 @@ +[gd_resource type="Resource" script_class="Character" load_steps=2 format=3 uid="uid://dxc7dg75pkbqa"] + +[ext_resource type="Script" path="res://scripts/resources/characterStats.gd" id="1_pm5p8"] + +[resource] +script = ExtResource("1_pm5p8") +maxHealth = 100 +startHealth = 100 +currentHealth = 100 diff --git a/scripts/resources/slimeStats.tres b/scripts/resources/slimeStats.tres new file mode 100644 index 0000000..29f2374 --- /dev/null +++ b/scripts/resources/slimeStats.tres @@ -0,0 +1,9 @@ +[gd_resource type="Resource" script_class="Character" load_steps=2 format=3 uid="uid://udhbmduy86bh"] + +[ext_resource type="Script" path="res://scripts/resources/characterStats.gd" id="1_ys1fs"] + +[resource] +script = ExtResource("1_ys1fs") +maxHealth = 50 +startHealth = 50 +currentHealth = 50 diff --git a/scripts/ui.gd b/scripts/ui.gd new file mode 100644 index 0000000..03b2c7c --- /dev/null +++ b/scripts/ui.gd @@ -0,0 +1,14 @@ +extends Control + +@onready var health = $VBoxContainer/HBoxContainer/Health +@onready var coins = $VBoxContainer/HBoxContainer/Coins + +func _ready(): + coinsUpdate(GameManager.coinsCollectedTotal) + healthUpdate(GameManager.player.currentHealth) + +func healthUpdate(amt): + health.text = "Health: " + str(amt) + +func coinsUpdate(amt): + coins.text = "Coins: " + str(amt)