Fixed crate trap with groups

This commit is contained in:
Winnie Kwan committed 2024-08-14 21:21:00 -04:00
1 parent 4e2bdbae01
commit f4f7a8513f
20 files changed
+80 -119

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@@ -1,3 +1,3 @@
[folding]
sections_unfolded=PackedStringArray()
sections_unfolded=PackedStringArray("Resource")
@@ -1,7 +1,7 @@
[editor_states]
Anim={
"visible": false
"visible": true
}
2D={
"grid_offset": Vector2(0, 0),
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/Game/Coins")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/CharacterBody2D")])
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/Game/Coins")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/CharacterBody2D")])
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/Game/Coins")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/CharacterBody2D")])
@@ -1,14 +1,14 @@
[editor_states]
Anim={
"visible": false
"visible": true
}
2D={
"grid_offset": Vector2(0, 0),
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-51.75, -30.5),
"ofs": Vector2(-71.25, -39.35),
"primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true,
"show_guides": true,
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/Game/Coins")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/CharacterBody2D")])
+10 -10
View File
@@ -4,7 +4,7 @@ dock_1_selected_tab_idx=0
dock_2_selected_tab_idx=0
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_5_selected_tab_idx=1
dock_6_selected_tab_idx=0
dock_7_selected_tab_idx=0
dock_8_selected_tab_idx=0
@@ -19,26 +19,26 @@ dock_filesystem_split=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://graphics/")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://")
dock_filesystem_selected_paths=PackedStringArray("res://scripts/trigger.gd")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/hud.tscn", "res://scenes/slimeEnemy.tscn")
current_scene=""
open_scenes=PackedStringArray("res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/hud.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/game.tscn")
current_scene="res://scenes/character.tscn"
center_split_offset=-272
selected_default_debugger_tab_idx=0
selected_main_editor_idx=0
selected_bottom_panel_item=0
selected_main_editor_idx=2
selected_bottom_panel_item=9
[ScriptEditor]
open_scripts=["res://scripts/bullet.gd", "res://scripts/characterBody.gd", "res://scripts/coin.gd", "res://scripts/enemy.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"]
selected_script="res://scripts/gamecontroller.gd"
open_help=[]
open_scripts=["res://scripts/bullet.gd", "res://scripts/characterBody.gd", "res://scripts/coin.gd", "res://scripts/enemy.gd", "res://scripts/gamecontroller.gd", "res://scripts/trigger.gd"]
selected_script="res://scripts/trigger.gd"
open_help=["CharacterBody2D"]
script_split_offset=70
list_split_offset=0
+13 -13
View File
@@ -21,21 +21,21 @@ Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1723383776::172
player jump 48x48.png::CompressedTexture2D::1627608568707791839::1723383776::1723682031::1::::<><>::
::res://graphics/playerLand/::1723682046
player land 48x48.png::CompressedTexture2D::3499637713582873633::1723383776::1723682046::1::::<><>::
::res://graphics/playerRun/::1723383776
::res://graphics/playerRun/::1723682052
player run 48x48.png::CompressedTexture2D::1502492849971408816::1723383776::1723682052::1::::<><>::
::res://scenes/::1723682052
bullet.tscn::PackedScene::6880909734590904373::1723383776::0::1::::<><>::res://scripts/bullet.gd<>uid://ddxm7hj323fta::::res://graphics/items/cannister.png
character.tscn::PackedScene::451838158579532324::1723682052::0::1::::<><>::res://scripts/characterBody.gd<>uid://714a2jbwrdbp::::res://graphics/playerDeath/Player Death 64x64.png<>uid://c0iiaebonyhh0::::res://graphics/playerIdle/Player Idle 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/playerRun/player run 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/playerJump/player jump 48x48.png
coin.tscn::PackedScene::2149639666289516704::1723679592::0::1::::<><>::uid://b38vv525jl8cd::::res://graphics/pickups/coin.png<>res://scripts/coin.gd
crate.tscn::PackedScene::41931541512830250::1723383776::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
game.tscn::PackedScene::1738196330916037717::1723679592::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://doodiicuxeb53::::res://graphics/background/BG Image.png<>uid://ry5bkalocmx5::::res://graphics/background/Additional Sky.png<>uid://cl2dnusewe0ch::::res://graphics/background/Additional Water.png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://c5w3e6gjovcvk::::res://scenes/platform.tscn<>uid://5vkisovypn7u::::res://scenes/coin.tscn<>uid://b07px1qf5obql::::res://scenes/slimeEnemy.tscn
hud.tscn::PackedScene::2846083967266652522::1723679592::0::1::::<><>::
platform.tscn::PackedScene::6925631844010706180::1723383776::0::1::::<><>::
slimeEnemy.tscn::PackedScene::4208155081516926623::1723679592::0::1::::<><>::uid://dl8k7bq5pkuvk::::res://graphics/enemies/slime_purple.png<>res://scripts/enemy.gd
::res://scripts/::1723681992
::res://scenes/::1723682242
bullet.tscn::PackedScene::6880909734590904373::1723682242::0::1::::<><>::res://scripts/bullet.gd<>uid://ddxm7hj323fta::::res://graphics/items/cannister.png
character.tscn::PackedScene::451838158579532324::1723682242::0::1::::<><>::res://scripts/characterBody.gd<>uid://714a2jbwrdbp::::res://graphics/playerDeath/Player Death 64x64.png<>uid://c0iiaebonyhh0::::res://graphics/playerIdle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/playerJump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/playerRun/player run 48x48.png
coin.tscn::PackedScene::2149639666289516704::1723682242::0::1::::<><>::uid://b38vv525jl8cd::::res://graphics/pickups/coin.png<>res://scripts/coin.gd
crate.tscn::PackedScene::41931541512830250::1723682242::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
game.tscn::PackedScene::1738196330916037717::1723684315::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://doodiicuxeb53::::res://graphics/background/BG Image.png<>uid://ry5bkalocmx5::::res://graphics/background/Additional Sky.png<>uid://cl2dnusewe0ch::::res://graphics/background/Additional Water.png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://5vkisovypn7u::::res://scenes/coin.tscn<>uid://b07px1qf5obql::::res://scenes/slimeEnemy.tscn
hud.tscn::PackedScene::2846083967266652522::1723682242::0::1::::<><>::
platform.tscn::PackedScene::6925631844010706180::1723682242::0::1::::<><>::
slimeEnemy.tscn::PackedScene::4208155081516926623::1723682242::0::1::::<><>::uid://dl8k7bq5pkuvk::::res://graphics/enemies/slime_purple.png<>res://scripts/enemy.gd
::res://scripts/::1723682076
bullet.gd::GDScript::-1::1723383776::0::1::::<>Area2D<>::
characterBody.gd::GDScript::-1::1723679592::0::1::::<>CharacterBody2D<>::
coin.gd::GDScript::-1::1723679592::0::1::::<>Area2D<>::
enemy.gd::GDScript::-1::1723679592::0::1::::<>Area2D<>::
enemy.gd::GDScript::-1::1723682076::0::1::::<>Area2D<>::
gamecontroller.gd::GDScript::-1::1723679592::0::1::::<>Node<>::
Trigger.gd::GDScript::-1::1723679592::0::1::::<>Area2D<>::
Trigger.gd::GDScript::-1::1723684315::0::1::::<>Area2D<>::
+2
View File
@@ -7,3 +7,5 @@ res://scenes/crate.tscn
res://scenes/platform.tscn
res://scenes/coin.tscn
res://scenes/hud.tscn
res://scripts/Trigger.gd
res://scripts/trigger.gd
@@ -1,14 +1,14 @@
[editor_states]
Anim={
"visible": false
"visible": true
}
2D={
"grid_offset": Vector2(0, 0),
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-72.3954, -166.147),
"ofs": Vector2(-228.526, -228.286),
"primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true,
"show_guides": true,
@@ -32,7 +32,7 @@ Anim={
"snap_rotation_step": 0.261799,
"snap_scale": false,
"snap_scale_step": 0.1,
"zoom": 1.33484
"zoom": 0.943874
}
3D={
"fov": 70.01,
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/Game/Coins")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/CharacterBody2D")])
@@ -1,5 +1,5 @@
[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set", "Transform"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D2"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D3"), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform"), NodePath("Coins/Area2D"), PackedStringArray("Transform"), NodePath("SlimeEnemy"), PackedStringArray("Transform")]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set", "Transform"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D2"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D3"), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Coins/Area2D"), PackedStringArray("Transform"), NodePath("SlimeEnemy"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array", "custom_data_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
nodes_folded=[NodePath("GameController"), NodePath("ParallaxBackground"), NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger"), NodePath("crates"), NodePath("Platform"), NodePath("Coins")]
nodes_folded=[NodePath("GameController"), NodePath("ParallaxBackground"), NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger"), NodePath("crates"), NodePath("Coins")]
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/Game/Coins")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/CharacterBody2D")])
@@ -1,7 +1,7 @@
[editor_states]
Anim={
"visible": false
"visible": true
}
2D={
"grid_offset": Vector2(0, 0),
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/Game/Coins")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/CharacterBody2D")])
+6 -2
View File
@@ -14,8 +14,8 @@ run_debug_collisions=true
[recent_files]
scenes=["res://scenes/character.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/hud.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/game.tscn", "res://scenes/enemy.tscn"]
scripts=["res://scripts/enemy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
scenes=["res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/hud.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/enemy.tscn"]
scripts=["CharacterBody2D", "res://scripts/enemy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
[linked_properties]
@@ -57,3 +57,7 @@ last_selected_language="GDScript"
[project_settings]
advanced_mode=true
[scripts_panel]
show_scripts_panel=false
+21 -21
View File
@@ -5,7 +5,7 @@ state={
"breakpoints": PackedInt32Array(),
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 13,
"h_scroll_position": 0,
"row": 28,
"scroll_position": 17.0,
"selection": false,
@@ -17,24 +17,10 @@ state={
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 8,
"column": 29,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 13,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/Trigger.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 34,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 3,
"row": 12,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
@@ -63,7 +49,7 @@ state={
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 32,
"scroll_position": 5.0,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
@@ -73,11 +59,25 @@ state={
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 0,
"column": 21,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 38,
"scroll_position": 80.0,
"row": 5,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/trigger.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 31,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 6,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
@@ -1,7 +1,7 @@
[editor_states]
Anim={
"visible": false
"visible": true
}
2D={
"grid_offset": Vector2(0, 0),
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/Game/Coins")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/CharacterBody2D")])
@@ -0,0 +1,3 @@
[folding]
sections_unfolded=PackedStringArray("Resource")