extends Control @onready var health = $VBoxContainer/HBoxContainer/Health @onready var coins = $VBoxContainer/HBoxContainer/Coins func _ready(): coinsUpdate(GameManager.coinsCollectedTotal) healthUpdate(GameManager.player.currentHealth) func healthUpdate(amt): health.text = "Health: " + str(amt) func coinsUpdate(amt): coins.text = "Coins: " + str(amt)