[editor_metadata] executable_path="/Applications/Godot.app/Contents/MacOS/Godot" use_advanced_connections=false tile_source_sort=0 tile_snap_option=0 tile_snap_subdiv=4.0 [debug_options] run_live_debug=true run_reload_scripts=true run_debug_collisions=false [recent_files] scenes=["res://scenes/game.tscn", "res://scenes/ui.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/hud.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/enemy.tscn"] scripts=["res://scripts/trigger.gd", "Node", "res://todo.txt", "res://scripts/ui.gd", "res://scripts/resources/characterStats.gd", "res://scripts/gameManager.gd", "CharacterBody2D", "res://scripts/enemy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd"] [linked_properties] Node2D:scale=true StaticBody2D:scale=true CharacterBody2D:scale=true CollisionShape2D:scale=true RigidBody2D:scale=true RayCast2D:scale=true Area2D:scale=true AnimatedSprite2D:scale=true MultiNodeEdit:scale=true TileMap:scale=true Camera2D:zoom=true Camera2D:scale=true Sprite2D:scale=true AnimatableBody2D:scale=true ParallaxBackground:scroll_base_scale=true ParallaxBackground:scale=true ParallaxLayer:motion_scale=true ParallaxLayer:scale=true Label:scale=true CanvasLayer:scale=true Control:scale=true VBoxContainer:scale=true HBoxContainer:scale=true [dialog_bounds] create_new_node=Rect2(679, 94, 900, 883) project_settings=Rect2(510, 190, 1408, 1462) [color_picker] recent_presets=PackedColorArray(0.616312, 0.404074, 0.899578, 0.42, 0.720388, 0.338613, 0.856219, 0.42) [script_setup] last_selected_language="GDScript" [project_settings] advanced_mode=true [scripts_panel] show_scripts_panel=true