GodotCourse/.godot/editor/script_editor_cache.cfg
2024-08-14 20:51:57 -04:00

84 lines
1.6 KiB
INI

[res://scripts/gamecontroller.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 13,
"row": 28,
"scroll_position": 17.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/bullet.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 8,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 13,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/Trigger.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 34,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 3,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/coin.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 26,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 16,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/enemy.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 15,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 32,
"scroll_position": 5.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/characterBody.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 38,
"scroll_position": 80.0,
"selection": false,
"syntax_highlighter": "GDScript"
}