GodotCourse/scripts/coin.gd

19 lines
413 B
GDScript

extends Area2D
@onready var gameCtrl = %GameController
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_body_entered(body):
print("somebody hit a coin")
if body.is_in_group("player"):
gameCtrl.coinCollected()
queue_free()