GodotCourse/.godot/editor/enemy.tscn-folding-a930820ec0ab16db6719aff4daa500f9.cfg

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INI

[folding]
node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "sprite_frames", "Texture")]
resource_unfolds=["res://scenes/enemy.tscn::SpriteFrames_cmpmq", PackedStringArray(), "res://scenes/enemy.tscn::RectangleShape2D_5m2pq", PackedStringArray()]
nodes_folded=[]