Parallax Backrgound, tilemap, 2 terrains

This commit is contained in:
AliJaffar 2025-03-17 21:00:31 -04:00
parent 467fca0e07
commit 43870ed422
15 changed files with 1128 additions and 31 deletions

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10:3/0/terrains_peering_bit/bottom_side = 0
10:3/0/terrains_peering_bit/left_side = 0
12:3/0 = 0
12:3/0/terrain_set = 0
12:3/0/terrain = 0
12:3/0/terrains_peering_bit/right_side = 0
12:3/0/terrains_peering_bit/bottom_side = 0
12:3/0/terrains_peering_bit/top_side = 0
13:3/0 = 0
13:3/0/terrain_set = 0
13:3/0/terrain = 0
13:3/0/terrains_peering_bit/right_side = 0
13:3/0/terrains_peering_bit/bottom_side = 0
13:3/0/terrains_peering_bit/left_side = 0
15:3/0 = 0
15:3/0/terrain_set = 0
15:3/0/terrain = 0
15:3/0/terrains_peering_bit/right_side = 0
15:3/0/terrains_peering_bit/bottom_side = 0
16:3/0 = 0
16:3/0/terrain_set = 0
16:3/0/terrain = 0
16:3/0/terrains_peering_bit/bottom_side = 0
16:3/0/terrains_peering_bit/left_side = 0
0:4/0 = 0
0:4/0/terrain_set = 0
0:4/0/terrain = 0
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:4/0/terrains_peering_bit/right_side = 0
1:4/0 = 0
1:4/0/terrain_set = 0
1:4/0/terrain = 0
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:4/0/terrains_peering_bit/right_side = 0
1:4/0/terrains_peering_bit/left_side = 0
2:4/0 = 0
2:4/0/terrain_set = 0
2:4/0/terrain = 0
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:4/0/terrains_peering_bit/left_side = 0
4:4/0 = 0
4:4/0/terrain_set = 0
4:4/0/terrain = 0
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:4/0 = 0
6:4/0/terrain_set = 0
6:4/0/terrain = 0
6:4/0/terrains_peering_bit/right_side = 0
6:4/0/terrains_peering_bit/bottom_right_corner = 0
6:4/0/terrains_peering_bit/bottom_side = 0
6:4/0/terrains_peering_bit/top_side = 0
7:4/0 = 0
7:4/0/terrain_set = 0
7:4/0/terrain = 0
7:4/0/terrains_peering_bit/bottom_side = 0
7:4/0/terrains_peering_bit/bottom_left_corner = 0
7:4/0/terrains_peering_bit/left_side = 0
7:4/0/terrains_peering_bit/top_side = 0
9:4/0 = 0
9:4/0/terrain_set = 0
9:4/0/terrain = 0
9:4/0/terrains_peering_bit/right_side = 0
9:4/0/terrains_peering_bit/left_side = 0
9:4/0/terrains_peering_bit/top_left_corner = 0
9:4/0/terrains_peering_bit/top_side = 0
10:4/0 = 0
10:4/0/terrain_set = 0
10:4/0/terrain = 0
10:4/0/terrains_peering_bit/right_side = 0
10:4/0/terrains_peering_bit/left_side = 0
10:4/0/terrains_peering_bit/top_side = 0
10:4/0/terrains_peering_bit/top_right_corner = 0
12:4/0 = 0
12:4/0/terrain_set = 0
12:4/0/terrain = 0
12:4/0/terrains_peering_bit/right_side = 0
12:4/0/terrains_peering_bit/left_side = 0
12:4/0/terrains_peering_bit/top_side = 0
13:4/0 = 0
13:4/0/terrain_set = 0
13:4/0/terrain = 0
13:4/0/terrains_peering_bit/bottom_side = 0
13:4/0/terrains_peering_bit/left_side = 0
13:4/0/terrains_peering_bit/top_side = 0
15:4/0 = 0
15:4/0/terrain_set = 0
15:4/0/terrain = 0
15:4/0/terrains_peering_bit/right_side = 0
15:4/0/terrains_peering_bit/top_side = 0
16:4/0 = 0
16:4/0/terrain_set = 0
16:4/0/terrain = 0
16:4/0/terrains_peering_bit/left_side = 0
16:4/0/terrains_peering_bit/top_side = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_sjypo"]
texture = ExtResource("4_f2m2p")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 1
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4pmhr"]
texture = ExtResource("5_qc2r5")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 1
0:0/0/terrains_peering_bit/bottom_side = 1
0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 1
0:1/0/terrains_peering_bit/bottom_side = 1
0:1/0/terrains_peering_bit/top_side = 1
[sub_resource type="TileSet" id="TileSet_dmbey"]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "ground"
terrain_set_0/terrain_0/color = Color(0.493068, 0.236134, 0.0743113, 1)
terrain_set_0/terrain_1/name = "vegetation"
terrain_set_0/terrain_1/color = Color(0.424015, 0.485311, 0.156372, 1)
terrain_set_1/mode = 0
sources/1 = SubResource("TileSetAtlasSource_4lp3e")
sources/2 = SubResource("TileSetAtlasSource_sjypo")
sources/3 = SubResource("TileSetAtlasSource_4pmhr")
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ukrrp"] [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ukrrp"]
distance = -212.0 distance = -212.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_nynyi"]
size = Vector2(96, 20)
[sub_resource type="CircleShape2D" id="CircleShape2D_5skqu"] [sub_resource type="CircleShape2D" id="CircleShape2D_5skqu"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xevc8"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_xevc8"]
@ -23,15 +400,37 @@ size = Vector2(12.7899, 20)
scale = Vector2(1.00342, 1) scale = Vector2(1.00342, 1)
script = ExtResource("1_pcysq") script = ExtResource("1_pcysq")
[node name="sky" type="Parallax2D" parent="."]
repeat_size = Vector2(320, 180)
metadata/_edit_lock_ = true
[node name="Sprite2D" type="Sprite2D" parent="sky"]
position = Vector2(160, 90)
texture = ExtResource("2_sctvw")
[node name="farbg" type="Parallax2D" parent="."]
scroll_scale = Vector2(0.5, 0.5)
repeat_size = Vector2(320, 0)
[node name="Sprite2D" type="Sprite2D" parent="farbg"]
position = Vector2(160, 450)
texture = ExtResource("3_gkxlu")
[node name="midground" type="Parallax2D" parent="."]
repeat_size = Vector2(320, 0)
[node name="Sprite2D" type="Sprite2D" parent="midground"]
position = Vector2(160, 550)
texture = ExtResource("4_bgkf6")
[node name="TileMapLayer" type="TileMapLayer" parent="."]
texture_filter = 1
position = Vector2(-990.612, 188)
tile_map_data = PackedByteArray("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")
tile_set = SubResource("TileSet_dmbey")
[node name="level" type="Node2D" parent="."] [node name="level" type="Node2D" parent="."]
[node name="StaticBody2D" type="StaticBody2D" parent="level"]
position = Vector2(363.756, 472)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"]
shape = SubResource("RectangleShape2D_nynyi")
[node name="StaticBody2D2" type="StaticBody2D" parent="level"] [node name="StaticBody2D2" type="StaticBody2D" parent="level"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D2"] [node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D2"]
@ -39,14 +438,6 @@ position = Vector2(295, 431)
scale = Vector2(9.37136, 1) scale = Vector2(9.37136, 1)
shape = SubResource("WorldBoundaryShape2D_ukrrp") shape = SubResource("WorldBoundaryShape2D_ukrrp")
[node name="StaticBody2D3" type="StaticBody2D" parent="level"]
position = Vector2(463.415, 416)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D3"]
rotation = -0.412146
shape = SubResource("RectangleShape2D_nynyi")
[node name="StaticBody2D4" type="StaticBody2D" parent="level"] [node name="StaticBody2D4" type="StaticBody2D" parent="level"]
position = Vector2(161.448, 545) position = Vector2(161.448, 545)
metadata/_edit_group_ = true metadata/_edit_group_ = true
@ -54,13 +445,6 @@ metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D4"] [node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D4"]
shape = SubResource("RectangleShape2D_nynyi") shape = SubResource("RectangleShape2D_nynyi")
[node name="StaticBody2D5" type="StaticBody2D" parent="level"]
position = Vector2(258.117, 505)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D5"]
shape = SubResource("RectangleShape2D_nynyi")
[node name="StaticBody2D6" type="StaticBody2D" parent="level"] [node name="StaticBody2D6" type="StaticBody2D" parent="level"]
position = Vector2(576.03, 550) position = Vector2(576.03, 550)
metadata/_edit_group_ = true metadata/_edit_group_ = true
@ -101,9 +485,6 @@ script = ExtResource("4_erghp")
[node name="CharacterBody2D" parent="." instance=ExtResource("3_70p4h")] [node name="CharacterBody2D" parent="." instance=ExtResource("3_70p4h")]
position = Vector2(407, 65) position = Vector2(407, 65)
[node name="Area2D" parent="." instance=ExtResource("4_vo7vc")]
position = Vector2(-95, 221)
[node name="SceneManager" type="Node" parent="."] [node name="SceneManager" type="Node" parent="."]
unique_name_in_owner = true unique_name_in_owner = true
script = ExtResource("5_w3sh3") script = ExtResource("5_w3sh3")

512
ahmedgg/scenes/level 2.tscn Normal file
View File

@ -0,0 +1,512 @@
[gd_scene load_steps=21 format=4 uid="uid://cjfq3xh83s4lx"]
[ext_resource type="Script" path="res://scripts/game_controller.gd" id="1_i2kjs"]
[ext_resource type="Texture2D" uid="uid://rlqmv0rsngck" path="res://assets/graphics/backgrounds/block.png" id="2_ivhqb"]
[ext_resource type="Texture2D" uid="uid://b2mosbamx56dy" path="res://assets/graphics/backgrounds/forestbackground.png" id="3_v2c6p"]
[ext_resource type="Texture2D" uid="uid://fgsy1t7aad4h" path="res://assets/graphics/backgrounds/shrubs.png" id="4_dd6ry"]
[ext_resource type="Texture2D" uid="uid://dhrsounc1dm08" path="res://assets/graphics/terrains/Terrain (32x32).png" id="5_rj1h0"]
[ext_resource type="Texture2D" uid="uid://crgkpv5i8envv" path="res://assets/graphics/terrains/veg_32x32.png" id="6_0fjpt"]
[ext_resource type="Texture2D" uid="uid://d4b2rhjlv8080" path="res://assets/graphics/terrains/mushroom_32x32.png" id="7_swxyu"]
[ext_resource type="PackedScene" uid="uid://c0tjxqfvsxh5a" path="res://scenes/crate.tscn" id="8_ehkap"]
[ext_resource type="Script" path="res://scripts/crate.gd" id="9_utv17"]
[ext_resource type="PackedScene" uid="uid://b0d1gs2knc2l8" path="res://scenes/player.tscn" id="10_285d3"]
[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="11_auoe0"]
[ext_resource type="PackedScene" uid="uid://c81n274ug0a7g" path="res://scenes/trigger.tscn" id="12_xf3ii"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4lp3e"]
texture = ExtResource("5_rj1h0")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:0/0/terrains_peering_bit/right_side = 0
0:0/0/terrains_peering_bit/bottom_right_corner = 0
0:0/0/terrains_peering_bit/bottom_side = 0
1:0/0 = 0
1:0/0/terrain_set = 0
1:0/0/terrain = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0/terrains_peering_bit/right_side = 0
1:0/0/terrains_peering_bit/bottom_right_corner = 0
1:0/0/terrains_peering_bit/bottom_side = 0
1:0/0/terrains_peering_bit/bottom_left_corner = 0
1:0/0/terrains_peering_bit/left_side = 0
2:0/0 = 0
2:0/0/terrain_set = 0
2:0/0/terrain = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0/terrains_peering_bit/bottom_side = 0
2:0/0/terrains_peering_bit/bottom_left_corner = 0
2:0/0/terrains_peering_bit/left_side = 0
4:0/0 = 0
4:0/0/terrain_set = 0
4:0/0/terrain = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0/terrains_peering_bit/bottom_side = 0
6:0/0 = 0
6:0/0/terrain_set = 0
6:0/0/terrain = 0
6:0/0/terrains_peering_bit/right_side = 0
6:0/0/terrains_peering_bit/bottom_side = 0
6:0/0/terrains_peering_bit/bottom_left_corner = 0
6:0/0/terrains_peering_bit/left_side = 0
6:0/0/terrains_peering_bit/top_left_corner = 0
6:0/0/terrains_peering_bit/top_side = 0
6:0/0/terrains_peering_bit/top_right_corner = 0
7:0/0 = 0
7:0/0/terrain_set = 0
7:0/0/terrain = 0
7:0/0/terrains_peering_bit/right_side = 0
7:0/0/terrains_peering_bit/bottom_right_corner = 0
7:0/0/terrains_peering_bit/bottom_side = 0
7:0/0/terrains_peering_bit/left_side = 0
7:0/0/terrains_peering_bit/top_left_corner = 0
7:0/0/terrains_peering_bit/top_side = 0
7:0/0/terrains_peering_bit/top_right_corner = 0
9:0/0 = 0
9:0/0/terrain_set = 0
9:0/0/terrain = 0
9:0/0/terrains_peering_bit/right_side = 0
9:0/0/terrains_peering_bit/bottom_right_corner = 0
9:0/0/terrains_peering_bit/bottom_side = 0
9:0/0/terrains_peering_bit/bottom_left_corner = 0
9:0/0/terrains_peering_bit/left_side = 0
9:0/0/terrains_peering_bit/top_side = 0
10:0/0 = 0
10:0/0/terrain_set = 0
10:0/0/terrain = 0
10:0/0/terrains_peering_bit/right_side = 0
10:0/0/terrains_peering_bit/bottom_side = 0
10:0/0/terrains_peering_bit/bottom_left_corner = 0
10:0/0/terrains_peering_bit/left_side = 0
10:0/0/terrains_peering_bit/top_left_corner = 0
10:0/0/terrains_peering_bit/top_side = 0
12:0/0 = 0
12:0/0/terrain_set = 0
12:0/0/terrain = 0
12:0/0/terrains_peering_bit/right_side = 0
12:0/0/terrains_peering_bit/bottom_right_corner = 0
12:0/0/terrains_peering_bit/bottom_side = 0
12:0/0/terrains_peering_bit/left_side = 0
12:0/0/terrains_peering_bit/top_side = 0
13:0/0 = 0
13:0/0/terrain_set = 0
13:0/0/terrain = 0
13:0/0/terrains_peering_bit/right_side = 0
13:0/0/terrains_peering_bit/bottom_side = 0
13:0/0/terrains_peering_bit/bottom_left_corner = 0
13:0/0/terrains_peering_bit/left_side = 0
13:0/0/terrains_peering_bit/top_side = 0
15:0/0 = 0
15:0/0/terrain_set = 0
15:0/0/terrain = 0
15:0/0/terrains_peering_bit/right_side = 0
15:0/0/terrains_peering_bit/bottom_side = 0
15:0/0/terrains_peering_bit/left_side = 0
15:0/0/terrains_peering_bit/top_side = 0
0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:1/0/terrains_peering_bit/right_side = 0
0:1/0/terrains_peering_bit/bottom_right_corner = 0
0:1/0/terrains_peering_bit/bottom_side = 0
0:1/0/terrains_peering_bit/top_side = 0
0:1/0/terrains_peering_bit/top_right_corner = 0
1:1/0 = 0
1:1/0/terrain_set = 0
2:1/0 = 0
2:1/0/terrain_set = 0
2:1/0/terrain = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:1/0/terrains_peering_bit/bottom_side = 0
2:1/0/terrains_peering_bit/bottom_left_corner = 0
2:1/0/terrains_peering_bit/left_side = 0
2:1/0/terrains_peering_bit/top_left_corner = 0
2:1/0/terrains_peering_bit/top_side = 0
4:1/0 = 0
4:1/0/terrain_set = 0
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:1/0/terrains_peering_bit/bottom_side = 0
4:1/0/terrains_peering_bit/top_side = 0
6:1/0 = 0
6:1/0/terrain_set = 0
6:1/0/terrain = 0
6:1/0/terrains_peering_bit/right_side = 0
6:1/0/terrains_peering_bit/bottom_right_corner = 0
6:1/0/terrains_peering_bit/bottom_side = 0
6:1/0/terrains_peering_bit/bottom_left_corner = 0
6:1/0/terrains_peering_bit/left_side = 0
6:1/0/terrains_peering_bit/top_left_corner = 0
6:1/0/terrains_peering_bit/top_side = 0
7:1/0 = 0
7:1/0/terrain_set = 0
7:1/0/terrain = 0
7:1/0/terrains_peering_bit/right_side = 0
7:1/0/terrains_peering_bit/bottom_right_corner = 0
7:1/0/terrains_peering_bit/bottom_side = 0
7:1/0/terrains_peering_bit/bottom_left_corner = 0
7:1/0/terrains_peering_bit/left_side = 0
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10:1/0/terrains_peering_bit/top_side = 0
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12:1/0/terrain_set = 0
12:1/0/terrain = 0
12:1/0/terrains_peering_bit/right_side = 0
12:1/0/terrains_peering_bit/bottom_side = 0
12:1/0/terrains_peering_bit/left_side = 0
12:1/0/terrains_peering_bit/top_side = 0
12:1/0/terrains_peering_bit/top_right_corner = 0
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13:1/0/terrains_peering_bit/bottom_side = 0
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13:1/0/terrains_peering_bit/top_left_corner = 0
13:1/0/terrains_peering_bit/top_side = 0
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15:1/0/terrain_set = 0
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16:1/0/terrains_peering_bit/top_side = 0
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0:2/0/terrain_set = 0
0:2/0/terrain = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:2/0/terrains_peering_bit/right_side = 0
0:2/0/terrains_peering_bit/top_side = 0
0:2/0/terrains_peering_bit/top_right_corner = 0
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1:2/0/terrain_set = 0
1:2/0/terrain = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:2/0/terrains_peering_bit/right_side = 0
1:2/0/terrains_peering_bit/left_side = 0
1:2/0/terrains_peering_bit/top_left_corner = 0
1:2/0/terrains_peering_bit/top_side = 0
1:2/0/terrains_peering_bit/top_right_corner = 0
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2:2/0/terrain_set = 0
2:2/0/terrain = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:2/0/terrains_peering_bit/left_side = 0
2:2/0/terrains_peering_bit/top_left_corner = 0
2:2/0/terrains_peering_bit/top_side = 0
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4:2/0/terrain_set = 0
4:2/0/terrain = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:2/0/terrains_peering_bit/top_side = 0
6:3/0 = 0
6:3/0/terrain_set = 0
6:3/0/terrain = 0
6:3/0/terrains_peering_bit/right_side = 0
6:3/0/terrains_peering_bit/bottom_side = 0
6:3/0/terrains_peering_bit/top_side = 0
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7:3/0/terrain_set = 0
7:3/0/terrain = 0
7:3/0/terrains_peering_bit/bottom_side = 0
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10:3/0/terrains_peering_bit/left_side = 0
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12:3/0/terrains_peering_bit/top_side = 0
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13:3/0/terrains_peering_bit/bottom_side = 0
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15:3/0/terrains_peering_bit/bottom_side = 0
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16:3/0/terrains_peering_bit/left_side = 0
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0:4/0/terrain_set = 0
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0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:4/0/terrains_peering_bit/left_side = 0
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2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:4/0/terrain_set = 0
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6:4/0/terrain_set = 0
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15:4/0/terrains_peering_bit/top_side = 0
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16:4/0/terrains_peering_bit/left_side = 0
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0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 1
0:1/0/terrains_peering_bit/bottom_side = 1
0:1/0/terrains_peering_bit/top_side = 1
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