added bullet and bullet scripts
This commit is contained in:
parent
ac8b1c1008
commit
f78851ae8c
1
.godot/.gdignore
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.godot/.gdignore
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|
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|
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[folding]
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Normal file
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Normal file
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Normal file
63
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Normal file
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[docks]
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Normal file
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Normal file
0
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Normal file
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Normal file
0
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Normal file
0
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Normal file
16
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Normal file
16
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Normal file
@ -0,0 +1,16 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1744677043
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crate.gd::GDScript::3886252281323995800::1744674611::0::1::::Crate<>RigidBody2D<><>0<>0<><>::
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res://area_2d.gd
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|
@ -0,0 +1,195 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 22,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"grid": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"transform_gizmo": true,
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}],
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
Game={
|
||||
"camera_override_mode": 2,
|
||||
"hide_selection": false,
|
||||
"select_mode": 0
|
||||
}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@21272/@Panel@14/@VBoxContainer@15/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@26/DockVSplitCenter/@VSplitContainer@54/@VBoxContainer@55/@EditorMainScreen@102/MainScreen/@CanvasItemEditor@11482/@VSplitContainer@11134/@HSplitContainer@11136/@HSplitContainer@11138/@Control@11139/@SubViewportContainer@11140/@SubViewport@11141/Area2D")])
|
@ -0,0 +1,5 @@
|
||||
[folding]
|
||||
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("Level/StaticBody2D3"), PackedStringArray("Transform"), NodePath("Level/StaticBody2D2"), PackedStringArray("Transform"), NodePath("Level/StaticBody2D"), PackedStringArray("Transform"), NodePath("Level/StaticBody2D4"), PackedStringArray("Transform"), NodePath("Level/StaticBody2D5"), PackedStringArray("Transform"), NodePath("Level/Floor"), PackedStringArray("Transform"), NodePath("Level/Wall Right"), PackedStringArray("Transform"), NodePath("Level/Wall Left"), PackedStringArray("Transform"), NodePath("Crates"), PackedStringArray("Transform"), NodePath("Trigger"), PackedStringArray("Transform"), NodePath("Trigger2"), PackedStringArray("Transform")]
|
||||
resource_unfolds=["res://Scenes/game.tscn::RectangleShape2D_2poj3", PackedStringArray("Resource"), "res://Scenes/game.tscn::WorldBoundaryShape2D_ebmjs", PackedStringArray("Resource")]
|
||||
nodes_folded=[NodePath("Level"), NodePath("Crates")]
|
@ -0,0 +1,3 @@
|
||||
[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
@ -0,0 +1,3 @@
|
||||
[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
31
.godot/editor/project_metadata.cfg
Normal file
31
.godot/editor/project_metadata.cfg
Normal file
@ -0,0 +1,31 @@
|
||||
[editor_metadata]
|
||||
|
||||
executable_path="/home/timnum/Documents/Software/godot/Godot_v4.4.1-stable_linux.x86_64"
|
||||
use_advanced_connections=false
|
||||
|
||||
[recent_files]
|
||||
|
||||
scenes=["res://Scenes/Bullet.tscn", "res://Scenes/Crate.tscn", "res://Scenes/Lil_Guy.tscn", "res://Scenes/game.tscn"]
|
||||
scripts=["res://area_2d.gd", "res://Scripts/crate.gd", "res://Scripts/scene_manager.gd", "res://Scripts/gamecontroller.gd", "res://Scripts/player.gd"]
|
||||
|
||||
[debug_options]
|
||||
|
||||
run_debug_collisions=true
|
||||
|
||||
[dialog_bounds]
|
||||
|
||||
create_new_node=Rect2(510, 190, 900, 700)
|
||||
project_settings=Rect2(360, 190, 1200, 700)
|
||||
|
||||
[project_settings]
|
||||
|
||||
show_builtin_actions=false
|
||||
|
||||
[script_setup]
|
||||
|
||||
last_selected_language="GDScript"
|
||||
|
||||
[color_picker]
|
||||
|
||||
picker_shape=3
|
||||
recent_presets=PackedColorArray(0.515563, 0.575725, 0.0422801, 0.42, 0.435244, 0.59654, 0.189728, 0.42, 0.316639, 0.625577, 0.00041662, 0.42, 0.027451, 0.627451, 0, 0.419608, 0.027451, 0.976471, 0, 0.419608, 0.027451, 0.976471, 0, 0.956863)
|
1
.godot/editor/recent_dirs
Normal file
1
.godot/editor/recent_dirs
Normal file
@ -0,0 +1 @@
|
||||
res://Scenes
|
@ -0,0 +1,3 @@
|
||||
[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
69
.godot/editor/script_editor_cache.cfg
Normal file
69
.godot/editor/script_editor_cache.cfg
Normal file
@ -0,0 +1,69 @@
|
||||
[res://Scripts/player.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 18,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 0,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://Scripts/gamecontroller.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 47,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 37,
|
||||
"scroll_position": 15.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://Scripts/scene_manager.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 0,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 26,
|
||||
"scroll_position": 16.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://Scripts/crate.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 17,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 0,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://Scripts/Bullet.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 0,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 16,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
33
.godot/global_script_class_cache.cfg
Normal file
33
.godot/global_script_class_cache.cfg
Normal file
@ -0,0 +1,33 @@
|
||||
list=[{
|
||||
"base": &"Area2D",
|
||||
"class": &"Bullet",
|
||||
"icon": "",
|
||||
"is_abstract": false,
|
||||
"is_tool": false,
|
||||
"language": &"GDScript",
|
||||
"path": "res://Scripts/Bullet.gd"
|
||||
}, {
|
||||
"base": &"RigidBody2D",
|
||||
"class": &"Crate",
|
||||
"icon": "",
|
||||
"is_abstract": false,
|
||||
"is_tool": false,
|
||||
"language": &"GDScript",
|
||||
"path": "res://Scripts/crate.gd"
|
||||
}, {
|
||||
"base": &"Node2D",
|
||||
"class": &"GameController",
|
||||
"icon": "",
|
||||
"is_abstract": false,
|
||||
"is_tool": false,
|
||||
"language": &"GDScript",
|
||||
"path": "res://Scripts/gamecontroller.gd"
|
||||
}, {
|
||||
"base": &"CharacterBody2D",
|
||||
"class": &"Player",
|
||||
"icon": "",
|
||||
"is_abstract": false,
|
||||
"is_tool": false,
|
||||
"language": &"GDScript",
|
||||
"path": "res://Scripts/player.gd"
|
||||
}]
|
BIN
.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex
Normal file
BIN
.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex
Normal file
Binary file not shown.
@ -0,0 +1,3 @@
|
||||
source_md5="0eed98577cbbf02f0bdc0f5c9f70465b"
|
||||
dest_md5="b48bef1f2eefdd190e0a3e60a6188d75"
|
||||
|
3
.godot/scene_groups_cache.cfg
Normal file
3
.godot/scene_groups_cache.cfg
Normal file
@ -0,0 +1,3 @@
|
||||
[res://Scenes/Crate.tscn]
|
||||
|
||||
groups=[&"pushables"]
|
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BIN
.godot/uid_cache.bin
Normal file
BIN
.godot/uid_cache.bin
Normal file
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Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user