Implement skeleton combat and memory piece progression
- Created Skeleton enemy scene with idle, walk, attack, hurt, and death animations - Added player detection and enemy pursuit AI - Implemented skeleton attack system and player damage - Added player punch attack for adult character - Implemented enemy damage and health system - Added skeleton death handling - Connected MemoryPiece spawning to defeated skeletons - Added configurable memory piece textures and wardrobe assignments - Implemented memory piece collection and return-to-graveyard workflow - Added interact action to Input Map - Continued development of Wardrobe 1 combat encounter - Fixed multiple collision, hitbox, and animation issues
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