- Created Skeleton enemy scene with idle, walk, attack, hurt, and death animations - Added player detection and enemy pursuit AI - Implemented skeleton attack system and player damage - Added player punch attack for adult character - Implemented enemy damage and health system - Added skeleton death handling - Connected MemoryPiece spawning to defeated skeletons - Added configurable memory piece textures and wardrobe assignments - Implemented memory piece collection and return-to-graveyard workflow - Added interact action to Input Map - Continued development of Wardrobe 1 combat encounter - Fixed multiple collision, hitbox, and animation issues |
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| Assets/Graphics | ||
| Scenes | ||
| Scripts | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| icon.svg | ||
| icon.svg.import | ||
| project.godot | ||
| ui.gd | ||
| ui.gd.uid | ||