GodotGameWorkshop/Scenes/Characters
doctorbatmanwho-creator 13f95562a7 Implemented demon enemy combat, enemy knockback, and directional player attacks
- Added Demon enemy scene with detection, pursuit, attack, hurt, and death states
- Configured Demon collision layers, detection area, and attack hitbox
- Fixed Demon movement to pursue player horizontally and attack at close range
- Allowed enemy/player overlap for melee combat encounters
- Added enemy damage and death handling
- Added knockback system for enemies when hit
- Fixed player punch hitbox positioning based on facing direction
- Corrected directional melee attacks so enemies can be hit from both left and right sides
- Fixed collision mask issues affecting floors and enemy detection
- Improved memory piece pickup interaction to support button-based collection
- Continued testing and debugging combat interactions in Graveyard and Demon levels
2026-06-18 20:27:14 -04:00
..
Demon.tscn Implemented demon enemy combat, enemy knockback, and directional player attacks 2026-06-18 20:27:14 -04:00
Player.tscn Implemented demon enemy combat, enemy knockback, and directional player attacks 2026-06-18 20:27:14 -04:00
Skeleton.tscn Implemented demon enemy combat, enemy knockback, and directional player attacks 2026-06-18 20:27:14 -04:00
slime.tscn Added demon enemy prototype 2026-06-15 19:00:32 -04:00