GodotGameWorkshop/Scenes/Items/MemoryPiece.tscn
doctorbatmanwho-creator f0d3931c37 Added demon enemy prototype
- Created Demon enemy scene with animations
- Implemented demon AI, detection, pursuit, attack, and damage systems
- Adjusted enemy collision layers to allow flying enemies to overlap the player
- Added and tested combat encounters in Demon Race and Graveyard memory levels
2026-06-15 19:00:32 -04:00

18 lines
562 B
Plaintext

[gd_scene load_steps=3 format=3 uid="uid://bnvrarj8b5adq"]
[ext_resource type="Script" uid="uid://4mvhseasvij4" path="res://Scripts/MemoryPiece.gd" id="1_jkw5v"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ef2q7"]
size = Vector2(44, 36)
[node name="MemoryPiece" type="Area2D"]
script = ExtResource("1_jkw5v")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
scale = Vector2(0.1, 0.1)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-1, 0)
shape = SubResource("RectangleShape2D_ef2q7")