GodotGameWorkshop/Scenes/Levels/MainGame.tscn
doctorbatmanwho-creator 341fad629c Skeleton level progress: wardrobe system, spawn markers, combat areas, and new environmental assets
- Added reusable wardrobe scene
- Created combat and return spawn markers
- Began skeleton level encounter structure
- Added graveyard/closet environmental assets
- Added childhood-themed storytelling objects
- Continued parallax background development
2026-06-11 21:25:59 -04:00

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[gd_scene load_steps=4 format=3 uid="uid://coknidvakx3e5"]
[ext_resource type="PackedScene" uid="uid://bu8e4iyw8pc03" path="res://Scenes/Player.tscn" id="1_d5ayw"]
[ext_resource type="Script" uid="uid://bs4frobn6kxne" path="res://Scripts/scene_manager.gd" id="2_us1pb"]
[ext_resource type="PackedScene" uid="uid://8n6472fqqmcc" path="res://Scenes/Levels/Level_3_graveyard.tscn" id="3_d5ayw"]
[node name="MainGame" type="Node2D"]
[node name="Player" parent="." instance=ExtResource("1_d5ayw")]
[node name="SceneManager" type="Node2D" parent="."]
script = ExtResource("2_us1pb")
[node name="CurrentLevel" type="Node2D" parent="."]
[node name="Graveyard" parent="CurrentLevel" instance=ExtResource("3_d5ayw")]