GodotGameWorkshop/Scenes/ambulance_cutscene.tscn
doctorbatmanwho-creator 53fd05c165 Add player health, lives, death, and cutscene system
Added player damage, invulnerability frames, knockback, and death handling. Enemies stop attacking after player death and player controls are disabled. Added a persistent three-life system with ambulance cutscenes after the first two deaths and a final Game Over cutscene after the third death.
2026-08-27 21:31:58 -04:00

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[gd_scene load_steps=3 format=3 uid="uid://ci5nqe61278ke"]
[ext_resource type="VideoStream" uid="uid://l34f82rsegd6" path="res://Assets/Cut Scenes/Weewoo.ogv" id="1_3dlu2"]
[ext_resource type="Script" uid="uid://basrxhaxblk5q" path="res://Scripts/ambulance_cutscene.gd" id="1_yn2le"]
[node name="AmbulanceCutscene" type="Control"]
layout_mode = 3
anchors_preset = 0
offset_right = 960.0
offset_bottom = 540.0
script = ExtResource("1_yn2le")
[node name="VideoStreamPlayer" type="VideoStreamPlayer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
scale = Vector2(0.34, 0.34)
stream = ExtResource("1_3dlu2")
autoplay = true
expand = true
[connection signal="finished" from="VideoStreamPlayer" to="." method="_on_video_stream_player_finished"]