GodotGameWorkshop/Scenes
2025-06-30 21:04:01 -04:00
..
bullet.tscn graphics for bullet, crate, animation for player, state machine 2025-06-16 21:01:29 -04:00
coin.tscn parralax background, two terrains, collectible coin, some graphics, physics layer 2025-06-23 21:06:26 -04:00
crate.tscn graphics for bullet, crate, animation for player, state machine 2025-06-16 21:01:29 -04:00
game.tscn autoload, timer, win condition, lose condition, custom resources, enemy, multi-levels 2025-06-30 21:04:01 -04:00
level2.tscn autoload, timer, win condition, lose condition, custom resources, enemy, multi-levels 2025-06-30 21:04:01 -04:00
level3.tscn autoload, timer, win condition, lose condition, custom resources, enemy, multi-levels 2025-06-30 21:04:01 -04:00
Player.tscn parralax background, two terrains, collectible coin, some graphics, physics layer 2025-06-23 21:06:26 -04:00
slime.tscn autoload, timer, win condition, lose condition, custom resources, enemy, multi-levels 2025-06-30 21:04:01 -04:00
trigger.tscn static body, rigid body, character body, area2d, gamecontroller, custom signal 2025-06-02 20:57:16 -04:00