- Created Demon enemy scene with animations - Implemented demon AI, detection, pursuit, attack, and damage systems - Adjusted enemy collision layers to allow flying enemies to overlap the player - Added and tested combat encounters in Demon Race and Graveyard memory levels
17 lines
722 B
Plaintext
17 lines
722 B
Plaintext
[gd_scene load_steps=4 format=3 uid="uid://coknidvakx3e5"]
|
|
|
|
[ext_resource type="PackedScene" uid="uid://bu8e4iyw8pc03" path="res://Scenes/Characters/Player.tscn" id="1_d5ayw"]
|
|
[ext_resource type="Script" uid="uid://bs4frobn6kxne" path="res://Scripts/scene_manager.gd" id="2_us1pb"]
|
|
[ext_resource type="PackedScene" uid="uid://bcray1583u4e6" path="res://Scenes/Levels/Level_2_demons.tscn" id="3_d5ayw"]
|
|
|
|
[node name="MainGame" type="Node2D"]
|
|
|
|
[node name="Player" parent="." instance=ExtResource("1_d5ayw")]
|
|
|
|
[node name="SceneManager" type="Node2D" parent="."]
|
|
script = ExtResource("2_us1pb")
|
|
|
|
[node name="CurrentLevel" type="Node2D" parent="."]
|
|
|
|
[node name="DemonRace" parent="CurrentLevel" instance=ExtResource("3_d5ayw")]
|