- Created Demon enemy scene with animations - Implemented demon AI, detection, pursuit, attack, and damage systems - Adjusted enemy collision layers to allow flying enemies to overlap the player - Added and tested combat encounters in Demon Race and Graveyard memory levels |
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| Assets/Graphics | ||
| Scenes | ||
| Scripts | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| icon.svg | ||
| icon.svg.import | ||
| project.godot | ||
| ui.gd | ||
| ui.gd.uid | ||