terrains, physics layer, parallax 2d, custom art

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GabriellePipo committed 2025-01-27 20:51:43 -05:00
1 parent 65ad562241
commit a0f311aad6
9 files changed
+461 -24

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@@ -31,8 +31,10 @@ func bulletFactory():
else:
myBullet = bulletArray.pop_back()
bulletArray.push_front(myBullet)
return myBullet
func makeBullet(position, speed):
print("position "+str(position) )
var myBullet = bulletFactory()
myBullet.transform = position
myBullet.setSpeed(speed)