AprilGodotGame/scenes/player.tscn

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[gd_scene load_steps=3 format=3 uid="uid://c5a5u2c250g6"]
[ext_resource type="Script" uid="uid://c3vqmu6nc4gb0" path="res://scripts/player.gd" id="1_3vyb7"]
[sub_resource type="CircleShape2D" id="CircleShape2D_8cj0n"]
radius = 21.2132
[node name="CharacterBody2D" type="CharacterBody2D"]
script = ExtResource("1_3vyb7")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-2, 0)
shape = SubResource("CircleShape2D_8cj0n")
debug_color = Color(0.368579, 0.61578, 3.85046e-07, 0.42)
[node name="RightCast" type="RayCast2D" parent="."]
target_position = Vector2(25, 0)
[node name="LeftCast" type="RayCast2D" parent="."]
target_position = Vector2(-29, 0)
[node name="RightSpawn" type="Node2D" parent="."]
position = Vector2(22, -9)
[node name="LeftSpawn" type="Node2D" parent="."]
position = Vector2(-30, -10)