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assets Week 4: graphics, point lightning 2025-05-05 20:47:21 -04:00
scenes Week 4: graphics, point lightning 2025-05-05 20:47:21 -04:00
scripts Week 3: input buffer, acceleration, hardgravity, state machine 2025-04-28 20:54:39 -04:00
.editorconfig Week 1: static/rigid/charcter bodies, timer, game controller 2025-04-07 21:00:28 -04:00
.gitattributes Week 1: static/rigid/charcter bodies, timer, game controller 2025-04-07 21:00:28 -04:00
.gitignore Week 1: static/rigid/charcter bodies, timer, game controller 2025-04-07 21:00:28 -04:00
bullet.gd Week 3: input buffer, acceleration, hardgravity, state machine 2025-04-28 20:54:39 -04:00
bullet.gd.uid Week 2: bullet factory, raycast, shove attack, unique names 2025-04-14 20:58:10 -04:00
gamecontroller.gd Week 2: bullet factory, raycast, shove attack, unique names 2025-04-14 20:58:10 -04:00
gamecontroller.gd.uid Week 1: static/rigid/charcter bodies, timer, game controller 2025-04-07 21:00:28 -04:00
icon.svg Week 1: static/rigid/charcter bodies, timer, game controller 2025-04-07 21:00:28 -04:00
icon.svg.import Week 1: static/rigid/charcter bodies, timer, game controller 2025-04-07 21:00:28 -04:00
project.godot Week 3: input buffer, acceleration, hardgravity, state machine 2025-04-28 20:54:39 -04:00