20 lines
498 B
GDScript
20 lines
498 B
GDScript
class_name Trigger extends Area2D
|
|
|
|
signal AreaTrigger(body, effect, trigger)
|
|
@export var effect = "destroy"
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready() -> void:
|
|
pass # Replace with function body.
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(delta)-> void:
|
|
pass
|
|
|
|
|
|
func _on_body_entered(body: Node2D) -> void:
|
|
#pass # Replace with function body.
|
|
print("Trigger activated")
|
|
AreaTrigger.emit(body, effect,self)
|