MarchGame/scripts/gameController.gd

26 lines
477 B
GDScript

extends Node2D
var createTotal = 3
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_trigger(body, effect):
print("GC knows trigger...." + effect)
if body is Create:
match effect:
"destroy":
createTotal -= 1
if createTotal <= 0:
print("You won")
body.queue_free()