This commit is contained in:
MarkYabut committed 2026-10-06 19:44:18 -04:00
1 parent fb92181e53
commit 8768909429
9 files changed
+114 -59

No files matched your search

+13
View File
@@ -0,0 +1,13 @@
[gd_scene format=3 uid="uid://5xgx7qarkj3o"]
[ext_resource type="Script" uid="uid://rp1f47ytyerd" path="res://scripts/crate.gd" id="1_b66cd"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_3udav"]
[node name="Crate" type="RigidBody2D" unique_id=643245962]
script = ExtResource("1_b66cd")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=712768436]
shape = SubResource("RectangleShape2D_3udav")
debug_color = Color(0.8750005, 0.33663103, 0.2080481, 0.41960785)
+21 -52
View File
@@ -2,16 +2,13 @@
[ext_resource type="Script" uid="uid://ct51411gsine2" path="res://scripts/gamecontroller.gd" id="1_lnu2h"] [ext_resource type="Script" uid="uid://ct51411gsine2" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
[ext_resource type="Script" uid="uid://ct34rf6jscqmo" path="res://scripts/player.gd" id="1_uwrxv"] [ext_resource type="Script" uid="uid://ct34rf6jscqmo" path="res://scripts/player.gd" id="1_uwrxv"]
[ext_resource type="Script" uid="uid://ck2uw1e2b0646" path="res://scripts/trigger.gd" id="1_yqjtg"] [ext_resource type="Script" uid="uid://dv2q4p6jb8h4s" path="res://scripts/scene_manager.gd" id="2_lbhrr"]
[ext_resource type="PackedScene" uid="uid://b22qsgmtr231s" path="res://scenes/trigger.tscn" id="2_lnu2h"]
[ext_resource type="PackedScene" uid="uid://5xgx7qarkj3o" path="res://scenes/crate.tscn" id="3_iywne"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_rk402"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_rk402"]
size = Vector2(336, 20) size = Vector2(336, 20)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_3udav"]
[sub_resource type="CircleShape2D" id="CircleShape2D_rk402"]
radius = 21.0
[sub_resource type="CircleShape2D" id="CircleShape2D_3udav"] [sub_resource type="CircleShape2D" id="CircleShape2D_3udav"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_rk402"] [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_rk402"]
@@ -19,6 +16,9 @@ radius = 21.0
[node name="Game" type="Node2D" unique_id=55511178] [node name="Game" type="Node2D" unique_id=55511178]
script = ExtResource("1_lnu2h") script = ExtResource("1_lnu2h")
[node name="SceneManager" type="Node2D" parent="." unique_id=1159498670]
script = ExtResource("2_lbhrr")
[node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=704028978] [node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=704028978]
position = Vector2(512, 413) position = Vector2(512, 413)
metadata/_edit_group_ = true metadata/_edit_group_ = true
@@ -27,50 +27,8 @@ metadata/_edit_group_ = true
position = Vector2(134, 0) position = Vector2(134, 0)
shape = SubResource("RectangleShape2D_rk402") shape = SubResource("RectangleShape2D_rk402")
[node name="RigidBody2D" type="RigidBody2D" parent="." unique_id=1467136223] [node name="Crate2" parent="." unique_id=643245962 instance=ExtResource("3_iywne")]
position = Vector2(520, -51) position = Vector2(318, 313)
rotation = -0.5400262
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D" unique_id=2111742955]
shape = SubResource("RectangleShape2D_3udav")
debug_color = Color(0.8750005, 0.33663103, 0.2080481, 0.41960785)
[node name="RigidBody2D2" type="RigidBody2D" parent="." unique_id=375764923]
position = Vector2(512, 309)
rotation = -0.5400262
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D2" unique_id=1689937601]
shape = SubResource("RectangleShape2D_3udav")
debug_color = Color(0.8750005, 0.33663103, 0.2080481, 0.41960785)
[node name="RigidBody2D3" type="RigidBody2D" parent="." unique_id=1851225816]
position = Vector2(513, 269)
rotation = -0.5400262
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D3" unique_id=1720572197]
shape = SubResource("RectangleShape2D_3udav")
debug_color = Color(0.8750005, 0.33663103, 0.2080481, 0.41960785)
[node name="RigidBody2D4" type="RigidBody2D" parent="." unique_id=190350635]
position = Vector2(507, 236.99997)
rotation = -0.5400262
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D4" unique_id=938737972]
shape = SubResource("RectangleShape2D_3udav")
debug_color = Color(0.8750005, 0.33663103, 0.2080481, 0.41960785)
[node name="Trigger" type="Area2D" parent="." unique_id=644670290]
position = Vector2(442, 424)
script = ExtResource("1_yqjtg")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Trigger" unique_id=258207955]
shape = SubResource("CircleShape2D_rk402")
debug_color = Color(0.7183221, 0.30049416, 0.93278134, 0.41960785)
[node name="CharacterBody2D" type="CharacterBody2D" parent="." unique_id=1639753258] [node name="CharacterBody2D" type="CharacterBody2D" parent="." unique_id=1639753258]
position = Vector2(743, 389) position = Vector2(743, 389)
@@ -96,5 +54,16 @@ metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3" unique_id=1824150982] [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3" unique_id=1824150982]
shape = SubResource("WorldBoundaryShape2D_rk402") shape = SubResource("WorldBoundaryShape2D_rk402")
[connection signal="areaTriggered" from="Trigger" to="." method="_on_trigger"] [node name="Triggers" type="Node2D" parent="." unique_id=262196455]
[connection signal="body_entered" from="Trigger" to="Trigger" method="_on_body_entered"]
[node name="Trigger" parent="Triggers" unique_id=976913827 instance=ExtResource("2_lnu2h")]
position = Vector2(321, 403)
effect = "teleport"
[node name="Trigger2" parent="Triggers" unique_id=1872559968 instance=ExtResource("2_lnu2h")]
position = Vector2(407, 406)
[node name="Crate" parent="." unique_id=329828405 instance=ExtResource("3_iywne")]
position = Vector2(410, 313)
[connection signal="areaTriggered" from="Triggers/Trigger" to="." method="_on_trigger"]
+16
View File
@@ -0,0 +1,16 @@
[gd_scene format=3 uid="uid://b22qsgmtr231s"]
[ext_resource type="Script" uid="uid://ck2uw1e2b0646" path="res://scripts/trigger.gd" id="1_du5ex"]
[sub_resource type="CircleShape2D" id="CircleShape2D_rk402"]
radius = 21.0
[node name="Trigger" type="Area2D" unique_id=976913827]
script = ExtResource("1_du5ex")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1617755137]
shape = SubResource("CircleShape2D_rk402")
debug_color = Color(0.7183221, 0.30049416, 0.93278134, 0.41960785)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
+21
View File
@@ -0,0 +1,21 @@
class_name Crate extends RigidBody2D
var teleport_target: Vector2 = Vector2.ZERO
var should_teleport: bool = false
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func teleport_to(position: Vector2):
teleport_target = position
should_teleport = true
func _integrate_forces(state: PhysicsDirectBodyState2D) -> void:
if should_teleport:
state.transform = Transform2D.IDENTITY.translated(teleport_target)
should_teleport = false
+1
View File
@@ -0,0 +1 @@
uid://rp1f47ytyerd
+11 -5
View File
@@ -1,5 +1,6 @@
extends Node2D class_name GameController extends Node2D
signal teleportSignal(body)
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready() -> void: func _ready() -> void:
@@ -12,7 +13,12 @@ func _process(delta: float) -> void:
func _on_trigger(effect: Variant, Object: Variant) -> void: func _on_trigger(effect: Variant, Object: Variant) -> void:
print("GC knows about trigger") print("GC knows about trigger: " + effect)
if effect == "destroy": match effect:
if not Object is Player: "destroy":
Object.queue_free() if not Object is Player:
Object.queue_free()
"teleport":
print("Trigger wants to teleport")
if Object is Crate:
teleportSignal.emit(Object)
+28
View File
@@ -0,0 +1,28 @@
class_name SceneManager extends Node2D
@onready var triggers: Node2D = $"../Triggers"
@onready var game: GameController = $".."
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
buildLevel()
game.teleportSignal.connect(teleport)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func buildLevel() -> void:
if triggers:
for obj in triggers.get_children():
if obj is Trigger:
if not obj.areaTriggered.is_connected(game._on_trigger):
obj.areaTriggered.connect(game._on_trigger)
func teleport(body, _bodyposition = null) -> void:
if body is Crate:
var viewport_size = get_viewport().get_visible_rect().size
var random_x = randf_range(0, viewport_size.x)
var random_y = randf_range(0, viewport_size.y)
var newPosition = Vector2(random_x, random_y)
body.teleport_to(newPosition)
+1
View File
@@ -0,0 +1 @@
uid://dv2q4p6jb8h4s
+2 -2
View File
@@ -1,6 +1,6 @@
extends Area2D class_name Trigger extends Area2D
var effect="destroy" @export var effect:String = "destroy"
signal areaTriggered(effect, Object) signal areaTriggered(effect, Object)
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready() -> void: func _ready() -> void: