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@@ -0,0 +1,13 @@
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[gd_scene format=3 uid="uid://5xgx7qarkj3o"]
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[ext_resource type="Script" uid="uid://rp1f47ytyerd" path="res://scripts/crate.gd" id="1_b66cd"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_3udav"]
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[node name="Crate" type="RigidBody2D" unique_id=643245962]
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script = ExtResource("1_b66cd")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=712768436]
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shape = SubResource("RectangleShape2D_3udav")
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debug_color = Color(0.8750005, 0.33663103, 0.2080481, 0.41960785)
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+21
-52
@@ -2,16 +2,13 @@
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[ext_resource type="Script" uid="uid://ct51411gsine2" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
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[ext_resource type="Script" uid="uid://ct34rf6jscqmo" path="res://scripts/player.gd" id="1_uwrxv"]
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[ext_resource type="Script" uid="uid://ck2uw1e2b0646" path="res://scripts/trigger.gd" id="1_yqjtg"]
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[ext_resource type="Script" uid="uid://dv2q4p6jb8h4s" path="res://scripts/scene_manager.gd" id="2_lbhrr"]
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[ext_resource type="PackedScene" uid="uid://b22qsgmtr231s" path="res://scenes/trigger.tscn" id="2_lnu2h"]
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[ext_resource type="PackedScene" uid="uid://5xgx7qarkj3o" path="res://scenes/crate.tscn" id="3_iywne"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_rk402"]
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size = Vector2(336, 20)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_3udav"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_rk402"]
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radius = 21.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_3udav"]
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_rk402"]
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@@ -19,6 +16,9 @@ radius = 21.0
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[node name="Game" type="Node2D" unique_id=55511178]
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script = ExtResource("1_lnu2h")
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[node name="SceneManager" type="Node2D" parent="." unique_id=1159498670]
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script = ExtResource("2_lbhrr")
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[node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=704028978]
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position = Vector2(512, 413)
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metadata/_edit_group_ = true
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@@ -27,50 +27,8 @@ metadata/_edit_group_ = true
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position = Vector2(134, 0)
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shape = SubResource("RectangleShape2D_rk402")
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[node name="RigidBody2D" type="RigidBody2D" parent="." unique_id=1467136223]
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position = Vector2(520, -51)
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rotation = -0.5400262
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D" unique_id=2111742955]
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shape = SubResource("RectangleShape2D_3udav")
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debug_color = Color(0.8750005, 0.33663103, 0.2080481, 0.41960785)
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[node name="RigidBody2D2" type="RigidBody2D" parent="." unique_id=375764923]
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position = Vector2(512, 309)
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rotation = -0.5400262
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D2" unique_id=1689937601]
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shape = SubResource("RectangleShape2D_3udav")
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debug_color = Color(0.8750005, 0.33663103, 0.2080481, 0.41960785)
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[node name="RigidBody2D3" type="RigidBody2D" parent="." unique_id=1851225816]
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position = Vector2(513, 269)
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rotation = -0.5400262
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D3" unique_id=1720572197]
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shape = SubResource("RectangleShape2D_3udav")
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debug_color = Color(0.8750005, 0.33663103, 0.2080481, 0.41960785)
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[node name="RigidBody2D4" type="RigidBody2D" parent="." unique_id=190350635]
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position = Vector2(507, 236.99997)
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rotation = -0.5400262
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D4" unique_id=938737972]
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shape = SubResource("RectangleShape2D_3udav")
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debug_color = Color(0.8750005, 0.33663103, 0.2080481, 0.41960785)
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[node name="Trigger" type="Area2D" parent="." unique_id=644670290]
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position = Vector2(442, 424)
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script = ExtResource("1_yqjtg")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Trigger" unique_id=258207955]
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shape = SubResource("CircleShape2D_rk402")
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debug_color = Color(0.7183221, 0.30049416, 0.93278134, 0.41960785)
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[node name="Crate2" parent="." unique_id=643245962 instance=ExtResource("3_iywne")]
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position = Vector2(318, 313)
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[node name="CharacterBody2D" type="CharacterBody2D" parent="." unique_id=1639753258]
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position = Vector2(743, 389)
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@@ -96,5 +54,16 @@ metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3" unique_id=1824150982]
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shape = SubResource("WorldBoundaryShape2D_rk402")
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[connection signal="areaTriggered" from="Trigger" to="." method="_on_trigger"]
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[connection signal="body_entered" from="Trigger" to="Trigger" method="_on_body_entered"]
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[node name="Triggers" type="Node2D" parent="." unique_id=262196455]
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[node name="Trigger" parent="Triggers" unique_id=976913827 instance=ExtResource("2_lnu2h")]
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position = Vector2(321, 403)
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effect = "teleport"
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[node name="Trigger2" parent="Triggers" unique_id=1872559968 instance=ExtResource("2_lnu2h")]
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position = Vector2(407, 406)
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[node name="Crate" parent="." unique_id=329828405 instance=ExtResource("3_iywne")]
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position = Vector2(410, 313)
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[connection signal="areaTriggered" from="Triggers/Trigger" to="." method="_on_trigger"]
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@@ -0,0 +1,16 @@
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[gd_scene format=3 uid="uid://b22qsgmtr231s"]
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[ext_resource type="Script" uid="uid://ck2uw1e2b0646" path="res://scripts/trigger.gd" id="1_du5ex"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_rk402"]
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radius = 21.0
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[node name="Trigger" type="Area2D" unique_id=976913827]
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script = ExtResource("1_du5ex")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1617755137]
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shape = SubResource("CircleShape2D_rk402")
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debug_color = Color(0.7183221, 0.30049416, 0.93278134, 0.41960785)
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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@@ -0,0 +1,21 @@
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class_name Crate extends RigidBody2D
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var teleport_target: Vector2 = Vector2.ZERO
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var should_teleport: bool = false
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func teleport_to(position: Vector2):
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teleport_target = position
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should_teleport = true
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func _integrate_forces(state: PhysicsDirectBodyState2D) -> void:
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if should_teleport:
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state.transform = Transform2D.IDENTITY.translated(teleport_target)
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should_teleport = false
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@@ -0,0 +1 @@
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uid://rp1f47ytyerd
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@@ -1,5 +1,6 @@
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extends Node2D
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class_name GameController extends Node2D
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signal teleportSignal(body)
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@@ -12,7 +13,12 @@ func _process(delta: float) -> void:
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func _on_trigger(effect: Variant, Object: Variant) -> void:
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print("GC knows about trigger")
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if effect == "destroy":
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print("GC knows about trigger: " + effect)
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match effect:
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"destroy":
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if not Object is Player:
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Object.queue_free()
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"teleport":
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print("Trigger wants to teleport")
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if Object is Crate:
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teleportSignal.emit(Object)
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@@ -0,0 +1,28 @@
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class_name SceneManager extends Node2D
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@onready var triggers: Node2D = $"../Triggers"
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@onready var game: GameController = $".."
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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buildLevel()
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game.teleportSignal.connect(teleport)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func buildLevel() -> void:
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if triggers:
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for obj in triggers.get_children():
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if obj is Trigger:
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if not obj.areaTriggered.is_connected(game._on_trigger):
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obj.areaTriggered.connect(game._on_trigger)
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func teleport(body, _bodyposition = null) -> void:
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if body is Crate:
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var viewport_size = get_viewport().get_visible_rect().size
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var random_x = randf_range(0, viewport_size.x)
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var random_y = randf_range(0, viewport_size.y)
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var newPosition = Vector2(random_x, random_y)
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body.teleport_to(newPosition)
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@@ -0,0 +1 @@
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uid://dv2q4p6jb8h4s
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+2
-2
@@ -1,6 +1,6 @@
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extends Area2D
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class_name Trigger extends Area2D
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var effect="destroy"
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@export var effect:String = "destroy"
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signal areaTriggered(effect, Object)
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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