19 lines
544 B
GDScript
19 lines
544 B
GDScript
extends Control
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@onready var health: Label = $VBoxContainer/HBoxContainer/MarginContainer/health
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@onready var time: Label = $VBoxContainer/HBoxContainer/MarginContainer2/time
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func upDateHealth(_damage,_health)->void:
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health.text = "HEALTH: "+str(_health)
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func updateTime(timeAvailable)->void:
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time.text = str(timeAvailable)
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