AprilGodotGame/scenes/game.tscn

149 lines
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[gd_scene load_steps=12 format=3 uid="uid://cwuxdg5c8ylmp"]
[ext_resource type="Script" uid="uid://cw3ucen7ivcu3" path="res://scripts/gamecontroller.gd" id="1_wj22x"]
[ext_resource type="Script" uid="uid://bus3b1g717jlm" path="res://scripts/scene_manager.gd" id="2_lbhrr"]
[ext_resource type="PackedScene" uid="uid://cgk1d1f5ffbbd" path="res://scenes/player.tscn" id="2_lnu2h"]
[ext_resource type="PackedScene" uid="uid://clf5mhteceas4" path="res://scenes/trigger.tscn" id="3_jlag1"]
[ext_resource type="Texture2D" uid="uid://c386aypkw54oc" path="res://assets/graphics/terrain/Terrain (32x32).png" id="3_u5sy4"]
[ext_resource type="PackedScene" uid="uid://cym46ub26gs80" path="res://scenes/crate.tscn" id="4_iywne"]
[ext_resource type="PackedScene" uid="uid://c633ux67ehud7" path="res://scenes/bullet.tscn" id="6_p57ef"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
texture = ExtResource("3_u5sy4")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
4:0/0 = 0
6:0/0 = 0
7:0/0 = 0
9:0/0 = 0
10:0/0 = 0
12:0/0 = 0
13:0/0 = 0
15:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
4:1/0 = 0
6:1/0 = 0
7:1/0 = 0
9:1/0 = 0
10:1/0 = 0
12:1/0 = 0
13:1/0 = 0
15:1/0 = 0
16:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
4:2/0 = 0
6:3/0 = 0
7:3/0 = 0
9:3/0 = 0
10:3/0 = 0
12:3/0 = 0
13:3/0 = 0
15:3/0 = 0
16:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
4:4/0 = 0
6:4/0 = 0
7:4/0 = 0
9:4/0 = 0
10:4/0 = 0
12:4/0 = 0
13:4/0 = 0
15:4/0 = 0
16:4/0 = 0
[sub_resource type="TileSet" id="TileSet_0tnpc"]
tile_size = Vector2i(32, 32)
sources/0 = SubResource("TileSetAtlasSource_gee14")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_um86g"]
size = Vector2(55.5, 41)
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_16wxc"]
[node name="Game" type="Node2D"]
script = ExtResource("1_wj22x")
[node name="SceneManager" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("2_lbhrr")
[node name="TileMapLayer" type="TileMapLayer" parent="."]
texture_filter = 1
tile_map_data = PackedByteArray(0, 0, 14, 0, 10, 0, 0, 0, 4, 0, 4, 0, 0, 0, 17, 0, 8, 0, 0, 0, 0, 0, 4, 0, 0, 0, 18, 0, 8, 0, 0, 0, 1, 0, 4, 0, 0, 0, 19, 0, 8, 0, 0, 0, 1, 0, 4, 0, 0, 0, 20, 0, 8, 0, 0, 0, 2, 0, 4, 0, 0, 0)
tile_set = SubResource("TileSet_0tnpc")
[node name="CharacterBody2D" parent="." instance=ExtResource("2_lnu2h")]
position = Vector2(471, 287)
[node name="level" type="Node2D" parent="."]
[node name="StaticBody2D" type="StaticBody2D" parent="level"]
position = Vector2(465, 331)
scale = Vector2(0.600002, 1)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"]
position = Vector2(-0.75, 10.5)
shape = SubResource("RectangleShape2D_um86g")
[node name="StaticBody2D2" type="StaticBody2D" parent="level"]
position = Vector2(520, 335)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D2"]
position = Vector2(-0.75, 10.5)
shape = SubResource("RectangleShape2D_um86g")
[node name="StaticBody2D3" type="StaticBody2D" parent="level"]
position = Vector2(610, 267)
scale = Vector2(2.2, 1)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D3"]
position = Vector2(-0.75, 10.5)
shape = SubResource("RectangleShape2D_um86g")
[node name="Floor" type="StaticBody2D" parent="level"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/Floor"]
position = Vector2(473, 428)
shape = SubResource("WorldBoundaryShape2D_16wxc")
[node name="crates" type="Node2D" parent="."]
[node name="RigidBody2D" parent="crates" instance=ExtResource("4_iywne")]
position = Vector2(407, 407)
[node name="RigidBody2D2" parent="crates" instance=ExtResource("4_iywne")]
position = Vector2(508, 303)
[node name="RigidBody2D3" parent="crates" instance=ExtResource("4_iywne")]
position = Vector2(576, 221)
[node name="RigidBody2D4" parent="crates" instance=ExtResource("4_iywne")]
position = Vector2(403, 324)
[node name="RigidBody2D5" parent="crates" instance=ExtResource("4_iywne")]
position = Vector2(357, 331)
[node name="Trigger" parent="." instance=ExtResource("3_jlag1")]
position = Vector2(189, 316)
[node name="Trigger2" parent="." instance=ExtResource("3_jlag1")]
position = Vector2(638, 390)
effect = "teleport"
[node name="Area2D" parent="." instance=ExtResource("6_p57ef")]
position = Vector2(366, 300)
[connection signal="triggerFired" from="Trigger" to="." method="_on_trigger_fired"]
[connection signal="triggerFired" from="Trigger2" to="." method="_on_trigger_fired"]