working on player death

This commit is contained in:
OddlyTimbot 2024-10-01 19:05:37 -04:00
parent 42eb81d7d4
commit 5bd5a35d88

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@ -70,5 +70,6 @@ func killPlayer():
func resetWorld(): func resetWorld():
print("screne manager resetting world")
GameController.resetPlayer() GameController.resetPlayer()
get_tree().reload_current_scene() get_tree().reload_current_scene()