AugGodotGameCourse/augustgamecourse/scenes/crate.tscn

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[gd_scene load_steps=3 format=3 uid="uid://0j0320rcnxo7"]
[ext_resource type="Texture2D" uid="uid://i5fka3gxosi" path="res://assets/graphics/objects/crate.png" id="1_7fkgs"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_3vc5e"]
[node name="RigidBody2D" type="RigidBody2D"]
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(0, 1.5)
scale = Vector2(0.0757143, 0.0735714)
texture = ExtResource("1_7fkgs")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_3vc5e")
debug_color = Color(0.838874, 0.379869, 0.162504, 0.42)