level changing, autoloads, coins, player damage, characterstats

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OddlyTimbot committed 2025-03-24 21:02:52 -04:00
1 parent aa59f58e74
commit 31d586b386
21 files changed
+1061 -84

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@@ -0,0 +1,8 @@
class_name CharacterStats extends Resource
@export var max_health:int = 100
@export var starting_health:int = 100
@export var health:int = 100
@export var meleeDamage:int = 10
@export var rangeDamage:int = 8
@@ -0,0 +1,11 @@
[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://bhxl0nmjr16wm"]
[ext_resource type="Script" path="res://scripts/res/characterStats.gd" id="1_dc0h5"]
[resource]
script = ExtResource("1_dc0h5")
max_health = 110
starting_health = 110
health = 110
meleeDamage = 15
rangeDamage = 6
@@ -0,0 +1,11 @@
[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://bmwctbkvbp0en"]
[ext_resource type="Script" path="res://scripts/res/characterStats.gd" id="1_ev6pb"]
[resource]
script = ExtResource("1_ev6pb")
max_health = 50
starting_health = 50
health = 50
meleeDamage = 30
rangeDamage = 0