bad guy movement, player death, ui with health, timer, coins, added a dictionary for bad guys
This commit is contained in:
		
							parent
							
								
									31d586b386
								
							
						
					
					
						commit
						c111513980
					
				
							
								
								
									
										
											BIN
										
									
								
								februarygodotgame/assets/fonts/PixelOperator8-Bold.ttf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								februarygodotgame/assets/fonts/PixelOperator8-Bold.ttf
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							@ -0,0 +1,34 @@
 | 
				
			|||||||
 | 
					[remap]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					importer="font_data_dynamic"
 | 
				
			||||||
 | 
					type="FontFile"
 | 
				
			||||||
 | 
					uid="uid://ck82hbpdi43wo"
 | 
				
			||||||
 | 
					path="res://.godot/imported/PixelOperator8-Bold.ttf-74faf550739674ad3170f08e646e0614.fontdata"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[deps]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					source_file="res://assets/fonts/PixelOperator8-Bold.ttf"
 | 
				
			||||||
 | 
					dest_files=["res://.godot/imported/PixelOperator8-Bold.ttf-74faf550739674ad3170f08e646e0614.fontdata"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[params]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Rendering=null
 | 
				
			||||||
 | 
					antialiasing=1
 | 
				
			||||||
 | 
					generate_mipmaps=false
 | 
				
			||||||
 | 
					disable_embedded_bitmaps=true
 | 
				
			||||||
 | 
					multichannel_signed_distance_field=false
 | 
				
			||||||
 | 
					msdf_pixel_range=8
 | 
				
			||||||
 | 
					msdf_size=48
 | 
				
			||||||
 | 
					allow_system_fallback=true
 | 
				
			||||||
 | 
					force_autohinter=false
 | 
				
			||||||
 | 
					hinting=1
 | 
				
			||||||
 | 
					subpixel_positioning=1
 | 
				
			||||||
 | 
					oversampling=0.0
 | 
				
			||||||
 | 
					Fallbacks=null
 | 
				
			||||||
 | 
					fallbacks=[]
 | 
				
			||||||
 | 
					Compress=null
 | 
				
			||||||
 | 
					compress=true
 | 
				
			||||||
 | 
					preload=[]
 | 
				
			||||||
 | 
					language_support={}
 | 
				
			||||||
 | 
					script_support={}
 | 
				
			||||||
 | 
					opentype_features={}
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								februarygodotgame/assets/fonts/PixelOperator8.ttf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								februarygodotgame/assets/fonts/PixelOperator8.ttf
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										34
									
								
								februarygodotgame/assets/fonts/PixelOperator8.ttf.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								februarygodotgame/assets/fonts/PixelOperator8.ttf.import
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,34 @@
 | 
				
			|||||||
 | 
					[remap]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					importer="font_data_dynamic"
 | 
				
			||||||
 | 
					type="FontFile"
 | 
				
			||||||
 | 
					uid="uid://dob7f4ij0rf08"
 | 
				
			||||||
 | 
					path="res://.godot/imported/PixelOperator8.ttf-6f9f01766aff16f52046b880ffb8d367.fontdata"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[deps]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					source_file="res://assets/fonts/PixelOperator8.ttf"
 | 
				
			||||||
 | 
					dest_files=["res://.godot/imported/PixelOperator8.ttf-6f9f01766aff16f52046b880ffb8d367.fontdata"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[params]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Rendering=null
 | 
				
			||||||
 | 
					antialiasing=1
 | 
				
			||||||
 | 
					generate_mipmaps=false
 | 
				
			||||||
 | 
					disable_embedded_bitmaps=true
 | 
				
			||||||
 | 
					multichannel_signed_distance_field=false
 | 
				
			||||||
 | 
					msdf_pixel_range=8
 | 
				
			||||||
 | 
					msdf_size=48
 | 
				
			||||||
 | 
					allow_system_fallback=true
 | 
				
			||||||
 | 
					force_autohinter=false
 | 
				
			||||||
 | 
					hinting=1
 | 
				
			||||||
 | 
					subpixel_positioning=1
 | 
				
			||||||
 | 
					oversampling=0.0
 | 
				
			||||||
 | 
					Fallbacks=null
 | 
				
			||||||
 | 
					fallbacks=[]
 | 
				
			||||||
 | 
					Compress=null
 | 
				
			||||||
 | 
					compress=true
 | 
				
			||||||
 | 
					preload=[]
 | 
				
			||||||
 | 
					language_support={}
 | 
				
			||||||
 | 
					script_support={}
 | 
				
			||||||
 | 
					opentype_features={}
 | 
				
			||||||
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 1.5 KiB  | 
@ -0,0 +1,34 @@
 | 
				
			|||||||
 | 
					[remap]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					importer="texture"
 | 
				
			||||||
 | 
					type="CompressedTexture2D"
 | 
				
			||||||
 | 
					uid="uid://b24rf6ib3rff2"
 | 
				
			||||||
 | 
					path="res://.godot/imported/Player Death 64x64.png-0c6ff54e7d9aad74b66dce47376541f8.ctex"
 | 
				
			||||||
 | 
					metadata={
 | 
				
			||||||
 | 
					"vram_texture": false
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[deps]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					source_file="res://assets/graphics/player/death/Player Death 64x64.png"
 | 
				
			||||||
 | 
					dest_files=["res://.godot/imported/Player Death 64x64.png-0c6ff54e7d9aad74b66dce47376541f8.ctex"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[params]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					compress/mode=0
 | 
				
			||||||
 | 
					compress/high_quality=false
 | 
				
			||||||
 | 
					compress/lossy_quality=0.7
 | 
				
			||||||
 | 
					compress/hdr_compression=1
 | 
				
			||||||
 | 
					compress/normal_map=0
 | 
				
			||||||
 | 
					compress/channel_pack=0
 | 
				
			||||||
 | 
					mipmaps/generate=false
 | 
				
			||||||
 | 
					mipmaps/limit=-1
 | 
				
			||||||
 | 
					roughness/mode=0
 | 
				
			||||||
 | 
					roughness/src_normal=""
 | 
				
			||||||
 | 
					process/fix_alpha_border=true
 | 
				
			||||||
 | 
					process/premult_alpha=false
 | 
				
			||||||
 | 
					process/normal_map_invert_y=false
 | 
				
			||||||
 | 
					process/hdr_as_srgb=false
 | 
				
			||||||
 | 
					process/hdr_clamp_exposure=false
 | 
				
			||||||
 | 
					process/size_limit=0
 | 
				
			||||||
 | 
					detect_3d/compress_to=1
 | 
				
			||||||
@ -1,4 +1,4 @@
 | 
				
			|||||||
[gd_scene load_steps=23 format=4 uid="uid://bt6uaac8wfn8k"]
 | 
					[gd_scene load_steps=24 format=4 uid="uid://bt6uaac8wfn8k"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://b864327g3sfgt" path="res://assets/graphics/backgrounds/block.png" id="2_05t6n"]
 | 
					[ext_resource type="Texture2D" uid="uid://b864327g3sfgt" path="res://assets/graphics/backgrounds/block.png" id="2_05t6n"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://dceuefsnvb441" path="res://assets/graphics/terrains/Terrain (32x32) (1).png" id="2_k4vve"]
 | 
					[ext_resource type="Texture2D" uid="uid://dceuefsnvb441" path="res://assets/graphics/terrains/Terrain (32x32) (1).png" id="2_k4vve"]
 | 
				
			||||||
@ -14,6 +14,7 @@
 | 
				
			|||||||
[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="5_xhw0f"]
 | 
					[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="5_xhw0f"]
 | 
				
			||||||
[ext_resource type="PackedScene" uid="uid://meryvmptc54n" path="res://scenes/coin.tscn" id="13_vf7vr"]
 | 
					[ext_resource type="PackedScene" uid="uid://meryvmptc54n" path="res://scenes/coin.tscn" id="13_vf7vr"]
 | 
				
			||||||
[ext_resource type="PackedScene" uid="uid://c3blwnpwdol0a" path="res://scenes/slime.tscn" id="14_nv7k0"]
 | 
					[ext_resource type="PackedScene" uid="uid://c3blwnpwdol0a" path="res://scenes/slime.tscn" id="14_nv7k0"]
 | 
				
			||||||
 | 
					[ext_resource type="PackedScene" uid="uid://bcqdlw160sfya" path="res://scenes/ui.tscn" id="15_l2yfp"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ud57a"]
 | 
					[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ud57a"]
 | 
				
			||||||
texture = ExtResource("2_k4vve")
 | 
					texture = ExtResource("2_k4vve")
 | 
				
			||||||
@ -433,7 +434,7 @@ texture = ExtResource("5_4ta71")
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
 | 
					[node name="TileMapLayer" type="TileMapLayer" parent="."]
 | 
				
			||||||
texture_filter = 1
 | 
					texture_filter = 1
 | 
				
			||||||
tile_map_data = PackedByteArray("AAAHAA8AAQAAAAQAAAAIAA8AAQABAAQAAAAJAA8AAQABAAQAAAAKAA8AAQABAAQAAAALAA8AAQABAAQAAAAMAA8AAQABAAQAAAANAA8AAQABAAQAAAAOAA8AAQABAAQAAAAPAA8AAQABAAQAAAAQAA8AAQABAAQAAAARAA8AAQABAAQAAAASAA8AAQABAAQAAAATAA8AAQABAAQAAAAUAA8AAQABAAQAAAAVAA8AAQABAAQAAAAWAA8AAQABAAQAAAAXAA8AAQABAAQAAAAYAA8AAQABAAQAAAAZAA8AAQABAAQAAAAaAA8AAQABAAQAAAAbAA8AAQABAAQAAAAcAA8AAQABAAQAAAAdAA8AAQABAAQAAAAeAA8AAQACAAQAAAASAAwAAQAEAAQAAAAOAA0AAQAAAAQAAAAPAA0AAQABAAQAAAAQAA0AAQACAAQAAAAVAA0AAQAAAAQAAAAWAA0AAQACAAQAAAAYAA0AAQAAAAQAAAAZAA0AAQABAAQAAAAaAA0AAQACAAQAAAAWAAsAAQAAAAQAAAAXAAsAAQAQAAQAAAAXAAoAAQAPAAMAAAAYAAoAAQAQAAQAAAAYAAkAAQAEAAAAAAASAAsAAgAAAAAAAAAYAAwAAgAAAAAAAAAZAAwAAgAAAAAAAAAaAAwAAgAAAAAAAAAOAAwAAwAAAAEAAAAOAAsAAwAAAAAAAAAYAAgAAgAAAAAAAAAcAA4AAwAAAAEAAAAcAA0AAwAAAAAAAAA=")
 | 
					tile_map_data = PackedByteArray("AAAHAA8AAQAAAAQAAAAIAA8AAQAMAAQAAAAJAA8AAQABAAQAAAAKAA8AAQABAAQAAAALAA8AAQABAAQAAAAMAA8AAQABAAQAAAANAA8AAQABAAQAAAAOAA8AAQABAAQAAAAPAA8AAQABAAQAAAAQAA8AAQABAAQAAAARAA8AAQABAAQAAAASAA8AAQABAAQAAAATAA8AAQABAAQAAAAUAA8AAQABAAQAAAAVAA8AAQABAAQAAAAWAA8AAQABAAQAAAAXAA8AAQAMAAQAAAAYAA8AAQABAAQAAAAZAA8AAQABAAQAAAAaAA8AAQABAAQAAAAbAA8AAQABAAQAAAAcAA8AAQABAAQAAAAdAA8AAQABAAQAAAAeAA8AAQACAAQAAAASAAwAAQAEAAQAAAAOAA0AAQAAAAQAAAAPAA0AAQABAAQAAAAQAA0AAQACAAQAAAAVAA0AAQAAAAQAAAAWAA0AAQACAAQAAAAYAA0AAQAAAAQAAAAZAA0AAQABAAQAAAAaAA0AAQACAAQAAAAWAAsAAQAAAAQAAAAXAAsAAQAQAAQAAAAXAAoAAQAPAAMAAAAYAAoAAQAQAAQAAAAYAAkAAQAEAAAAAAASAAsAAgAAAAAAAAAYAAwAAgAAAAAAAAAZAAwAAgAAAAAAAAAaAAwAAgAAAAAAAAAOAAwAAwAAAAEAAAAOAAsAAwAAAAAAAAAYAAgAAgAAAAAAAAAcAA4AAwAAAAEAAAAcAA0AAwAAAAAAAAAXAA4AAQAEAAAAAAAIAA4AAQAEAAAAAAA=")
 | 
				
			||||||
tile_set = SubResource("TileSet_dj74p")
 | 
					tile_set = SubResource("TileSet_dj74p")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
 | 
					[node name="StaticBody2D" type="StaticBody2D" parent="."]
 | 
				
			||||||
@ -515,3 +516,10 @@ position = Vector2(814, 411)
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
[node name="Area2D" parent="badguys" instance=ExtResource("14_nv7k0")]
 | 
					[node name="Area2D" parent="badguys" instance=ExtResource("14_nv7k0")]
 | 
				
			||||||
position = Vector2(562, 469)
 | 
					position = Vector2(562, 469)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Area2D2" parent="badguys" instance=ExtResource("14_nv7k0")]
 | 
				
			||||||
 | 
					position = Vector2(673, 469)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="CanvasLayer" type="CanvasLayer" parent="."]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="ui" parent="CanvasLayer" instance=ExtResource("15_l2yfp")]
 | 
				
			||||||
 | 
				
			|||||||
@ -1,6 +1,5 @@
 | 
				
			|||||||
[gd_scene load_steps=22 format=4 uid="uid://bxnqbn4qfkh1y"]
 | 
					[gd_scene load_steps=24 format=4 uid="uid://oarnel3sgfb6"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_hkovx"]
 | 
					 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://b864327g3sfgt" path="res://assets/graphics/backgrounds/block.png" id="2_6yvgp"]
 | 
					[ext_resource type="Texture2D" uid="uid://b864327g3sfgt" path="res://assets/graphics/backgrounds/block.png" id="2_6yvgp"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://y3nls3jdessv" path="res://assets/graphics/backgrounds/forestbackground (2).png" id="3_ta1h5"]
 | 
					[ext_resource type="Texture2D" uid="uid://y3nls3jdessv" path="res://assets/graphics/backgrounds/forestbackground (2).png" id="3_ta1h5"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://cqsyqmn3x0krf" path="res://assets/graphics/backgrounds/shrubs.png" id="4_jq3sv"]
 | 
					[ext_resource type="Texture2D" uid="uid://cqsyqmn3x0krf" path="res://assets/graphics/backgrounds/shrubs.png" id="4_jq3sv"]
 | 
				
			||||||
@ -12,7 +11,10 @@
 | 
				
			|||||||
[ext_resource type="Script" path="res://scripts/crate.gd" id="10_b1chu"]
 | 
					[ext_resource type="Script" path="res://scripts/crate.gd" id="10_b1chu"]
 | 
				
			||||||
[ext_resource type="PackedScene" uid="uid://cjvyslsoa7olc" path="res://scenes/player.tscn" id="11_vaibk"]
 | 
					[ext_resource type="PackedScene" uid="uid://cjvyslsoa7olc" path="res://scenes/player.tscn" id="11_vaibk"]
 | 
				
			||||||
[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="12_dk1wg"]
 | 
					[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="12_dk1wg"]
 | 
				
			||||||
 | 
					[ext_resource type="PackedScene" uid="uid://meryvmptc54n" path="res://scenes/coin.tscn" id="13_hrpwr"]
 | 
				
			||||||
[ext_resource type="PackedScene" uid="uid://bibqnht5dooss" path="res://scenes/trigger.tscn" id="13_kdnhf"]
 | 
					[ext_resource type="PackedScene" uid="uid://bibqnht5dooss" path="res://scenes/trigger.tscn" id="13_kdnhf"]
 | 
				
			||||||
 | 
					[ext_resource type="PackedScene" uid="uid://c3blwnpwdol0a" path="res://scenes/slime.tscn" id="14_0te51"]
 | 
				
			||||||
 | 
					[ext_resource type="PackedScene" uid="uid://bcqdlw160sfya" path="res://scenes/ui.tscn" id="15_kkn1j"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ud57a"]
 | 
					[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ud57a"]
 | 
				
			||||||
texture = ExtResource("6_yx2wt")
 | 
					texture = ExtResource("6_yx2wt")
 | 
				
			||||||
@ -396,7 +398,6 @@ size = Vector2(72, 20)
 | 
				
			|||||||
size = Vector2(20, 40)
 | 
					size = Vector2(20, 40)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="Game" type="Node2D"]
 | 
					[node name="Game" type="Node2D"]
 | 
				
			||||||
script = ExtResource("1_hkovx")
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="sky" type="Parallax2D" parent="."]
 | 
					[node name="sky" type="Parallax2D" parent="."]
 | 
				
			||||||
repeat_size = Vector2(320, 180)
 | 
					repeat_size = Vector2(320, 180)
 | 
				
			||||||
@ -433,7 +434,7 @@ texture = ExtResource("5_vocq4")
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
 | 
					[node name="TileMapLayer" type="TileMapLayer" parent="."]
 | 
				
			||||||
texture_filter = 1
 | 
					texture_filter = 1
 | 
				
			||||||
tile_map_data = PackedByteArray("AAAHAA8AAQAAAAQAAAAIAA8AAQABAAQAAAAJAA8AAQABAAQAAAAKAA8AAQABAAQAAAALAA8AAQABAAQAAAAMAA8AAQABAAQAAAANAA8AAQABAAQAAAAOAA8AAQABAAQAAAAPAA8AAQABAAQAAAAQAA8AAQABAAQAAAARAA8AAQABAAQAAAASAA8AAQABAAQAAAATAA8AAQABAAQAAAAUAA8AAQABAAQAAAAVAA8AAQABAAQAAAAWAA8AAQABAAQAAAAXAA8AAQABAAQAAAAYAA8AAQABAAQAAAAZAA8AAQABAAQAAAAaAA8AAQABAAQAAAAbAA8AAQABAAQAAAAcAA8AAQABAAQAAAAdAA8AAQABAAQAAAAeAA8AAQACAAQAAAASAAwAAQAEAAQAAAAVAA0AAQAAAAQAAAAWAA0AAQACAAQAAAAYAA0AAQAAAAQAAAAZAA0AAQABAAQAAAAaAA0AAQACAAQAAAAWAAsAAQAAAAQAAAAXAAsAAQAQAAQAAAAXAAoAAQAPAAMAAAAYAAoAAQAQAAQAAAAYAAkAAQAEAAAAAAASAAsAAgAAAAAAAAAYAAwAAgAAAAAAAAAZAAwAAgAAAAAAAAAaAAwAAgAAAAAAAAALAAwAAgAAAAAAAAAKAA0AAQACAAQAAAAJAA0AAQAAAAQAAAAIAAwAAQACAAQAAAAHAAwAAQAJAAQAAAAHAAsAAQACAAEAAAAHAAoAAQAHAAQAAAAHAAkAAQAEAAAAAAAGAAwAAQAPAAQAAAAGAAsAAQAAAAEAAAAGAAoAAQAAAAAAAAAMAAkAAQAAAAQAAAANAAkAAQABAAQAAAAOAAkAAQACAAQAAAAIAAsAAgAAAAAAAAAaAA4AAgAAAAAAAAARAAoAAQAAAAIAAAASAAoAAQACAAIAAAASAAkAAQAPAAEAAAARAAkAAQAAAAAAAAATAAkAAQACAAIAAAATAAgAAQACAAAAAAASAAgAAQAAAAAAAAATAAUAAQACAAQAAAASAAUAAQABAAQAAAARAAUAAQAAAAQAAAANAA4AAgAAAAAAAAAOAA4AAwAAAAEAAAAOAA0AAwAAAAAAAAATAAcAAwAAAAEAAAATAAYAAwAAAAAAAAASAAcAAgAAAAAAAAA=")
 | 
					tile_map_data = PackedByteArray("AAAHAA8AAQAAAAQAAAAIAA8AAQAMAAQAAAAJAA8AAQABAAQAAAAKAA8AAQABAAQAAAALAA8AAQABAAQAAAAMAA8AAQABAAQAAAANAA8AAQABAAQAAAAOAA8AAQABAAQAAAAPAA8AAQABAAQAAAAQAA8AAQABAAQAAAARAA8AAQABAAQAAAASAA8AAQABAAQAAAATAA8AAQABAAQAAAAUAA8AAQABAAQAAAAVAA8AAQABAAQAAAAWAA8AAQABAAQAAAAXAA8AAQAMAAQAAAAYAA8AAQABAAQAAAAZAA8AAQABAAQAAAAaAA8AAQABAAQAAAAbAA8AAQABAAQAAAAcAA8AAQABAAQAAAAdAA8AAQABAAQAAAAeAA8AAQACAAQAAAASAAwAAQAEAAQAAAAOAA0AAQAAAAQAAAAPAA0AAQABAAQAAAAQAA0AAQACAAQAAAAVAA0AAQAAAAQAAAAWAA0AAQACAAQAAAAYAA0AAQAAAAQAAAAZAA0AAQABAAQAAAAaAA0AAQACAAQAAAAWAAsAAQAAAAQAAAAXAAsAAQAQAAQAAAAXAAoAAQAPAAMAAAAYAAoAAQAQAAQAAAAYAAkAAQAEAAAAAAASAAsAAgAAAAAAAAAYAAwAAgAAAAAAAAAZAAwAAgAAAAAAAAAaAAwAAgAAAAAAAAAOAAwAAwAAAAEAAAAOAAsAAwAAAAAAAAAYAAgAAgAAAAAAAAAcAA4AAwAAAAEAAAAcAA0AAwAAAAAAAAAXAA4AAQAEAAAAAAAIAA4AAQAEAAAAAAA=")
 | 
				
			||||||
tile_set = SubResource("TileSet_dj74p")
 | 
					tile_set = SubResource("TileSet_dj74p")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
 | 
					[node name="StaticBody2D" type="StaticBody2D" parent="."]
 | 
				
			||||||
@ -455,13 +456,17 @@ shape = SubResource("RectangleShape2D_ggdp1")
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
[node name="crates" type="Node2D" parent="."]
 | 
					[node name="crates" type="Node2D" parent="."]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="crate1" parent="crates" instance=ExtResource("9_c3hao")]
 | 
				
			||||||
 | 
					position = Vector2(481, 369)
 | 
				
			||||||
 | 
					script = ExtResource("10_b1chu")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="crate2" parent="crates" instance=ExtResource("9_c3hao")]
 | 
					[node name="crate2" parent="crates" instance=ExtResource("9_c3hao")]
 | 
				
			||||||
position = Vector2(534, 397)
 | 
					position = Vector2(534, 397)
 | 
				
			||||||
rotation = 0.380482
 | 
					rotation = 0.380482
 | 
				
			||||||
script = ExtResource("10_b1chu")
 | 
					script = ExtResource("10_b1chu")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="crate4" parent="crates" instance=ExtResource("9_c3hao")]
 | 
					[node name="crate4" parent="crates" instance=ExtResource("9_c3hao")]
 | 
				
			||||||
position = Vector2(444, 233)
 | 
					position = Vector2(683, 338)
 | 
				
			||||||
rotation = 0.380482
 | 
					rotation = 0.380482
 | 
				
			||||||
script = ExtResource("10_b1chu")
 | 
					script = ExtResource("10_b1chu")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -471,7 +476,7 @@ rotation = -0.760964
 | 
				
			|||||||
script = ExtResource("10_b1chu")
 | 
					script = ExtResource("10_b1chu")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="CharacterBody2D" parent="." instance=ExtResource("11_vaibk")]
 | 
					[node name="CharacterBody2D" parent="." instance=ExtResource("11_vaibk")]
 | 
				
			||||||
position = Vector2(274, 359)
 | 
					position = Vector2(586, 347)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="SceneManager" type="Node" parent="."]
 | 
					[node name="SceneManager" type="Node" parent="."]
 | 
				
			||||||
unique_name_in_owner = true
 | 
					unique_name_in_owner = true
 | 
				
			||||||
@ -480,6 +485,7 @@ script = ExtResource("12_dk1wg")
 | 
				
			|||||||
[node name="triggers" type="Node2D" parent="."]
 | 
					[node name="triggers" type="Node2D" parent="."]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="Trigger" parent="triggers" instance=ExtResource("13_kdnhf")]
 | 
					[node name="Trigger" parent="triggers" instance=ExtResource("13_kdnhf")]
 | 
				
			||||||
 | 
					position = Vector2(697, 465)
 | 
				
			||||||
effect = "destroy"
 | 
					effect = "destroy"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="triggers/Trigger"]
 | 
					[node name="CollisionShape2D" type="CollisionShape2D" parent="triggers/Trigger"]
 | 
				
			||||||
@ -494,3 +500,26 @@ effect = "powerup"
 | 
				
			|||||||
position = Vector2(0, -10)
 | 
					position = Vector2(0, -10)
 | 
				
			||||||
shape = SubResource("RectangleShape2D_1ymsv")
 | 
					shape = SubResource("RectangleShape2D_1ymsv")
 | 
				
			||||||
debug_color = Color(0.156093, 0.622347, 0.484765, 0.42)
 | 
					debug_color = Color(0.156093, 0.622347, 0.484765, 0.42)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="coins" type="Node2D" parent="."]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Area2D" parent="coins" instance=ExtResource("13_hrpwr")]
 | 
				
			||||||
 | 
					position = Vector2(616, 455)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Area2D2" parent="coins" instance=ExtResource("13_hrpwr")]
 | 
				
			||||||
 | 
					position = Vector2(685, 411)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Area2D3" parent="coins" instance=ExtResource("13_hrpwr")]
 | 
				
			||||||
 | 
					position = Vector2(814, 411)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="badguys" type="Node2D" parent="."]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Area2D" parent="badguys" instance=ExtResource("14_0te51")]
 | 
				
			||||||
 | 
					position = Vector2(562, 469)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Area2D2" parent="badguys" instance=ExtResource("14_0te51")]
 | 
				
			||||||
 | 
					position = Vector2(673, 469)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="CanvasLayer" type="CanvasLayer" parent="."]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="ui" parent="CanvasLayer" instance=ExtResource("15_kkn1j")]
 | 
				
			||||||
 | 
				
			|||||||
@ -1,20 +1,23 @@
 | 
				
			|||||||
[gd_scene load_steps=21 format=4 uid="uid://cce26eq3etcdg"]
 | 
					[gd_scene load_steps=24 format=4 uid="uid://cth6ipw7nqgjl"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://b864327g3sfgt" path="res://assets/graphics/backgrounds/block.png" id="1_i0nwn"]
 | 
					[ext_resource type="Texture2D" uid="uid://b864327g3sfgt" path="res://assets/graphics/backgrounds/block.png" id="1_hoceb"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://y3nls3jdessv" path="res://assets/graphics/backgrounds/forestbackground (2).png" id="2_6ftlp"]
 | 
					[ext_resource type="Texture2D" uid="uid://y3nls3jdessv" path="res://assets/graphics/backgrounds/forestbackground (2).png" id="2_clu6e"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://cqsyqmn3x0krf" path="res://assets/graphics/backgrounds/shrubs.png" id="3_34sir"]
 | 
					[ext_resource type="Texture2D" uid="uid://cqsyqmn3x0krf" path="res://assets/graphics/backgrounds/shrubs.png" id="3_87d56"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://bkmaqkvirjxs3" path="res://assets/graphics/backgrounds/rocks.png" id="4_o62em"]
 | 
					[ext_resource type="Texture2D" uid="uid://bkmaqkvirjxs3" path="res://assets/graphics/backgrounds/rocks.png" id="4_q4i4b"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://dceuefsnvb441" path="res://assets/graphics/terrains/Terrain (32x32) (1).png" id="5_aabh3"]
 | 
					[ext_resource type="Texture2D" uid="uid://dceuefsnvb441" path="res://assets/graphics/terrains/Terrain (32x32) (1).png" id="5_f2mjl"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://crulrkd4r5bln" path="res://assets/graphics/terrains/veg_32x32.png" id="6_06xm0"]
 | 
					[ext_resource type="Texture2D" uid="uid://crulrkd4r5bln" path="res://assets/graphics/terrains/veg_32x32.png" id="6_i5u0a"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://bu6vmqioadmrh" path="res://assets/graphics/terrains/mushroom.png" id="7_61gcb"]
 | 
					[ext_resource type="Texture2D" uid="uid://bu6vmqioadmrh" path="res://assets/graphics/terrains/mushroom.png" id="7_pmr2j"]
 | 
				
			||||||
[ext_resource type="PackedScene" uid="uid://celwbq1syhdoa" path="res://scenes/crate.tscn" id="8_4axuh"]
 | 
					[ext_resource type="PackedScene" uid="uid://celwbq1syhdoa" path="res://scenes/crate.tscn" id="8_8rx66"]
 | 
				
			||||||
[ext_resource type="Script" path="res://scripts/crate.gd" id="9_jwr41"]
 | 
					[ext_resource type="Script" path="res://scripts/crate.gd" id="9_msnkv"]
 | 
				
			||||||
[ext_resource type="PackedScene" uid="uid://cjvyslsoa7olc" path="res://scenes/player.tscn" id="10_poa8t"]
 | 
					[ext_resource type="PackedScene" uid="uid://cjvyslsoa7olc" path="res://scenes/player.tscn" id="10_2yi8e"]
 | 
				
			||||||
[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="11_lvxwe"]
 | 
					[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="11_uo07j"]
 | 
				
			||||||
[ext_resource type="PackedScene" uid="uid://bibqnht5dooss" path="res://scenes/trigger.tscn" id="12_527fi"]
 | 
					[ext_resource type="PackedScene" uid="uid://bibqnht5dooss" path="res://scenes/trigger.tscn" id="12_unhmu"]
 | 
				
			||||||
 | 
					[ext_resource type="PackedScene" uid="uid://meryvmptc54n" path="res://scenes/coin.tscn" id="13_drr02"]
 | 
				
			||||||
 | 
					[ext_resource type="PackedScene" uid="uid://c3blwnpwdol0a" path="res://scenes/slime.tscn" id="14_87djp"]
 | 
				
			||||||
 | 
					[ext_resource type="PackedScene" uid="uid://bcqdlw160sfya" path="res://scenes/ui.tscn" id="15_3qtqs"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ud57a"]
 | 
					[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ud57a"]
 | 
				
			||||||
texture = ExtResource("5_aabh3")
 | 
					texture = ExtResource("5_f2mjl")
 | 
				
			||||||
texture_region_size = Vector2i(32, 32)
 | 
					texture_region_size = Vector2i(32, 32)
 | 
				
			||||||
0:0/0 = 0
 | 
					0:0/0 = 0
 | 
				
			||||||
0:0/0/terrain_set = 0
 | 
					0:0/0/terrain_set = 0
 | 
				
			||||||
@ -353,14 +356,14 @@ texture_region_size = Vector2i(32, 32)
 | 
				
			|||||||
16:4/0/terrains_peering_bit/top_side = 0
 | 
					16:4/0/terrains_peering_bit/top_side = 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7tjg7"]
 | 
					[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7tjg7"]
 | 
				
			||||||
texture = ExtResource("6_06xm0")
 | 
					texture = ExtResource("6_i5u0a")
 | 
				
			||||||
texture_region_size = Vector2i(32, 32)
 | 
					texture_region_size = Vector2i(32, 32)
 | 
				
			||||||
0:0/0 = 0
 | 
					0:0/0 = 0
 | 
				
			||||||
0:0/0/terrain_set = 0
 | 
					0:0/0/terrain_set = 0
 | 
				
			||||||
0:0/0/terrain = 1
 | 
					0:0/0/terrain = 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_hir5y"]
 | 
					[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_hir5y"]
 | 
				
			||||||
texture = ExtResource("7_61gcb")
 | 
					texture = ExtResource("7_pmr2j")
 | 
				
			||||||
texture_region_size = Vector2i(32, 32)
 | 
					texture_region_size = Vector2i(32, 32)
 | 
				
			||||||
0:0/0 = 0
 | 
					0:0/0 = 0
 | 
				
			||||||
0:0/0/terrain_set = 0
 | 
					0:0/0/terrain_set = 0
 | 
				
			||||||
@ -402,7 +405,7 @@ metadata/_edit_group_ = true
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
[node name="Sprite2D" type="Sprite2D" parent="sky"]
 | 
					[node name="Sprite2D" type="Sprite2D" parent="sky"]
 | 
				
			||||||
position = Vector2(160, 90)
 | 
					position = Vector2(160, 90)
 | 
				
			||||||
texture = ExtResource("1_i0nwn")
 | 
					texture = ExtResource("1_hoceb")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="farbg" type="Parallax2D" parent="."]
 | 
					[node name="farbg" type="Parallax2D" parent="."]
 | 
				
			||||||
scroll_scale = Vector2(0.5, 1)
 | 
					scroll_scale = Vector2(0.5, 1)
 | 
				
			||||||
@ -411,7 +414,7 @@ metadata/_edit_group_ = true
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
[node name="Sprite2D" type="Sprite2D" parent="farbg"]
 | 
					[node name="Sprite2D" type="Sprite2D" parent="farbg"]
 | 
				
			||||||
position = Vector2(160, 410)
 | 
					position = Vector2(160, 410)
 | 
				
			||||||
texture = ExtResource("2_6ftlp")
 | 
					texture = ExtResource("2_clu6e")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="midground" type="Parallax2D" parent="."]
 | 
					[node name="midground" type="Parallax2D" parent="."]
 | 
				
			||||||
repeat_size = Vector2(320, 0)
 | 
					repeat_size = Vector2(320, 0)
 | 
				
			||||||
@ -419,7 +422,7 @@ metadata/_edit_group_ = true
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
[node name="Sprite2D" type="Sprite2D" parent="midground"]
 | 
					[node name="Sprite2D" type="Sprite2D" parent="midground"]
 | 
				
			||||||
position = Vector2(160, 420)
 | 
					position = Vector2(160, 420)
 | 
				
			||||||
texture = ExtResource("3_34sir")
 | 
					texture = ExtResource("3_87d56")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="foreground" type="Parallax2D" parent="."]
 | 
					[node name="foreground" type="Parallax2D" parent="."]
 | 
				
			||||||
scroll_scale = Vector2(1.5, 1)
 | 
					scroll_scale = Vector2(1.5, 1)
 | 
				
			||||||
@ -427,11 +430,11 @@ repeat_size = Vector2(320, 0)
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
[node name="Sprite2D" type="Sprite2D" parent="foreground"]
 | 
					[node name="Sprite2D" type="Sprite2D" parent="foreground"]
 | 
				
			||||||
position = Vector2(160, 420)
 | 
					position = Vector2(160, 420)
 | 
				
			||||||
texture = ExtResource("4_o62em")
 | 
					texture = ExtResource("4_q4i4b")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
 | 
					[node name="TileMapLayer" type="TileMapLayer" parent="."]
 | 
				
			||||||
texture_filter = 1
 | 
					texture_filter = 1
 | 
				
			||||||
tile_map_data = PackedByteArray("AAAHAA8AAQAAAAQAAAAIAA8AAQABAAQAAAAJAA8AAQABAAQAAAAKAA8AAQABAAQAAAALAA8AAQABAAQAAAAMAA8AAQABAAQAAAANAA8AAQABAAQAAAAOAA8AAQABAAQAAAAPAA8AAQABAAQAAAAQAA8AAQABAAQAAAARAA8AAQABAAQAAAASAA8AAQABAAQAAAATAA8AAQABAAQAAAAUAA8AAQABAAQAAAAVAA8AAQABAAQAAAAWAA8AAQABAAQAAAAXAA8AAQABAAQAAAAYAA8AAQABAAQAAAAZAA8AAQABAAQAAAAaAA8AAQABAAQAAAAbAA8AAQABAAQAAAAcAA8AAQABAAQAAAAdAA8AAQABAAQAAAAeAA8AAQACAAQAAAASAAwAAQAEAAQAAAAOAA0AAQAAAAQAAAAPAA0AAQABAAQAAAAQAA0AAQACAAQAAAAVAA0AAQAAAAQAAAAWAA0AAQACAAQAAAAYAA0AAQAAAAQAAAAZAA0AAQABAAQAAAAaAA0AAQACAAQAAAAWAAsAAQAAAAQAAAAXAAsAAQAQAAQAAAAXAAoAAQAPAAMAAAAYAAoAAQAQAAQAAAAYAAkAAQAEAAAAAAASAAsAAgAAAAAAAAAYAAwAAgAAAAAAAAAZAAwAAgAAAAAAAAAaAAwAAgAAAAAAAAAOAAwAAwAAAAEAAAAOAAsAAwAAAAAAAAAYAAgAAgAAAAAAAAAcAA4AAwAAAAEAAAAcAA0AAwAAAAAAAAA=")
 | 
					tile_map_data = PackedByteArray("AAAHAA8AAQAAAAQAAAAIAA8AAQAMAAQAAAAJAA8AAQABAAQAAAAKAA8AAQABAAQAAAALAA8AAQABAAQAAAAMAA8AAQABAAQAAAANAA8AAQABAAQAAAAOAA8AAQABAAQAAAAPAA8AAQABAAQAAAAQAA8AAQABAAQAAAARAA8AAQABAAQAAAASAA8AAQABAAQAAAATAA8AAQABAAQAAAAUAA8AAQABAAQAAAAVAA8AAQABAAQAAAAWAA8AAQABAAQAAAAXAA8AAQAMAAQAAAAYAA8AAQABAAQAAAAZAA8AAQABAAQAAAAaAA8AAQABAAQAAAAbAA8AAQABAAQAAAAcAA8AAQABAAQAAAAdAA8AAQABAAQAAAAeAA8AAQACAAQAAAASAAwAAQAEAAQAAAAOAA0AAQAAAAQAAAAPAA0AAQABAAQAAAAQAA0AAQACAAQAAAAVAA0AAQAAAAQAAAAWAA0AAQACAAQAAAAYAA0AAQAAAAQAAAAZAA0AAQABAAQAAAAaAA0AAQACAAQAAAAWAAsAAQAAAAQAAAAXAAsAAQAQAAQAAAAXAAoAAQAPAAMAAAAYAAoAAQAQAAQAAAAYAAkAAQAEAAAAAAASAAsAAgAAAAAAAAAYAAwAAgAAAAAAAAAZAAwAAgAAAAAAAAAaAAwAAgAAAAAAAAAOAAwAAwAAAAEAAAAOAAsAAwAAAAAAAAAYAAgAAgAAAAAAAAAcAA4AAwAAAAEAAAAcAA0AAwAAAAAAAAAXAA4AAQAEAAAAAAAIAA4AAQAEAAAAAAA=")
 | 
				
			||||||
tile_set = SubResource("TileSet_dj74p")
 | 
					tile_set = SubResource("TileSet_dj74p")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
 | 
					[node name="StaticBody2D" type="StaticBody2D" parent="."]
 | 
				
			||||||
@ -453,35 +456,35 @@ shape = SubResource("RectangleShape2D_ggdp1")
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
[node name="crates" type="Node2D" parent="."]
 | 
					[node name="crates" type="Node2D" parent="."]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="crate1" parent="crates" instance=ExtResource("8_4axuh")]
 | 
					[node name="crate1" parent="crates" instance=ExtResource("8_8rx66")]
 | 
				
			||||||
position = Vector2(481, 369)
 | 
					position = Vector2(481, 369)
 | 
				
			||||||
script = ExtResource("9_jwr41")
 | 
					script = ExtResource("9_msnkv")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="crate2" parent="crates" instance=ExtResource("8_4axuh")]
 | 
					[node name="crate2" parent="crates" instance=ExtResource("8_8rx66")]
 | 
				
			||||||
position = Vector2(534, 397)
 | 
					position = Vector2(534, 397)
 | 
				
			||||||
rotation = 0.380482
 | 
					rotation = 0.380482
 | 
				
			||||||
script = ExtResource("9_jwr41")
 | 
					script = ExtResource("9_msnkv")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="crate4" parent="crates" instance=ExtResource("8_4axuh")]
 | 
					[node name="crate4" parent="crates" instance=ExtResource("8_8rx66")]
 | 
				
			||||||
position = Vector2(628, 345)
 | 
					position = Vector2(683, 338)
 | 
				
			||||||
rotation = 0.380482
 | 
					rotation = 0.380482
 | 
				
			||||||
script = ExtResource("9_jwr41")
 | 
					script = ExtResource("9_msnkv")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="crate3" parent="crates" instance=ExtResource("8_4axuh")]
 | 
					[node name="crate3" parent="crates" instance=ExtResource("8_8rx66")]
 | 
				
			||||||
position = Vector2(693, 255)
 | 
					position = Vector2(693, 255)
 | 
				
			||||||
rotation = -0.760964
 | 
					rotation = -0.760964
 | 
				
			||||||
script = ExtResource("9_jwr41")
 | 
					script = ExtResource("9_msnkv")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="CharacterBody2D" parent="." instance=ExtResource("10_poa8t")]
 | 
					[node name="CharacterBody2D" parent="." instance=ExtResource("10_2yi8e")]
 | 
				
			||||||
position = Vector2(586, 347)
 | 
					position = Vector2(586, 347)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="SceneManager" type="Node" parent="."]
 | 
					[node name="SceneManager" type="Node" parent="."]
 | 
				
			||||||
unique_name_in_owner = true
 | 
					unique_name_in_owner = true
 | 
				
			||||||
script = ExtResource("11_lvxwe")
 | 
					script = ExtResource("11_uo07j")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="triggers" type="Node2D" parent="."]
 | 
					[node name="triggers" type="Node2D" parent="."]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="Trigger" parent="triggers" instance=ExtResource("12_527fi")]
 | 
					[node name="Trigger" parent="triggers" instance=ExtResource("12_unhmu")]
 | 
				
			||||||
position = Vector2(697, 465)
 | 
					position = Vector2(697, 465)
 | 
				
			||||||
effect = "destroy"
 | 
					effect = "destroy"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -489,7 +492,7 @@ effect = "destroy"
 | 
				
			|||||||
shape = SubResource("CircleShape2D_opmvx")
 | 
					shape = SubResource("CircleShape2D_opmvx")
 | 
				
			||||||
debug_color = Color(0.731092, 0.294274, 0.91724, 0.42)
 | 
					debug_color = Color(0.731092, 0.294274, 0.91724, 0.42)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="powerup" parent="triggers" instance=ExtResource("12_527fi")]
 | 
					[node name="powerup" parent="triggers" instance=ExtResource("12_unhmu")]
 | 
				
			||||||
position = Vector2(791, 407)
 | 
					position = Vector2(791, 407)
 | 
				
			||||||
effect = "powerup"
 | 
					effect = "powerup"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -497,3 +500,26 @@ effect = "powerup"
 | 
				
			|||||||
position = Vector2(0, -10)
 | 
					position = Vector2(0, -10)
 | 
				
			||||||
shape = SubResource("RectangleShape2D_1ymsv")
 | 
					shape = SubResource("RectangleShape2D_1ymsv")
 | 
				
			||||||
debug_color = Color(0.156093, 0.622347, 0.484765, 0.42)
 | 
					debug_color = Color(0.156093, 0.622347, 0.484765, 0.42)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="coins" type="Node2D" parent="."]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Area2D" parent="coins" instance=ExtResource("13_drr02")]
 | 
				
			||||||
 | 
					position = Vector2(616, 455)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Area2D2" parent="coins" instance=ExtResource("13_drr02")]
 | 
				
			||||||
 | 
					position = Vector2(685, 411)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Area2D3" parent="coins" instance=ExtResource("13_drr02")]
 | 
				
			||||||
 | 
					position = Vector2(814, 411)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="badguys" type="Node2D" parent="."]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Area2D" parent="badguys" instance=ExtResource("14_87djp")]
 | 
				
			||||||
 | 
					position = Vector2(562, 469)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Area2D2" parent="badguys" instance=ExtResource("14_87djp")]
 | 
				
			||||||
 | 
					position = Vector2(673, 469)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="CanvasLayer" type="CanvasLayer" parent="."]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="ui" parent="CanvasLayer" instance=ExtResource("15_3qtqs")]
 | 
				
			||||||
 | 
				
			|||||||
@ -1,13 +1,54 @@
 | 
				
			|||||||
[gd_scene load_steps=33 format=3 uid="uid://cjvyslsoa7olc"]
 | 
					[gd_scene load_steps=44 format=3 uid="uid://cjvyslsoa7olc"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[ext_resource type="Script" path="res://scripts/player.gd" id="1_ffdhb"]
 | 
					[ext_resource type="Script" path="res://scripts/player.gd" id="1_ffdhb"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://c8seclaqrgq6x" path="res://assets/graphics/player/hurt/Player Hurt 48x48.png" id="2_3u4bg"]
 | 
					[ext_resource type="Texture2D" uid="uid://c8seclaqrgq6x" path="res://assets/graphics/player/hurt/Player Hurt 48x48.png" id="2_3u4bg"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://d6cdeej48ryk" path="res://assets/graphics/player/idle/Player Idle 48x48.png" id="2_ekybh"]
 | 
					[ext_resource type="Texture2D" uid="uid://d6cdeej48ryk" path="res://assets/graphics/player/idle/Player Idle 48x48.png" id="2_ekybh"]
 | 
				
			||||||
 | 
					[ext_resource type="Texture2D" uid="uid://b24rf6ib3rff2" path="res://assets/graphics/player/death/Player Death 64x64.png" id="2_waoxy"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://bo4lwotnk3cs" path="res://assets/graphics/player/jump/player jump 48x48.png" id="3_fab18"]
 | 
					[ext_resource type="Texture2D" uid="uid://bo4lwotnk3cs" path="res://assets/graphics/player/jump/player jump 48x48.png" id="3_fab18"]
 | 
				
			||||||
[ext_resource type="Texture2D" uid="uid://dny0tvbhrt1jh" path="res://assets/graphics/player/run/player run 48x48.png" id="3_q7el6"]
 | 
					[ext_resource type="Texture2D" uid="uid://dny0tvbhrt1jh" path="res://assets/graphics/player/run/player run 48x48.png" id="3_q7el6"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_q23dn"]
 | 
					[sub_resource type="CircleShape2D" id="CircleShape2D_q23dn"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="AtlasTexture" id="AtlasTexture_kpkpq"]
 | 
				
			||||||
 | 
					atlas = ExtResource("2_waoxy")
 | 
				
			||||||
 | 
					region = Rect2(0, 0, 48, 48)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="AtlasTexture" id="AtlasTexture_ahiol"]
 | 
				
			||||||
 | 
					atlas = ExtResource("2_waoxy")
 | 
				
			||||||
 | 
					region = Rect2(48, 0, 48, 48)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="AtlasTexture" id="AtlasTexture_wdm33"]
 | 
				
			||||||
 | 
					atlas = ExtResource("2_waoxy")
 | 
				
			||||||
 | 
					region = Rect2(96, 0, 48, 48)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="AtlasTexture" id="AtlasTexture_82a4q"]
 | 
				
			||||||
 | 
					atlas = ExtResource("2_waoxy")
 | 
				
			||||||
 | 
					region = Rect2(144, 0, 48, 48)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="AtlasTexture" id="AtlasTexture_40c0q"]
 | 
				
			||||||
 | 
					atlas = ExtResource("2_waoxy")
 | 
				
			||||||
 | 
					region = Rect2(192, 0, 48, 48)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="AtlasTexture" id="AtlasTexture_nfamv"]
 | 
				
			||||||
 | 
					atlas = ExtResource("2_waoxy")
 | 
				
			||||||
 | 
					region = Rect2(240, 0, 48, 48)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="AtlasTexture" id="AtlasTexture_idf1k"]
 | 
				
			||||||
 | 
					atlas = ExtResource("2_waoxy")
 | 
				
			||||||
 | 
					region = Rect2(288, 0, 48, 48)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="AtlasTexture" id="AtlasTexture_dkoqg"]
 | 
				
			||||||
 | 
					atlas = ExtResource("2_waoxy")
 | 
				
			||||||
 | 
					region = Rect2(336, 0, 48, 48)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="AtlasTexture" id="AtlasTexture_qm0b5"]
 | 
				
			||||||
 | 
					atlas = ExtResource("2_waoxy")
 | 
				
			||||||
 | 
					region = Rect2(384, 0, 48, 48)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="AtlasTexture" id="AtlasTexture_bxmej"]
 | 
				
			||||||
 | 
					atlas = ExtResource("2_waoxy")
 | 
				
			||||||
 | 
					region = Rect2(432, 0, 48, 48)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_40d3p"]
 | 
					[sub_resource type="AtlasTexture" id="AtlasTexture_40d3p"]
 | 
				
			||||||
atlas = ExtResource("2_3u4bg")
 | 
					atlas = ExtResource("2_3u4bg")
 | 
				
			||||||
region = Rect2(0, 0, 48, 48)
 | 
					region = Rect2(0, 0, 48, 48)
 | 
				
			||||||
@ -112,6 +153,41 @@ region = Rect2(336, 0, 48, 48)
 | 
				
			|||||||
animations = [{
 | 
					animations = [{
 | 
				
			||||||
"frames": [{
 | 
					"frames": [{
 | 
				
			||||||
"duration": 1.0,
 | 
					"duration": 1.0,
 | 
				
			||||||
 | 
					"texture": SubResource("AtlasTexture_kpkpq")
 | 
				
			||||||
 | 
					}, {
 | 
				
			||||||
 | 
					"duration": 1.0,
 | 
				
			||||||
 | 
					"texture": SubResource("AtlasTexture_ahiol")
 | 
				
			||||||
 | 
					}, {
 | 
				
			||||||
 | 
					"duration": 1.0,
 | 
				
			||||||
 | 
					"texture": SubResource("AtlasTexture_wdm33")
 | 
				
			||||||
 | 
					}, {
 | 
				
			||||||
 | 
					"duration": 1.0,
 | 
				
			||||||
 | 
					"texture": SubResource("AtlasTexture_82a4q")
 | 
				
			||||||
 | 
					}, {
 | 
				
			||||||
 | 
					"duration": 1.0,
 | 
				
			||||||
 | 
					"texture": SubResource("AtlasTexture_40c0q")
 | 
				
			||||||
 | 
					}, {
 | 
				
			||||||
 | 
					"duration": 1.0,
 | 
				
			||||||
 | 
					"texture": SubResource("AtlasTexture_nfamv")
 | 
				
			||||||
 | 
					}, {
 | 
				
			||||||
 | 
					"duration": 1.0,
 | 
				
			||||||
 | 
					"texture": SubResource("AtlasTexture_idf1k")
 | 
				
			||||||
 | 
					}, {
 | 
				
			||||||
 | 
					"duration": 1.0,
 | 
				
			||||||
 | 
					"texture": SubResource("AtlasTexture_dkoqg")
 | 
				
			||||||
 | 
					}, {
 | 
				
			||||||
 | 
					"duration": 1.0,
 | 
				
			||||||
 | 
					"texture": SubResource("AtlasTexture_qm0b5")
 | 
				
			||||||
 | 
					}, {
 | 
				
			||||||
 | 
					"duration": 1.0,
 | 
				
			||||||
 | 
					"texture": SubResource("AtlasTexture_bxmej")
 | 
				
			||||||
 | 
					}],
 | 
				
			||||||
 | 
					"loop": false,
 | 
				
			||||||
 | 
					"name": &"death",
 | 
				
			||||||
 | 
					"speed": 12.0
 | 
				
			||||||
 | 
					}, {
 | 
				
			||||||
 | 
					"frames": [{
 | 
				
			||||||
 | 
					"duration": 1.0,
 | 
				
			||||||
"texture": SubResource("AtlasTexture_40d3p")
 | 
					"texture": SubResource("AtlasTexture_40d3p")
 | 
				
			||||||
}, {
 | 
					}, {
 | 
				
			||||||
"duration": 1.0,
 | 
					"duration": 1.0,
 | 
				
			||||||
@ -231,7 +307,7 @@ position = Vector2(-19, -9)
 | 
				
			|||||||
texture_filter = 1
 | 
					texture_filter = 1
 | 
				
			||||||
position = Vector2(0, -7)
 | 
					position = Vector2(0, -7)
 | 
				
			||||||
sprite_frames = SubResource("SpriteFrames_ok1w6")
 | 
					sprite_frames = SubResource("SpriteFrames_ok1w6")
 | 
				
			||||||
animation = &"run"
 | 
					animation = &"death"
 | 
				
			||||||
autoplay = "hurt"
 | 
					autoplay = "hurt"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="Camera2D" type="Camera2D" parent="."]
 | 
					[node name="Camera2D" type="Camera2D" parent="."]
 | 
				
			||||||
 | 
				
			|||||||
@ -57,4 +57,18 @@ frame_progress = 0.906364
 | 
				
			|||||||
position = Vector2(0, 4.5)
 | 
					position = Vector2(0, 4.5)
 | 
				
			||||||
shape = SubResource("RectangleShape2D_7ddlr")
 | 
					shape = SubResource("RectangleShape2D_7ddlr")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="rightCast" type="RayCast2D" parent="."]
 | 
				
			||||||
 | 
					target_position = Vector2(13, 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="leftCast" type="RayCast2D" parent="."]
 | 
				
			||||||
 | 
					target_position = Vector2(-13, 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="rightCastFloor" type="RayCast2D" parent="."]
 | 
				
			||||||
 | 
					position = Vector2(7, 1)
 | 
				
			||||||
 | 
					target_position = Vector2(0, 13)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="leftCastFloor" type="RayCast2D" parent="."]
 | 
				
			||||||
 | 
					position = Vector2(-7, 0)
 | 
				
			||||||
 | 
					target_position = Vector2(0, 14)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
 | 
					[connection signal="body_entered" from="." to="." method="_on_body_entered"]
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										70
									
								
								februarygodotgame/scenes/ui.tscn
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										70
									
								
								februarygodotgame/scenes/ui.tscn
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,70 @@
 | 
				
			|||||||
 | 
					[gd_scene load_steps=5 format=3 uid="uid://bcqdlw160sfya"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[ext_resource type="FontFile" uid="uid://dob7f4ij0rf08" path="res://assets/fonts/PixelOperator8.ttf" id="1_c264r"]
 | 
				
			||||||
 | 
					[ext_resource type="Script" path="res://scripts/ui.gd" id="1_epn5m"]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_c3kbs"]
 | 
				
			||||||
 | 
					bg_color = Color(0.133933, 0.132914, 0.00574836, 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_vga6l"]
 | 
				
			||||||
 | 
					bg_color = Color(0.483969, 0.669562, 0.199093, 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Control" type="Control"]
 | 
				
			||||||
 | 
					layout_mode = 3
 | 
				
			||||||
 | 
					anchors_preset = 15
 | 
				
			||||||
 | 
					anchor_right = 1.0
 | 
				
			||||||
 | 
					anchor_bottom = 1.0
 | 
				
			||||||
 | 
					grow_horizontal = 2
 | 
				
			||||||
 | 
					grow_vertical = 2
 | 
				
			||||||
 | 
					script = ExtResource("1_epn5m")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="VBoxContainer" type="VBoxContainer" parent="."]
 | 
				
			||||||
 | 
					layout_mode = 1
 | 
				
			||||||
 | 
					anchors_preset = 10
 | 
				
			||||||
 | 
					anchor_right = 1.0
 | 
				
			||||||
 | 
					grow_horizontal = 2
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
 | 
				
			||||||
 | 
					layout_mode = 2
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
 | 
				
			||||||
 | 
					layout_mode = 2
 | 
				
			||||||
 | 
					size_flags_horizontal = 3
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/HBoxContainer/MarginContainer"]
 | 
				
			||||||
 | 
					layout_mode = 2
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="health" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer/VBoxContainer"]
 | 
				
			||||||
 | 
					layout_mode = 2
 | 
				
			||||||
 | 
					theme_override_fonts/font = ExtResource("1_c264r")
 | 
				
			||||||
 | 
					theme_override_font_sizes/font_size = 8
 | 
				
			||||||
 | 
					text = "Health"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="healthProgress" type="ProgressBar" parent="VBoxContainer/HBoxContainer/MarginContainer/VBoxContainer"]
 | 
				
			||||||
 | 
					layout_mode = 2
 | 
				
			||||||
 | 
					theme_override_styles/background = SubResource("StyleBoxFlat_c3kbs")
 | 
				
			||||||
 | 
					theme_override_styles/fill = SubResource("StyleBoxFlat_vga6l")
 | 
				
			||||||
 | 
					show_percentage = false
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
 | 
				
			||||||
 | 
					layout_mode = 2
 | 
				
			||||||
 | 
					size_flags_horizontal = 3
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="timer" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer2"]
 | 
				
			||||||
 | 
					layout_mode = 2
 | 
				
			||||||
 | 
					theme_override_fonts/font = ExtResource("1_c264r")
 | 
				
			||||||
 | 
					theme_override_font_sizes/font_size = 8
 | 
				
			||||||
 | 
					text = "timer"
 | 
				
			||||||
 | 
					horizontal_alignment = 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="MarginContainer3" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
 | 
				
			||||||
 | 
					layout_mode = 2
 | 
				
			||||||
 | 
					size_flags_horizontal = 3
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="coins" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer3"]
 | 
				
			||||||
 | 
					texture_filter = 1
 | 
				
			||||||
 | 
					layout_mode = 2
 | 
				
			||||||
 | 
					theme_override_fonts/font = ExtResource("1_c264r")
 | 
				
			||||||
 | 
					theme_override_font_sizes/font_size = 8
 | 
				
			||||||
 | 
					text = "coins"
 | 
				
			||||||
 | 
					horizontal_alignment = 2
 | 
				
			||||||
@ -10,7 +10,11 @@ var enemies = 0
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
signal destroySignal(body)
 | 
					signal destroySignal(body)
 | 
				
			||||||
signal levelCompleteSignal(level)
 | 
					signal levelCompleteSignal(level)
 | 
				
			||||||
signal playerHurtSignal(healthRemaining)
 | 
					signal playerHurtSignal(healthRemaining, maxHealth)
 | 
				
			||||||
 | 
					signal playerKillSignal
 | 
				
			||||||
 | 
					signal timerUpdateSignal(timeRemaining, totalTimeForLevel)
 | 
				
			||||||
 | 
					signal coinUpdateSignal(coinsCollectedTotal, coinsAvailableTotal)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#level info
 | 
					#level info
 | 
				
			||||||
var timer:= Timer.new()
 | 
					var timer:= Timer.new()
 | 
				
			||||||
var levels = ["res://scenes/game.tscn","res://scenes/level2.tscn","res://scenes/level3.tscn"]
 | 
					var levels = ["res://scenes/game.tscn","res://scenes/level2.tscn","res://scenes/level3.tscn"]
 | 
				
			||||||
@ -21,6 +25,8 @@ var countdown=0
 | 
				
			|||||||
var player:Resource
 | 
					var player:Resource
 | 
				
			||||||
var slime:Resource
 | 
					var slime:Resource
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					var enemiesDict={}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
# Called when the node enters the scene tree for the first time.
 | 
					# Called when the node enters the scene tree for the first time.
 | 
				
			||||||
func _ready() -> void:
 | 
					func _ready() -> void:
 | 
				
			||||||
	player = load("res://scripts/res/playerStats.tres")
 | 
						player = load("res://scripts/res/playerStats.tres")
 | 
				
			||||||
@ -34,9 +40,12 @@ func _ready() -> void:
 | 
				
			|||||||
	timer.start()
 | 
						timer.start()
 | 
				
			||||||
func reset():
 | 
					func reset():
 | 
				
			||||||
	countdown = timers[currentLevel]
 | 
						countdown = timers[currentLevel]
 | 
				
			||||||
 | 
						player.health = player.max_health
 | 
				
			||||||
 | 
						coinsCollected = 0
 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
func secondCounter():
 | 
					func secondCounter():
 | 
				
			||||||
	countdown -=1
 | 
						countdown -=1
 | 
				
			||||||
 | 
						timerUpdateSignal.emit(countdown, timers[currentLevel])
 | 
				
			||||||
	if countdown <=0:
 | 
						if countdown <=0:
 | 
				
			||||||
		print("YOU LOSE")
 | 
							print("YOU LOSE")
 | 
				
			||||||
		levelCompleteSignal.emit(levels[currentLevel])
 | 
							levelCompleteSignal.emit(levels[currentLevel])
 | 
				
			||||||
@ -82,17 +91,31 @@ func coinCollected(body, coin):
 | 
				
			|||||||
	if body is Player:
 | 
						if body is Player:
 | 
				
			||||||
		#increase coins collected count
 | 
							#increase coins collected count
 | 
				
			||||||
		coinsCollected +=1
 | 
							coinsCollected +=1
 | 
				
			||||||
 | 
							coinUpdateSignal.emit(coinsCollected, totalCoinsAvailable)
 | 
				
			||||||
		destroySignal.emit(coin)
 | 
							destroySignal.emit(coin)
 | 
				
			||||||
func playerDamage(body, badguy):
 | 
					func playerDamage(body, badguy):
 | 
				
			||||||
	if body is Player:
 | 
						if body is Player:
 | 
				
			||||||
		print("GC knows player taking damage")
 | 
							print("GC knows player taking damage")
 | 
				
			||||||
		print("Player health "+str(player.health)+" takes damage "+str(slime.meleeDamage))
 | 
							print("Player health "+str(player.health)+" takes damage "+str(slime.meleeDamage))
 | 
				
			||||||
		player.health -= slime.meleeDamage
 | 
							player.health -= enemiesDict[badguy]["damage"]
 | 
				
			||||||
		if player.health > 0:
 | 
							if player.health > 0:
 | 
				
			||||||
			playerHurtSignal.emit(player.health)
 | 
								playerHurtSignal.emit(player.health, player.max_health)
 | 
				
			||||||
		else:
 | 
							else:
 | 
				
			||||||
			print("kill em")
 | 
								print("kill em")
 | 
				
			||||||
 | 
								playerKillSignal.emit()
 | 
				
			||||||
 | 
						print(enemiesDict[badguy]["health"])
 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
	
 | 
					func addBadGuy(enemy):
 | 
				
			||||||
 | 
						print("adding an enemy")
 | 
				
			||||||
 | 
						#use a dictionary
 | 
				
			||||||
 | 
						var enemyStats = {
 | 
				
			||||||
 | 
							"health": slime.health,
 | 
				
			||||||
 | 
							"damage": slime.meleeDamage
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						enemiesDict[enemy] = enemyStats
 | 
				
			||||||
 | 
							
 | 
				
			||||||
func numberOfBadguys(value):
 | 
					func numberOfBadguys(value):
 | 
				
			||||||
	enemies = value
 | 
						enemies = value
 | 
				
			||||||
 | 
					func deathComplete():
 | 
				
			||||||
 | 
						print("GC knows death is complete")
 | 
				
			||||||
 | 
						levelCompleteSignal.emit(levels[currentLevel])
 | 
				
			||||||
 | 
				
			|||||||
@ -20,6 +20,8 @@ var isJumping = false
 | 
				
			|||||||
var animPlaying = "idle"
 | 
					var animPlaying = "idle"
 | 
				
			||||||
var living = true
 | 
					var living = true
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					signal deathCompleteSignal
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
func _physics_process(delta: float) -> void:
 | 
					func _physics_process(delta: float) -> void:
 | 
				
			||||||
	if living and not animPlaying == "hurt":
 | 
						if living and not animPlaying == "hurt":
 | 
				
			||||||
@ -99,8 +101,14 @@ func hurtPlayer(health):
 | 
				
			|||||||
	print("Player takes damage, health remaining:: "+str(health))
 | 
						print("Player takes damage, health remaining:: "+str(health))
 | 
				
			||||||
	animPlaying = "hurt"
 | 
						animPlaying = "hurt"
 | 
				
			||||||
	playerGraphic.play(animPlaying)
 | 
						playerGraphic.play(animPlaying)
 | 
				
			||||||
 | 
					func killPlayer():
 | 
				
			||||||
 | 
						print("Kill the player")
 | 
				
			||||||
 | 
						living = false
 | 
				
			||||||
 | 
						animPlaying="death"
 | 
				
			||||||
 | 
						playerGraphic.play(animPlaying)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
func _on_animation_finished() -> void:
 | 
					func _on_animation_finished() -> void:
 | 
				
			||||||
	if animPlaying=="hurt":
 | 
						if animPlaying=="hurt":
 | 
				
			||||||
		animPlaying=="idle"
 | 
							animPlaying="idle"
 | 
				
			||||||
 | 
						if animPlaying=="death":
 | 
				
			||||||
 | 
							deathCompleteSignal.emit()
 | 
				
			||||||
 | 
				
			|||||||
@ -7,5 +7,5 @@ script = ExtResource("1_ev6pb")
 | 
				
			|||||||
max_health = 50
 | 
					max_health = 50
 | 
				
			||||||
starting_health = 50
 | 
					starting_health = 50
 | 
				
			||||||
health = 50
 | 
					health = 50
 | 
				
			||||||
meleeDamage = 30
 | 
					meleeDamage = 5
 | 
				
			||||||
rangeDamage = 0
 | 
					rangeDamage = 0
 | 
				
			||||||
 | 
				
			|||||||
@ -5,6 +5,7 @@ extends Node
 | 
				
			|||||||
@onready var coins: Node2D = $"../coins"
 | 
					@onready var coins: Node2D = $"../coins"
 | 
				
			||||||
@onready var badguys: Node2D = $"../badguys"
 | 
					@onready var badguys: Node2D = $"../badguys"
 | 
				
			||||||
@onready var player: Player = $"../CharacterBody2D"
 | 
					@onready var player: Player = $"../CharacterBody2D"
 | 
				
			||||||
 | 
					@onready var ui: Control = $"../CanvasLayer/ui"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
var bulletsFiredTotal = 0
 | 
					var bulletsFiredTotal = 0
 | 
				
			||||||
var bulletsMadeTotal = 0
 | 
					var bulletsMadeTotal = 0
 | 
				
			||||||
@ -66,6 +67,7 @@ func buildLevel():
 | 
				
			|||||||
			if obj is Slime:
 | 
								if obj is Slime:
 | 
				
			||||||
				totalBadguys +=1
 | 
									totalBadguys +=1
 | 
				
			||||||
				obj.playerDamageSignal.connect(Gamecontroller.playerDamage)
 | 
									obj.playerDamageSignal.connect(Gamecontroller.playerDamage)
 | 
				
			||||||
 | 
									Gamecontroller.addBadGuy(obj)
 | 
				
			||||||
		Gamecontroller.numberOfBadguys(totalBadguys)
 | 
							Gamecontroller.numberOfBadguys(totalBadguys)
 | 
				
			||||||
	#wire up the triggers
 | 
						#wire up the triggers
 | 
				
			||||||
	for obj in triggers.get_children():
 | 
						for obj in triggers.get_children():
 | 
				
			||||||
@ -77,6 +79,12 @@ func buildLevel():
 | 
				
			|||||||
	Gamecontroller.destroySignal.connect(destroy)
 | 
						Gamecontroller.destroySignal.connect(destroy)
 | 
				
			||||||
	Gamecontroller.levelCompleteSignal.connect(loadLevel)
 | 
						Gamecontroller.levelCompleteSignal.connect(loadLevel)
 | 
				
			||||||
	Gamecontroller.playerHurtSignal.connect(playerHurt)
 | 
						Gamecontroller.playerHurtSignal.connect(playerHurt)
 | 
				
			||||||
 | 
						Gamecontroller.playerHurtSignal.connect(ui.healthUpdate)
 | 
				
			||||||
 | 
						Gamecontroller.playerKillSignal.connect(playerKill)
 | 
				
			||||||
 | 
						Gamecontroller.timerUpdateSignal.connect(ui.timerUpdate)
 | 
				
			||||||
 | 
						Gamecontroller.coinUpdateSignal.connect(ui.coinsUpdate)
 | 
				
			||||||
 | 
						#listen to player
 | 
				
			||||||
 | 
						player.deathCompleteSignal.connect(Gamecontroller.deathComplete)
 | 
				
			||||||
	
 | 
						
 | 
				
			||||||
func loadLevel(level):
 | 
					func loadLevel(level):
 | 
				
			||||||
	get_tree().change_scene_to_file(level)
 | 
						get_tree().change_scene_to_file(level)
 | 
				
			||||||
@ -84,5 +92,7 @@ func loadLevel(level):
 | 
				
			|||||||
func _ready() -> void:
 | 
					func _ready() -> void:
 | 
				
			||||||
	buildLevel()
 | 
						buildLevel()
 | 
				
			||||||
	Gamecontroller.reset()
 | 
						Gamecontroller.reset()
 | 
				
			||||||
func playerHurt(health):
 | 
					func playerHurt(health, _maxHealth):
 | 
				
			||||||
	player.hurtPlayer(health)
 | 
						player.hurtPlayer(health)
 | 
				
			||||||
 | 
					func playerKill():
 | 
				
			||||||
 | 
						player.killPlayer()
 | 
				
			||||||
 | 
				
			|||||||
@ -1,7 +1,31 @@
 | 
				
			|||||||
class_name Slime extends Area2D
 | 
					class_name Slime extends Area2D
 | 
				
			||||||
 | 
					
 | 
				
			||||||
signal playerDamageSignal
 | 
					signal playerDamageSignal
 | 
				
			||||||
 | 
					@onready var right_cast: RayCast2D = $rightCast
 | 
				
			||||||
 | 
					@onready var left_cast: RayCast2D = $leftCast
 | 
				
			||||||
 | 
					@onready var right_cast_floor: RayCast2D = $rightCastFloor
 | 
				
			||||||
 | 
					@onready var left_cast_floor: RayCast2D = $leftCastFloor
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					var speed = 100
 | 
				
			||||||
 | 
					var direction = 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					func _process(delta: float) -> void:
 | 
				
			||||||
 | 
						if not right_cast_floor.is_colliding():
 | 
				
			||||||
 | 
							direction = -1
 | 
				
			||||||
 | 
						if not left_cast_floor.is_colliding():
 | 
				
			||||||
 | 
							direction = 1
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						if right_cast.is_colliding():
 | 
				
			||||||
 | 
							var body = right_cast.get_collider()
 | 
				
			||||||
 | 
							if not body is Player:
 | 
				
			||||||
 | 
								direction = -1
 | 
				
			||||||
 | 
						if left_cast.is_colliding():
 | 
				
			||||||
 | 
							var body = left_cast.get_collider()
 | 
				
			||||||
 | 
							if not body is Player:
 | 
				
			||||||
 | 
								direction = 1
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						position.x += direction * speed * delta
 | 
				
			||||||
 | 
						
 | 
				
			||||||
func _on_body_entered(body: Node2D) -> void:
 | 
					func _on_body_entered(body: Node2D) -> void:
 | 
				
			||||||
	print("Bad guy contact")
 | 
						print("Bad guy contact")
 | 
				
			||||||
	playerDamageSignal.emit(body, self)
 | 
						playerDamageSignal.emit(body, self)
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										24
									
								
								februarygodotgame/scripts/ui.gd
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										24
									
								
								februarygodotgame/scripts/ui.gd
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,24 @@
 | 
				
			|||||||
 | 
					extends Control
 | 
				
			||||||
 | 
					@onready var timer: Label = $VBoxContainer/HBoxContainer/MarginContainer2/timer
 | 
				
			||||||
 | 
					@onready var coins: Label = $VBoxContainer/HBoxContainer/MarginContainer3/coins
 | 
				
			||||||
 | 
					@onready var health: Label = $VBoxContainer/HBoxContainer/MarginContainer/VBoxContainer/health
 | 
				
			||||||
 | 
					@onready var health_progress: ProgressBar = $VBoxContainer/HBoxContainer/MarginContainer/VBoxContainer/healthProgress
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Called when the node enters the scene tree for the first time.
 | 
				
			||||||
 | 
					func _ready() -> void:
 | 
				
			||||||
 | 
						health.text="HEALTH"
 | 
				
			||||||
 | 
						timer.text="TIMER"
 | 
				
			||||||
 | 
						coins.text="COINS"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					func healthUpdate(currentHealth, maxHealth):
 | 
				
			||||||
 | 
						print( float(currentHealth) / maxHealth * 100)
 | 
				
			||||||
 | 
						health.text = "Health: "+str(currentHealth)+" of "+str(maxHealth)
 | 
				
			||||||
 | 
						health_progress.value = float(currentHealth) / maxHealth * 100
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					func timerUpdate(timeRemaining, _timeAvailable):
 | 
				
			||||||
 | 
						timer.text = "Time: "+str(timeRemaining)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					func coinsUpdate(coinsCollected, coinsAvailable):
 | 
				
			||||||
 | 
						print(coinsCollected, coinsAvailable)
 | 
				
			||||||
 | 
						coins.text = "Coins: "+str(coinsCollected)+" of "+str(coinsAvailable)
 | 
				
			||||||
		Loading…
	
		Reference in New Issue
	
	Block a user