-
bb9f58ae08
state machine, graphics, tilemaplayer, terrains, physicslayer
main
OddlyTimbot
2026-07-06 20:58:50 -0400
-
2dd2c13b19
adding a charge attack to states
week3Prep
OddlyTimbot
2026-07-06 14:32:07 -0400
-
29b125f5af
bullet stashing
OddlyTimbot
2026-07-06 13:56:57 -0400
-
2e494502a8
player state
OddlyTimbot
2026-07-06 13:31:26 -0400
-
-
5fb367e082
finishing rockets
OddlyTimbot
2026-07-06 12:30:43 -0400
-
4eb6966ef1
working rockets
OddlyTimbot
2026-07-02 07:30:19 -0400
-
17a077d186
then there were numbered rockets
OddlyTimbot
2026-07-01 08:14:59 -0400
-
404f518ddd
then there were rockets
OddlyTimbot
2026-07-01 08:06:42 -0400
-
b4bae4bb14
dynamic instantiation of bullets, bullet factory, multiple triggers, teleporting crates
OddlyTimbot
2026-06-29 20:58:57 -0400
-
1d82f7502d
week2 prep
week2prep
OddlyTimbot
2026-06-29 18:14:58 -0400
-
d8629e2f81
week 2 prep
OddlyTimbot
2026-06-29 17:38:15 -0400
-
d0819ead77
week 2 prep
OddlyTimbot
2026-06-29 17:02:44 -0400
-
7824bcd6cd
week 2 prep
OddlyTimbot
2026-06-29 16:57:59 -0400
-
-
d5fc80ff7b
static bodies, rigidbodies, signals custom signals, Characterbody, Trigger
OddlyTimbot
2026-06-22 21:04:00 -0400