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46889c32f3 | ||
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fa5025b626 |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c1ydrfhyonp4h"
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path="res://.godot/imported/slime_green.png-5261ffd1254c816fe62b35227a9aa11d.ctex"
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[deps]
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source_file="res://assets/graphics/enemies/slime_green.png"
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dest_files=["res://.godot/imported/slime_green.png-5261ffd1254c816fe62b35227a9aa11d.ctex"]
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compress/mode=0
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compress/hdr_compression=1
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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After Width: | Height: | Size: 500 B |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://btxe8qx2d5pbm"
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path="res://.godot/imported/coin.png-f0b33289d8d72c34d5a0c76da4c0f19c.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/graphics/pickups/coin.png"
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dest_files=["res://.godot/imported/coin.png-f0b33289d8d72c34d5a0c76da4c0f19c.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -15,6 +15,10 @@ run/main_scene="uid://cqk2rgy3m1chs"
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config/features=PackedStringArray("4.6", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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Gamecontroller="*uid://dxubdt7nh5s1j"
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[display]
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window/size/viewport_width=480
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@@ -21,4 +21,5 @@ scale = Vector2(0.10053524, 0.115774006)
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texture = ExtResource("2_y25gk")
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offset = Vector2(37.789795, 25.590113)
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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@@ -0,0 +1,112 @@
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[gd_scene format=3 uid="uid://dowh0cdyuldlp"]
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[ext_resource type="Script" uid="uid://xi6t77dsj108" path="res://scripts/coin.gd" id="1_i64fm"]
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[ext_resource type="Texture2D" uid="uid://btxe8qx2d5pbm" path="res://assets/graphics/pickups/coin.png" id="1_rwqht"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_rwqht"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_i64fm"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_11l1o"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(32, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_d14el"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(48, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_1ikuy"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(64, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wnlwo"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(80, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jig8b"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(96, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_xmuha"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(112, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_kfxoj"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(128, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jsmju"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(144, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_s0mny"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(160, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_7cc30"]
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atlas = ExtResource("1_rwqht")
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region = Rect2(176, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_rojmm"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_rwqht")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_i64fm")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_11l1o")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_d14el")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_1ikuy")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_wnlwo")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jig8b")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_xmuha")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_kfxoj")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jsmju")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_s0mny")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_7cc30")
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}],
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"loop": true,
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"name": &"default",
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"speed": 12.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_ls27i"]
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radius = 6.0
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[node name="Coin" type="Area2D" unique_id=1955680851]
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script = ExtResource("1_i64fm")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=667635678]
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texture_filter = 1
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sprite_frames = SubResource("SpriteFrames_rojmm")
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autoplay = "default"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=539016279]
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shape = SubResource("CircleShape2D_ls27i")
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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+64
-40
@@ -1,6 +1,5 @@
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[gd_scene format=4 uid="uid://cqk2rgy3m1chs"]
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[ext_resource type="Script" uid="uid://dxubdt7nh5s1j" path="res://scripts/gameController.gd" id="1_lnu2h"]
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[ext_resource type="Script" uid="uid://ch2id76i14srx" path="res://scripts/scene_manager.gd" id="2_iywne"]
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[ext_resource type="PackedScene" uid="uid://b6lw2go5mwk3h" path="res://scenes/crate.tscn" id="2_lnu2h"]
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[ext_resource type="Texture2D" uid="uid://c7e3bo3gav3ou" path="res://assets/graphics/environment/terrain/bg/background B layer1.png" id="3_dinhu"]
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@@ -13,6 +12,8 @@
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[ext_resource type="Texture2D" uid="uid://6jv2l35y03f" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="6_dinhu"]
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[ext_resource type="PackedScene" uid="uid://bgi18lbutp5ui" path="res://scenes/npc_character.tscn" id="6_u5sy4"]
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[ext_resource type="Texture2D" uid="uid://cufqer3a7texm" path="res://assets/graphics/environment/terrain/bg/background B layer4.png" id="13_kvuet"]
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[ext_resource type="PackedScene" uid="uid://dowh0cdyuldlp" path="res://scenes/coin.tscn" id="13_trtic"]
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[ext_resource type="PackedScene" uid="uid://dkht2dvm4ob7d" path="res://scenes/slime.tscn" id="14_trtic"]
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[sub_resource type="TileMapPattern" id="TileMapPattern_u5sy4"]
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tile_data = PackedInt32Array(0, 1, 0, 65536, 1, 1, 131072, 1, 1, 196608, 1, 2, 1, 65537, 0, 65537, 65537, 1, 131073, 131073, 1, 196609, 65537, 2, 2, 65537, 0, 65538, 131073, 1, 131074, 65537, 1, 196610, 65537, 2, 3, 131073, 0, 65539, 262145, 1, 131075, 131073, 1, 196611, 131073, 2)
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@@ -410,53 +411,54 @@ pattern_1 = SubResource("TileMapPattern_gee14")
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_lbhrr"]
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[node name="Game" type="Node2D" unique_id=239599901]
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script = ExtResource("1_lnu2h")
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[node name="Background" type="Node2D" parent="." unique_id=1387211953]
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[node name="sky" type="Parallax2D" parent="Background" unique_id=1954892357]
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repeat_size = Vector2(1440, 270)
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[node name="Sprite2D" type="Sprite2D" parent="Background/sky" unique_id=1505289323]
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texture = ExtResource("3_dinhu")
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offset = Vector2(720, 240)
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[node name="midground" type="Parallax2D" parent="Background" unique_id=493444824]
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scroll_scale = Vector2(1.05, 1)
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repeat_size = Vector2(1440, 0)
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[node name="Sprite2D" type="Sprite2D" parent="Background/midground" unique_id=1705346727]
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texture_filter = 1
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texture = ExtResource("4_kvuet")
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offset = Vector2(720, 240)
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[node name="foreground" type="Parallax2D" parent="Background" unique_id=1286814424]
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scroll_scale = Vector2(1.1, 1)
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repeat_size = Vector2(1440, 0)
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[node name="Sprite2D" type="Sprite2D" parent="Background/foreground" unique_id=1649009743]
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texture_filter = 1
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texture = ExtResource("5_dinhu")
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offset = Vector2(720, 240)
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[node name="front" type="Parallax2D" parent="Background" unique_id=1280848753]
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scroll_scale = Vector2(1.2, 1)
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repeat_size = Vector2(1440, 0)
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[node name="Sprite2D" type="Sprite2D" parent="Background/front" unique_id=1850475926]
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texture_filter = 1
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texture = ExtResource("13_kvuet")
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offset = Vector2(720, 240)
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[node name="SceneManager" type="Node2D" parent="." unique_id=195147007]
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unique_name_in_owner = true
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script = ExtResource("2_iywne")
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[node name="sky" type="Parallax2D" parent="." unique_id=1954892357]
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repeat_size = Vector2(1440, 270)
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[node name="Sprite2D" type="Sprite2D" parent="sky" unique_id=1505289323]
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texture = ExtResource("3_dinhu")
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offset = Vector2(720, 240)
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[node name="midground" type="Parallax2D" parent="." unique_id=493444824]
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||||
scroll_scale = Vector2(1.05, 1)
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repeat_size = Vector2(1440, 0)
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[node name="Sprite2D" type="Sprite2D" parent="midground" unique_id=1705346727]
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texture_filter = 1
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texture = ExtResource("4_kvuet")
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offset = Vector2(720, 240)
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[node name="foreground" type="Parallax2D" parent="." unique_id=1286814424]
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scroll_scale = Vector2(1.1, 1)
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repeat_size = Vector2(1440, 0)
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[node name="Sprite2D" type="Sprite2D" parent="foreground" unique_id=1649009743]
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||||
texture_filter = 1
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texture = ExtResource("5_dinhu")
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||||
offset = Vector2(720, 240)
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||||
[node name="front" type="Parallax2D" parent="." unique_id=1280848753]
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||||
scroll_scale = Vector2(1.2, 1)
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||||
repeat_size = Vector2(1440, 0)
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||||
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[node name="Sprite2D" type="Sprite2D" parent="front" unique_id=1850475926]
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texture_filter = 1
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texture = ExtResource("13_kvuet")
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offset = Vector2(720, 240)
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[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=55809753]
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texture_filter = 1
|
||||
tile_map_data = PackedByteArray("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")
|
||||
tile_map_data = PackedByteArray("AAAVAAwAAQAAAAQAAAAWAAwAAQABAAQAAAAXAAwAAQACAAQAAAAIAA0AAQAEAAEAAAAIAAwAAQAGAAMAAAAIAAsAAQAAAAAAAAAJAAsAAQABAAAAAAAJAAwAAQABAAIAAAAKAAwAAQAHAAAAAAAKAAsAAQABAAAAAAALAAsAAQACAAAAAAALAAwAAQACAAEAAAALAA0AAQACAAIAAAAKAA0AAQAAAAIAAAAOAAoAAQAAAAQAAAAPAAoAAQABAAQAAAAQAAoAAQACAAQAAAAVAAsAAwAAAAAAAAAXAAsAAgAAAAEAAAAXAAoAAgAAAAAAAAAWAAsAAgAAAAEAAAAWAAoAAgAAAAAAAAAIAA4AAQAEAAEAAAApAA4AAQAAAAAAAAAqAA4AAQABAAAAAAArAA4AAQABAAAAAAAsAA4AAQABAAAAAAAsAA8AAQABAAIAAAAtAA8AAQABAAIAAAAtAA4AAQABAAAAAAAuAA4AAQACAAAAAAACAA8AAQAAAAIAAAADAA8AAQABAAIAAAAEAA8AAQABAAIAAAAFAA8AAQAJAAQAAAAGAA8AAQABAAQAAAAHAA8AAQABAAQAAAAIAA8AAQAMAAAAAAAJAA8AAQABAAAAAAAKAA8AAQABAAAAAAALAA8AAQABAAAAAAAMAA8AAQABAAAAAAANAA8AAQABAAAAAAAOAA8AAQABAAAAAAAPAA8AAQABAAAAAAAQAA8AAQABAAAAAAARAA8AAQABAAAAAAASAA8AAQABAAAAAAATAA8AAQABAAAAAAAUAA8AAQABAAAAAAAVAA8AAQABAAAAAAAWAA8AAQABAAAAAAAXAA8AAQABAAAAAAAYAA8AAQABAAAAAAAZAA8AAQABAAAAAAAaAA8AAQABAAAAAAAbAA8AAQABAAAAAAAcAA8AAQABAAAAAAAdAA8AAQABAAAAAAAeAA8AAQABAAAAAAAfAA8AAQABAAAAAAAgAA8AAQABAAAAAAAhAA8AAQABAAAAAAAiAA8AAQAJAAMAAAAjAA8AAQABAAQAAAAkAA8AAQABAAQAAAAlAA8AAQABAAQAAAAmAA8AAQABAAQAAAAnAA8AAQABAAQAAAAoAA8AAQABAAQAAAApAA8AAQAKAAQAAAAqAA8AAQABAAIAAAArAA8AAQABAAIAAAAuAA8AAQAJAAQAAAAvAA8AAQABAAQAAAAwAA8AAQABAAQAAAAxAA8AAQABAAQAAAAyAA8AAQABAAQAAAAzAA8AAQABAAQAAAA0AA8AAQABAAQAAAA1AA8AAQABAAQAAAA2AA8AAQABAAQAAAA3AA8AAQABAAQAAAA4AA8AAQABAAQAAAA5AA8AAQABAAQAAAA6AA8AAQABAAQAAAA7AA8AAQABAAQAAAA8AA8AAQABAAQAAAA9AA8AAQABAAQAAAA+AA8AAQABAAQAAAA/AA8AAQABAAQAAABAAA8AAQABAAQAAABBAA8AAQABAAQAAABCAA8AAQABAAQAAABDAA8AAQABAAQAAABEAA8AAQABAAQAAABFAA8AAQABAAQAAABGAA8AAQABAAQAAABHAA8AAQACAAQAAAAZAAoAAQAAAAQAAAAaAAoAAQABAAQAAAAbAAoAAQAQAAQAAAAbAAkAAQAPAAMAAAAcAAkAAQACAAQAAAAdAAcAAQAAAAQAAAAeAAcAAQABAAQAAAAfAAcAAQABAAQAAAAgAAcAAQACAAQAAAAaAAUAAQACAAQAAAAZAAUAAQAPAAQAAAAZAAQAAQAQAAMAAAAYAAQAAQABAAQAAAAXAAQAAQAAAAQAAAAiABMAAQACAAIAAAAiABIAAQACAAEAAAAiABEAAQACAAEAAAAiABAAAQACAAEAAAAhABMAAQABAAIAAAAhABIAAQABAAEAAAAhABEAAQABAAEAAAAhABAAAQABAAEAAAAgABMAAQABAAIAAAAgABIAAQABAAEAAAAgABEAAQABAAEAAAAgABAAAQABAAEAAAAfABMAAQABAAIAAAAfABIAAQABAAEAAAAfABEAAQABAAEAAAAfABAAAQABAAEAAAAeABMAAQABAAIAAAAeABIAAQABAAEAAAAeABEAAQABAAEAAAAeABAAAQABAAEAAAAdABMAAQABAAIAAAAdABIAAQABAAEAAAAdABEAAQABAAEAAAAdABAAAQABAAEAAAAcABMAAQABAAIAAAAcABIAAQABAAEAAAAcABEAAQABAAEAAAAcABAAAQABAAEAAAAbABMAAQABAAIAAAAbABIAAQABAAEAAAAbABEAAQABAAEAAAAbABAAAQABAAEAAAAaABMAAQABAAIAAAAaABIAAQABAAEAAAAaABEAAQABAAEAAAAaABAAAQABAAEAAAAZABMAAQABAAIAAAAZABIAAQABAAEAAAAZABEAAQABAAEAAAAZABAAAQABAAEAAAAYABMAAQABAAIAAAAYABIAAQABAAEAAAAYABEAAQABAAEAAAAYABAAAQABAAEAAAAXABMAAQABAAIAAAAXABIAAQABAAEAAAAXABEAAQABAAEAAAAXABAAAQABAAEAAAAWABMAAQABAAIAAAAWABIAAQABAAEAAAAWABEAAQABAAEAAAAWABAAAQABAAEAAAAVABMAAQABAAIAAAAVABIAAQABAAEAAAAVABEAAQABAAEAAAAVABAAAQABAAEAAAAUABMAAQABAAIAAAAUABIAAQABAAEAAAAUABEAAQABAAEAAAAUABAAAQABAAEAAAATABMAAQABAAIAAAATABIAAQABAAEAAAATABEAAQABAAEAAAATABAAAQABAAEAAAASABMAAQABAAIAAAASABIAAQABAAEAAAASABEAAQABAAEAAAASABAAAQABAAEAAAARABMAAQABAAIAAAARABIAAQABAAEAAAARABEAAQABAAEAAAARABAAAQABAAEAAAAQABMAAQABAAIAAAAQABIAAQABAAEAAAAQABEAAQABAAEAAAAQABAAAQABAAEAAAAPABMAAQABAAIAAAAPABIAAQABAAEAAAAPABEAAQABAAEAAAAPABAAAQABAAEAAAAOABMAAQABAAIAAAAOABIAAQABAAEAAAAOABEAAQABAAEAAAAOABAAAQABAAEAAAANABMAAQABAAIAAAANABIAAQABAAEAAAANABEAAQABAAEAAAANABAAAQABAAEAAAAMABMAAQABAAIAAAAMABIAAQABAAEAAAAMABEAAQABAAEAAAAMABAAAQABAAEAAAALABMAAQABAAIAAAALABIAAQABAAEAAAALABEAAQABAAEAAAALABAAAQABAAEAAAAKABMAAQABAAIAAAAKABIAAQABAAEAAAAKABEAAQABAAEAAAAKABAAAQABAAEAAAAJABMAAQABAAIAAAAJABIAAQABAAEAAAAJABEAAQABAAEAAAAJABAAAQABAAEAAAAIABMAAQAAAAIAAAAIABIAAQAAAAEAAAAIABEAAQAAAAEAAAAIABAAAQAAAAEAAAAFAA4AAQACAAAAAAAEAA4AAQABAAAAAAADAA4AAQABAAAAAAACAA4AAQAKAAMAAAABAA4AAQAPAAQAAAABAA0AAQAEAAEAAAABAAwAAQAQAAMAAAAAAAwAAQAPAAQAAAAAAAsAAQAEAAEAAAAEAAsAAQAAAAQAAAAFAAsAAQACAAQAAAAAAAoAAQAEAAEAAAAAAAkAAQAEAAEAAAAAAAgAAQAPAAMAAAABAAgAAQACAAQAAAA=")
|
||||
tile_set = SubResource("TileSet_0tnpc")
|
||||
|
||||
[node name="Player" parent="." unique_id=161143934 instance=ExtResource("3_iywne")]
|
||||
position = Vector2(534, 405)
|
||||
position = Vector2(316, 342)
|
||||
|
||||
[node name="Triggers" type="Node2D" parent="." unique_id=1411399015]
|
||||
|
||||
@@ -481,7 +483,7 @@ position = Vector2(690, 346)
|
||||
position = Vector2(580, 400)
|
||||
|
||||
[node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("2_lnu2h")]
|
||||
position = Vector2(575, 255)
|
||||
position = Vector2(104, 246)
|
||||
|
||||
[node name="Crate4" parent="Crates" unique_id=34543093 instance=ExtResource("2_lnu2h")]
|
||||
position = Vector2(609, 394)
|
||||
@@ -496,4 +498,26 @@ metadata/_edit_group_ = true
|
||||
shape = SubResource("WorldBoundaryShape2D_lbhrr")
|
||||
|
||||
[node name="NPCCharacter" parent="." unique_id=597270257 instance=ExtResource("6_u5sy4")]
|
||||
position = Vector2(103, 417)
|
||||
position = Vector2(-67, 375)
|
||||
|
||||
[node name="Coins" type="Node2D" parent="." unique_id=1168180087]
|
||||
|
||||
[node name="Coin" parent="Coins" unique_id=716723108 instance=ExtResource("13_trtic")]
|
||||
position = Vector2(160, 342)
|
||||
|
||||
[node name="Coin2" parent="Coins" unique_id=63477808 instance=ExtResource("13_trtic")]
|
||||
position = Vector2(574, 459)
|
||||
|
||||
[node name="Coin3" parent="Coins" unique_id=440274531 instance=ExtResource("13_trtic")]
|
||||
position = Vector2(513, 308)
|
||||
|
||||
[node name="Slimes" type="Node2D" parent="." unique_id=48874920]
|
||||
|
||||
[node name="Slime" parent="Slimes" unique_id=525177366 instance=ExtResource("14_trtic")]
|
||||
position = Vector2(707, 376)
|
||||
|
||||
[node name="Slime3" parent="Slimes" unique_id=957608778 instance=ExtResource("14_trtic")]
|
||||
position = Vector2(494, 311)
|
||||
|
||||
[node name="Slime2" parent="Slimes" unique_id=141676046 instance=ExtResource("14_trtic")]
|
||||
position = Vector2(461, 311)
|
||||
@@ -0,0 +1,499 @@
|
||||
[gd_scene format=4 uid="uid://b55m034wxs2j0"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ch2id76i14srx" path="res://scripts/scene_manager.gd" id="1_8g4ke"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7e3bo3gav3ou" path="res://assets/graphics/environment/terrain/bg/background B layer1.png" id="2_56gwk"]
|
||||
[ext_resource type="Texture2D" uid="uid://c1j311070sb45" path="res://assets/graphics/environment/terrain/bg/background B layer2.png" id="3_ve5ok"]
|
||||
[ext_resource type="Texture2D" uid="uid://ct213btxq11pv" path="res://assets/graphics/environment/terrain/bg/background B layer3.png" id="4_cleqw"]
|
||||
[ext_resource type="Texture2D" uid="uid://cufqer3a7texm" path="res://assets/graphics/environment/terrain/bg/background B layer4.png" id="5_wvb8j"]
|
||||
[ext_resource type="Texture2D" uid="uid://c54wxruqqye2h" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="6_g8vcy"]
|
||||
[ext_resource type="Texture2D" uid="uid://ssc8drrfnu72" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="7_cqal4"]
|
||||
[ext_resource type="Texture2D" uid="uid://6jv2l35y03f" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="8_o3sye"]
|
||||
[ext_resource type="PackedScene" uid="uid://s0utas3jmhjk" path="res://scenes/player.tscn" id="9_24ks5"]
|
||||
[ext_resource type="PackedScene" uid="uid://bf50mxdma8wq4" path="res://scenes/trigger.tscn" id="10_s4es8"]
|
||||
[ext_resource type="PackedScene" uid="uid://b6lw2go5mwk3h" path="res://scenes/crate.tscn" id="11_63e4f"]
|
||||
[ext_resource type="PackedScene" uid="uid://bgi18lbutp5ui" path="res://scenes/npc_character.tscn" id="12_y6lc1"]
|
||||
|
||||
[sub_resource type="TileMapPattern" id="TileMapPattern_u5sy4"]
|
||||
tile_data = PackedInt32Array(0, 1, 0, 65536, 1, 1, 131072, 1, 1, 196608, 1, 2, 1, 65537, 0, 65537, 65537, 1, 131073, 131073, 1, 196609, 65537, 2, 2, 65537, 0, 65538, 131073, 1, 131074, 65537, 1, 196610, 65537, 2, 3, 131073, 0, 65539, 262145, 1, 131075, 131073, 1, 196611, 131073, 2)
|
||||
|
||||
[sub_resource type="TileMapPattern" id="TileMapPattern_gee14"]
|
||||
tile_data = PackedInt32Array(65536, 1, 0, 131072, 1, 1, 196608, 1, 2, 65537, 65537, 0, 131073, 65537, 1, 196609, 65537, 2, 2, 1, 0, 65538, 65537, 1, 131074, 65537, 1, 196610, 65537, 1, 262146, 1, 1, 327682, 1, 2, 3, 65537, 0, 65539, 65537, 1, 131075, 65537, 1, 196611, 131073, 1, 262147, 131073, 1, 327683, 131073, 2, 4, 131073, 0, 65540, 131073, 1, 131076, 131073, 2)
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
|
||||
texture = ExtResource("6_g8vcy")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
||||
0:0/0/terrains_peering_bit/right_side = 0
|
||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0 = 0
|
||||
1:0/0/terrain_set = 0
|
||||
1:0/0/terrain = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
||||
1:0/0/terrains_peering_bit/right_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:0/0/terrains_peering_bit/left_side = 0
|
||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
|
||||
2:0/0/terrain = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:0/0/terrains_peering_bit/left_side = 0
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0 = 0
|
||||
6:0/0/terrain_set = 0
|
||||
6:0/0/terrain = 0
|
||||
6:0/0/terrains_peering_bit/right_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/left_side = 0
|
||||
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/top_side = 0
|
||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:0/0 = 0
|
||||
7:0/0/terrain_set = 0
|
||||
7:0/0/terrain = 0
|
||||
7:0/0/terrains_peering_bit/right_side = 0
|
||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||
7:0/0/terrains_peering_bit/left_side = 0
|
||||
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:0/0/terrains_peering_bit/top_side = 0
|
||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:0/0 = 0
|
||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 0
|
||||
9:0/0/terrains_peering_bit/right_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:0/0/terrains_peering_bit/left_side = 0
|
||||
9:0/0/terrains_peering_bit/top_side = 0
|
||||
10:0/0 = 0
|
||||
10:0/0/terrain_set = 0
|
||||
10:0/0/terrain = 0
|
||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/top_side = 0
|
||||
12:0/0 = 0
|
||||
12:0/0/terrain_set = 0
|
||||
12:0/0/terrain = 0
|
||||
12:0/0/terrains_peering_bit/right_side = 0
|
||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||
12:0/0/terrains_peering_bit/left_side = 0
|
||||
12:0/0/terrains_peering_bit/top_side = 0
|
||||
13:0/0 = 0
|
||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
|
||||
13:0/0/terrains_peering_bit/right_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
|
||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.31863022, -16, 0, 16, -16, 15.294277)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/0 = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5931549, -16, 16, -16, 16, 16, 2.2304153, 16)
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/terrains_peering_bit/right_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/left_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/left_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -1.9117851, 16, -1.2745228, 16, 16, -16, 15.294277)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -1.9117851, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.63726044)
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.63726044)
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
||||
12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 0
|
||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:3/0/terrains_peering_bit/right_side = 0
|
||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0/terrains_peering_bit/top_side = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/terrain_set = 0
|
||||
13:3/0/terrain = 0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:3/0/terrains_peering_bit/right_side = 0
|
||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||
13:3/0/terrains_peering_bit/left_side = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 7.6471367, 10.196182, 16, -7.3285084, 16, -16, 6.691246)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -1.9117851, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 16, 0, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/left_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/terrain = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 16, 0, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/right_side = 0
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
13:4/0/terrain_set = 0
|
||||
13:4/0/terrain = 0
|
||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||
13:4/0/terrains_peering_bit/left_side = 0
|
||||
13:4/0/terrains_peering_bit/top_side = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvuet"]
|
||||
texture = ExtResource("7_cqal4")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 1
|
||||
0:1/0/terrains_peering_bit/top_side = 1
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_trtic"]
|
||||
texture = ExtResource("8_o3sye")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 1
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_0tnpc"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "LeafyDirt"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
terrain_set_0/terrain_1/name = "Veg 1"
|
||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||
sources/1 = SubResource("TileSetAtlasSource_gee14")
|
||||
sources/2 = SubResource("TileSetAtlasSource_kvuet")
|
||||
sources/3 = SubResource("TileSetAtlasSource_trtic")
|
||||
pattern_0 = SubResource("TileMapPattern_u5sy4")
|
||||
pattern_1 = SubResource("TileMapPattern_gee14")
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_lbhrr"]
|
||||
|
||||
[node name="Game" type="Node2D" unique_id=239599901]
|
||||
|
||||
[node name="Background" type="Node2D" parent="." unique_id=1387211953]
|
||||
|
||||
[node name="sky" type="Parallax2D" parent="Background" unique_id=1954892357]
|
||||
repeat_size = Vector2(1440, 270)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Background/sky" unique_id=1505289323]
|
||||
texture = ExtResource("2_56gwk")
|
||||
offset = Vector2(720, 240)
|
||||
|
||||
[node name="midground" type="Parallax2D" parent="Background" unique_id=493444824]
|
||||
scroll_scale = Vector2(1.05, 1)
|
||||
repeat_size = Vector2(1440, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Background/midground" unique_id=1705346727]
|
||||
texture_filter = 1
|
||||
texture = ExtResource("3_ve5ok")
|
||||
offset = Vector2(720, 240)
|
||||
|
||||
[node name="foreground" type="Parallax2D" parent="Background" unique_id=1286814424]
|
||||
scroll_scale = Vector2(1.1, 1)
|
||||
repeat_size = Vector2(1440, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Background/foreground" unique_id=1649009743]
|
||||
texture_filter = 1
|
||||
texture = ExtResource("4_cleqw")
|
||||
offset = Vector2(720, 240)
|
||||
|
||||
[node name="front" type="Parallax2D" parent="Background" unique_id=1280848753]
|
||||
scroll_scale = Vector2(1.2, 1)
|
||||
repeat_size = Vector2(1440, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Background/front" unique_id=1850475926]
|
||||
texture_filter = 1
|
||||
texture = ExtResource("5_wvb8j")
|
||||
offset = Vector2(720, 240)
|
||||
|
||||
[node name="SceneManager" type="Node2D" parent="." unique_id=195147007]
|
||||
unique_name_in_owner = true
|
||||
script = ExtResource("1_8g4ke")
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=55809753]
|
||||
texture_filter = 1
|
||||
tile_map_data = PackedByteArray("AAAVAAwAAQAAAAIAAAAWAAwAAQAHAAAAAAAXAAwAAQACAAEAAAAIAA0AAQAEAAEAAAAIAAwAAQAGAAMAAAAIAAsAAQAAAAAAAAAJAAsAAQABAAAAAAAJAAwAAQABAAIAAAAKAAwAAQAHAAAAAAAKAAsAAQABAAAAAAALAAsAAQACAAAAAAALAAwAAQACAAEAAAALAA0AAQACAAIAAAAKAA0AAQAAAAIAAAAOAAoAAQAAAAQAAAAPAAoAAQABAAQAAAAQAAoAAQACAAQAAAAVAAsAAQAAAAAAAAAXAAsAAQACAAAAAAAWAAsAAQABAAAAAAAIAA4AAQAEAAEAAAApAA4AAQAAAAAAAAAqAA4AAQABAAAAAAArAA4AAQABAAAAAAAsAA4AAQABAAAAAAAsAA8AAQABAAIAAAAtAA8AAQABAAIAAAAtAA4AAQABAAAAAAAuAA4AAQACAAAAAAACAA8AAQAAAAQAAAADAA8AAQABAAQAAAAEAA8AAQABAAQAAAAFAA8AAQABAAQAAAAGAA8AAQABAAQAAAAHAA8AAQABAAQAAAAIAA8AAQAMAAAAAAAJAA8AAQABAAAAAAAKAA8AAQABAAAAAAALAA8AAQABAAAAAAAMAA8AAQABAAAAAAANAA8AAQABAAAAAAAOAA8AAQABAAAAAAAPAA8AAQABAAAAAAAQAA8AAQAHAAEAAAARAA8AAQAGAAAAAAASAA8AAQAGAAAAAAATAA8AAQAGAAAAAAAUAA8AAQAGAAAAAAAVAA8AAQAGAAAAAAAWAA8AAQAGAAAAAAAXAA8AAQAGAAAAAAAYAA8AAQAGAAEAAAAZAA8AAQABAAAAAAAaAA8AAQABAAAAAAAbAA8AAQABAAAAAAAcAA8AAQABAAAAAAAdAA8AAQABAAAAAAAeAA8AAQABAAAAAAAfAA8AAQABAAAAAAAgAA8AAQABAAAAAAAhAA8AAQABAAAAAAAiAA8AAQAJAAMAAAAjAA8AAQABAAQAAAAkAA8AAQABAAQAAAAlAA8AAQABAAQAAAAmAA8AAQABAAQAAAAnAA8AAQABAAQAAAAoAA8AAQABAAQAAAApAA8AAQAKAAQAAAAqAA8AAQABAAIAAAArAA8AAQABAAIAAAAuAA8AAQAJAAQAAAAvAA8AAQABAAQAAAAwAA8AAQABAAQAAAAxAA8AAQABAAQAAAAyAA8AAQABAAQAAAAzAA8AAQABAAQAAAA0AA8AAQABAAQAAAA1AA8AAQABAAQAAAA2AA8AAQABAAQAAAA3AA8AAQABAAQAAAA4AA8AAQABAAQAAAA5AA8AAQABAAQAAAA6AA8AAQABAAQAAAA7AA8AAQABAAQAAAA8AA8AAQABAAQAAAA9AA8AAQABAAQAAAA+AA8AAQABAAQAAAA/AA8AAQABAAQAAABAAA8AAQABAAQAAABBAA8AAQABAAQAAABCAA8AAQABAAQAAABDAA8AAQABAAQAAABEAA8AAQABAAQAAABFAA8AAQABAAQAAABGAA8AAQABAAQAAABHAA8AAQACAAQAAAAZAAoAAQAAAAQAAAAaAAoAAQABAAQAAAAbAAoAAQAQAAQAAAAbAAkAAQAPAAMAAAAcAAkAAQACAAQAAAAdAAcAAQAAAAQAAAAeAAcAAQABAAQAAAAfAAcAAQABAAQAAAAgAAcAAQACAAQAAAAaAAUAAQACAAQAAAAZAAUAAQAPAAQAAAAZAAQAAQAQAAMAAAAYAAQAAQABAAQAAAAXAAQAAQAAAAQAAAAiABMAAQACAAIAAAAiABIAAQACAAEAAAAiABEAAQACAAEAAAAiABAAAQACAAEAAAAhABMAAQABAAIAAAAhABIAAQABAAEAAAAhABEAAQABAAEAAAAhABAAAQABAAEAAAAgABMAAQABAAIAAAAgABIAAQABAAEAAAAgABEAAQABAAEAAAAgABAAAQABAAEAAAAfABMAAQABAAIAAAAfABIAAQABAAEAAAAfABEAAQABAAEAAAAfABAAAQABAAEAAAAeABMAAQABAAIAAAAeABIAAQABAAEAAAAeABEAAQABAAEAAAAeABAAAQABAAEAAAAdABMAAQABAAIAAAAdABIAAQABAAEAAAAdABEAAQABAAEAAAAdABAAAQABAAEAAAAcABMAAQABAAIAAAAcABIAAQABAAEAAAAcABEAAQABAAEAAAAcABAAAQABAAEAAAAbABMAAQABAAIAAAAbABIAAQABAAEAAAAbABEAAQABAAEAAAAbABAAAQABAAEAAAAaABMAAQABAAIAAAAaABIAAQABAAEAAAAaABEAAQABAAEAAAAaABAAAQABAAEAAAAZABMAAQABAAIAAAAZABIAAQABAAEAAAAZABEAAQABAAEAAAAZABAAAQABAAEAAAAYABMAAQABAAIAAAAYABIAAQABAAEAAAAYABEAAQABAAEAAAAYABAAAQABAAEAAAAXABMAAQABAAIAAAAXABIAAQABAAEAAAAXABEAAQABAAEAAAAXABAAAQABAAEAAAAWABMAAQABAAIAAAAWABIAAQABAAEAAAAWABEAAQABAAEAAAAWABAAAQABAAEAAAAVABMAAQABAAIAAAAVABIAAQABAAEAAAAVABEAAQABAAEAAAAVABAAAQABAAEAAAAUABMAAQABAAIAAAAUABIAAQABAAEAAAAUABEAAQABAAEAAAAUABAAAQABAAEAAAATABMAAQABAAIAAAATABIAAQABAAEAAAATABEAAQABAAEAAAATABAAAQABAAEAAAASABMAAQABAAIAAAASABIAAQABAAEAAAASABEAAQABAAEAAAASABAAAQABAAEAAAARABMAAQABAAIAAAARABIAAQABAAEAAAARABEAAQABAAEAAAARABAAAQABAAEAAAAQABMAAQABAAIAAAAQABIAAQABAAEAAAAQABEAAQABAAEAAAAQABAAAQABAAEAAAAPABMAAQABAAIAAAAPABIAAQABAAEAAAAPABEAAQABAAEAAAAPABAAAQABAAEAAAAOABMAAQABAAIAAAAOABIAAQABAAEAAAAOABEAAQABAAEAAAAOABAAAQABAAEAAAANABMAAQABAAIAAAANABIAAQABAAEAAAANABEAAQABAAEAAAANABAAAQABAAEAAAAMABMAAQABAAIAAAAMABIAAQABAAEAAAAMABEAAQABAAEAAAAMABAAAQABAAEAAAALABMAAQABAAIAAAALABIAAQABAAEAAAALABEAAQABAAEAAAALABAAAQABAAEAAAAKABMAAQABAAIAAAAKABIAAQABAAEAAAAKABEAAQABAAEAAAAKABAAAQABAAEAAAAJABMAAQABAAIAAAAJABIAAQABAAEAAAAJABEAAQABAAEAAAAJABAAAQABAAEAAAAIABMAAQAAAAIAAAAIABIAAQAAAAEAAAAIABEAAQAAAAEAAAAIABAAAQAAAAEAAAAQAA4AAQAAAAAAAAARAA4AAQABAAAAAAASAA4AAQABAAAAAAATAA4AAQABAAAAAAAUAA4AAQABAAAAAAAVAA4AAQABAAAAAAAWAA4AAQAHAAEAAAAXAA4AAQAGAAAAAAAYAA4AAQACAAEAAAAWAA0AAQAAAAEAAAAXAA0AAQAGAAEAAAAYAA0AAQACAAAAAAA=")
|
||||
tile_set = SubResource("TileSet_0tnpc")
|
||||
|
||||
[node name="Player" parent="." unique_id=161143934 instance=ExtResource("9_24ks5")]
|
||||
position = Vector2(534, 405)
|
||||
|
||||
[node name="Triggers" type="Node2D" parent="." unique_id=1411399015]
|
||||
|
||||
[node name="Trigger" parent="Triggers" unique_id=1908774248 instance=ExtResource("10_s4es8")]
|
||||
position = Vector2(-139, 444)
|
||||
effect = "destroy"
|
||||
|
||||
[node name="Trigger2" parent="Triggers" unique_id=1627494044 instance=ExtResource("10_s4es8")]
|
||||
position = Vector2(-152, 261)
|
||||
effect = "teleport"
|
||||
|
||||
[node name="Trigger3" parent="Triggers" unique_id=1618797258 instance=ExtResource("10_s4es8")]
|
||||
position = Vector2(-96, 142)
|
||||
effect = "powerup"
|
||||
|
||||
[node name="Crates" type="Node2D" parent="." unique_id=1983554973]
|
||||
|
||||
[node name="Crate" parent="Crates" unique_id=1307809047 instance=ExtResource("11_63e4f")]
|
||||
position = Vector2(690, 346)
|
||||
|
||||
[node name="Crate2" parent="Crates" unique_id=1988562966 instance=ExtResource("11_63e4f")]
|
||||
position = Vector2(580, 400)
|
||||
|
||||
[node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("11_63e4f")]
|
||||
position = Vector2(575, 255)
|
||||
|
||||
[node name="Crate4" parent="Crates" unique_id=34543093 instance=ExtResource("11_63e4f")]
|
||||
position = Vector2(609, 394)
|
||||
|
||||
[node name="Level" type="Node2D" parent="." unique_id=1225714734]
|
||||
|
||||
[node name="StaticBody2D2" type="StaticBody2D" parent="Level" unique_id=426786591]
|
||||
position = Vector2(597, 636)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/StaticBody2D2" unique_id=895098891]
|
||||
shape = SubResource("WorldBoundaryShape2D_lbhrr")
|
||||
|
||||
[node name="NPCCharacter" parent="." unique_id=597270257 instance=ExtResource("12_y6lc1")]
|
||||
position = Vector2(103, 417)
|
||||
@@ -0,0 +1,499 @@
|
||||
[gd_scene format=4 uid="uid://cjbgll66453s"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ch2id76i14srx" path="res://scripts/scene_manager.gd" id="1_qewby"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7e3bo3gav3ou" path="res://assets/graphics/environment/terrain/bg/background B layer1.png" id="2_bradm"]
|
||||
[ext_resource type="Texture2D" uid="uid://c1j311070sb45" path="res://assets/graphics/environment/terrain/bg/background B layer2.png" id="3_got4s"]
|
||||
[ext_resource type="Texture2D" uid="uid://ct213btxq11pv" path="res://assets/graphics/environment/terrain/bg/background B layer3.png" id="4_e40mx"]
|
||||
[ext_resource type="Texture2D" uid="uid://cufqer3a7texm" path="res://assets/graphics/environment/terrain/bg/background B layer4.png" id="5_a114e"]
|
||||
[ext_resource type="Texture2D" uid="uid://c54wxruqqye2h" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="6_y1e0c"]
|
||||
[ext_resource type="Texture2D" uid="uid://ssc8drrfnu72" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="7_s4dsi"]
|
||||
[ext_resource type="Texture2D" uid="uid://6jv2l35y03f" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="8_07lh1"]
|
||||
[ext_resource type="PackedScene" uid="uid://s0utas3jmhjk" path="res://scenes/player.tscn" id="9_6uuvf"]
|
||||
[ext_resource type="PackedScene" uid="uid://bf50mxdma8wq4" path="res://scenes/trigger.tscn" id="10_x008a"]
|
||||
[ext_resource type="PackedScene" uid="uid://b6lw2go5mwk3h" path="res://scenes/crate.tscn" id="11_atr84"]
|
||||
[ext_resource type="PackedScene" uid="uid://bgi18lbutp5ui" path="res://scenes/npc_character.tscn" id="12_qyu38"]
|
||||
|
||||
[sub_resource type="TileMapPattern" id="TileMapPattern_u5sy4"]
|
||||
tile_data = PackedInt32Array(0, 1, 0, 65536, 1, 1, 131072, 1, 1, 196608, 1, 2, 1, 65537, 0, 65537, 65537, 1, 131073, 131073, 1, 196609, 65537, 2, 2, 65537, 0, 65538, 131073, 1, 131074, 65537, 1, 196610, 65537, 2, 3, 131073, 0, 65539, 262145, 1, 131075, 131073, 1, 196611, 131073, 2)
|
||||
|
||||
[sub_resource type="TileMapPattern" id="TileMapPattern_gee14"]
|
||||
tile_data = PackedInt32Array(65536, 1, 0, 131072, 1, 1, 196608, 1, 2, 65537, 65537, 0, 131073, 65537, 1, 196609, 65537, 2, 2, 1, 0, 65538, 65537, 1, 131074, 65537, 1, 196610, 65537, 1, 262146, 1, 1, 327682, 1, 2, 3, 65537, 0, 65539, 65537, 1, 131075, 65537, 1, 196611, 131073, 1, 262147, 131073, 1, 327683, 131073, 2, 4, 131073, 0, 65540, 131073, 1, 131076, 131073, 2)
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
|
||||
texture = ExtResource("6_y1e0c")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
||||
0:0/0/terrains_peering_bit/right_side = 0
|
||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0 = 0
|
||||
1:0/0/terrain_set = 0
|
||||
1:0/0/terrain = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
||||
1:0/0/terrains_peering_bit/right_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:0/0/terrains_peering_bit/left_side = 0
|
||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
|
||||
2:0/0/terrain = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:0/0/terrains_peering_bit/left_side = 0
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0 = 0
|
||||
6:0/0/terrain_set = 0
|
||||
6:0/0/terrain = 0
|
||||
6:0/0/terrains_peering_bit/right_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/left_side = 0
|
||||
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/top_side = 0
|
||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:0/0 = 0
|
||||
7:0/0/terrain_set = 0
|
||||
7:0/0/terrain = 0
|
||||
7:0/0/terrains_peering_bit/right_side = 0
|
||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||
7:0/0/terrains_peering_bit/left_side = 0
|
||||
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:0/0/terrains_peering_bit/top_side = 0
|
||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:0/0 = 0
|
||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 0
|
||||
9:0/0/terrains_peering_bit/right_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:0/0/terrains_peering_bit/left_side = 0
|
||||
9:0/0/terrains_peering_bit/top_side = 0
|
||||
10:0/0 = 0
|
||||
10:0/0/terrain_set = 0
|
||||
10:0/0/terrain = 0
|
||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/top_side = 0
|
||||
12:0/0 = 0
|
||||
12:0/0/terrain_set = 0
|
||||
12:0/0/terrain = 0
|
||||
12:0/0/terrains_peering_bit/right_side = 0
|
||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||
12:0/0/terrains_peering_bit/left_side = 0
|
||||
12:0/0/terrains_peering_bit/top_side = 0
|
||||
13:0/0 = 0
|
||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
|
||||
13:0/0/terrains_peering_bit/right_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
|
||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.31863022, -16, 0, 16, -16, 15.294277)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/0 = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5931549, -16, 16, -16, 16, 16, 2.2304153, 16)
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/terrains_peering_bit/right_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/left_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/left_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -1.9117851, 16, -1.2745228, 16, 16, -16, 15.294277)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 15.294277)
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -1.9117851, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.63726044)
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 0.63726044)
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
||||
12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 0
|
||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:3/0/terrains_peering_bit/right_side = 0
|
||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0/terrains_peering_bit/top_side = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/terrain_set = 0
|
||||
13:3/0/terrain = 0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:3/0/terrains_peering_bit/right_side = 0
|
||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||
13:3/0/terrains_peering_bit/left_side = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 7.6471367, 10.196182, 16, -7.3285084, 16, -16, 6.691246)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -1.9117851, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.2745209, -16, 16, -16, 16, 16, 0.63726044, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 16, 0, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/left_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/terrain = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 16, 0, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/right_side = 0
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
13:4/0/terrain_set = 0
|
||||
13:4/0/terrain = 0
|
||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||
13:4/0/terrains_peering_bit/left_side = 0
|
||||
13:4/0/terrains_peering_bit/top_side = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvuet"]
|
||||
texture = ExtResource("7_s4dsi")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 1
|
||||
0:1/0/terrains_peering_bit/top_side = 1
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_trtic"]
|
||||
texture = ExtResource("8_07lh1")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 1
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_0tnpc"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "LeafyDirt"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
terrain_set_0/terrain_1/name = "Veg 1"
|
||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||
sources/1 = SubResource("TileSetAtlasSource_gee14")
|
||||
sources/2 = SubResource("TileSetAtlasSource_kvuet")
|
||||
sources/3 = SubResource("TileSetAtlasSource_trtic")
|
||||
pattern_0 = SubResource("TileMapPattern_u5sy4")
|
||||
pattern_1 = SubResource("TileMapPattern_gee14")
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_lbhrr"]
|
||||
|
||||
[node name="Game" type="Node2D" unique_id=239599901]
|
||||
|
||||
[node name="Background" type="Node2D" parent="." unique_id=1387211953]
|
||||
|
||||
[node name="sky" type="Parallax2D" parent="Background" unique_id=1954892357]
|
||||
repeat_size = Vector2(1440, 270)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Background/sky" unique_id=1505289323]
|
||||
texture = ExtResource("2_bradm")
|
||||
offset = Vector2(720, 240)
|
||||
|
||||
[node name="midground" type="Parallax2D" parent="Background" unique_id=493444824]
|
||||
scroll_scale = Vector2(1.05, 1)
|
||||
repeat_size = Vector2(1440, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Background/midground" unique_id=1705346727]
|
||||
texture_filter = 1
|
||||
texture = ExtResource("3_got4s")
|
||||
offset = Vector2(720, 240)
|
||||
|
||||
[node name="foreground" type="Parallax2D" parent="Background" unique_id=1286814424]
|
||||
scroll_scale = Vector2(1.1, 1)
|
||||
repeat_size = Vector2(1440, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Background/foreground" unique_id=1649009743]
|
||||
texture_filter = 1
|
||||
texture = ExtResource("4_e40mx")
|
||||
offset = Vector2(720, 240)
|
||||
|
||||
[node name="front" type="Parallax2D" parent="Background" unique_id=1280848753]
|
||||
scroll_scale = Vector2(1.2, 1)
|
||||
repeat_size = Vector2(1440, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Background/front" unique_id=1850475926]
|
||||
texture_filter = 1
|
||||
texture = ExtResource("5_a114e")
|
||||
offset = Vector2(720, 240)
|
||||
|
||||
[node name="SceneManager" type="Node2D" parent="." unique_id=195147007]
|
||||
unique_name_in_owner = true
|
||||
script = ExtResource("1_qewby")
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=55809753]
|
||||
texture_filter = 1
|
||||
tile_map_data = PackedByteArray("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")
|
||||
tile_set = SubResource("TileSet_0tnpc")
|
||||
|
||||
[node name="Player" parent="." unique_id=161143934 instance=ExtResource("9_6uuvf")]
|
||||
position = Vector2(534, 405)
|
||||
|
||||
[node name="Triggers" type="Node2D" parent="." unique_id=1411399015]
|
||||
|
||||
[node name="Trigger" parent="Triggers" unique_id=1908774248 instance=ExtResource("10_x008a")]
|
||||
position = Vector2(-139, 444)
|
||||
effect = "destroy"
|
||||
|
||||
[node name="Trigger2" parent="Triggers" unique_id=1627494044 instance=ExtResource("10_x008a")]
|
||||
position = Vector2(-152, 261)
|
||||
effect = "teleport"
|
||||
|
||||
[node name="Trigger3" parent="Triggers" unique_id=1618797258 instance=ExtResource("10_x008a")]
|
||||
position = Vector2(-96, 142)
|
||||
effect = "powerup"
|
||||
|
||||
[node name="Crates" type="Node2D" parent="." unique_id=1983554973]
|
||||
|
||||
[node name="Crate" parent="Crates" unique_id=1307809047 instance=ExtResource("11_atr84")]
|
||||
position = Vector2(690, 346)
|
||||
|
||||
[node name="Crate2" parent="Crates" unique_id=1988562966 instance=ExtResource("11_atr84")]
|
||||
position = Vector2(580, 400)
|
||||
|
||||
[node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("11_atr84")]
|
||||
position = Vector2(575, 255)
|
||||
|
||||
[node name="Crate4" parent="Crates" unique_id=34543093 instance=ExtResource("11_atr84")]
|
||||
position = Vector2(609, 394)
|
||||
|
||||
[node name="Level" type="Node2D" parent="." unique_id=1225714734]
|
||||
|
||||
[node name="StaticBody2D2" type="StaticBody2D" parent="Level" unique_id=426786591]
|
||||
position = Vector2(597, 636)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/StaticBody2D2" unique_id=895098891]
|
||||
shape = SubResource("WorldBoundaryShape2D_lbhrr")
|
||||
|
||||
[node name="NPCCharacter" parent="." unique_id=597270257 instance=ExtResource("12_qyu38")]
|
||||
position = Vector2(103, 417)
|
||||
@@ -201,4 +201,10 @@ autoplay = "idle"
|
||||
[node name="Camera2D" type="Camera2D" parent="." unique_id=453583176]
|
||||
offset = Vector2(0, -30)
|
||||
|
||||
[node name="RightDownCast" type="RayCast2D" parent="." unique_id=348369067]
|
||||
target_position = Vector2(17, 12)
|
||||
|
||||
[node name="LeftDownCast" type="RayCast2D" parent="." unique_id=96701627]
|
||||
target_position = Vector2(-14, 12)
|
||||
|
||||
[connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"]
|
||||
@@ -0,0 +1,72 @@
|
||||
[gd_scene format=3 uid="uid://dkht2dvm4ob7d"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://c1ydrfhyonp4h" path="res://assets/graphics/enemies/slime_green.png" id="1_371uh"]
|
||||
[ext_resource type="Script" uid="uid://c8o8u4tesokv5" path="res://scripts/slime.gd" id="1_p2gj0"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_p2gj0"]
|
||||
radius = 9.0
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_n6pvg"]
|
||||
atlas = ExtResource("1_371uh")
|
||||
region = Rect2(0, 24, 24, 24)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_pjw23"]
|
||||
atlas = ExtResource("1_371uh")
|
||||
region = Rect2(24, 24, 24, 24)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2npkn"]
|
||||
atlas = ExtResource("1_371uh")
|
||||
region = Rect2(48, 24, 24, 24)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_fd6lc"]
|
||||
atlas = ExtResource("1_371uh")
|
||||
region = Rect2(72, 24, 24, 24)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_gstla"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_n6pvg")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_pjw23")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_2npkn")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_fd6lc")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 12.0
|
||||
}]
|
||||
|
||||
[node name="Slime" type="Area2D" unique_id=525177366]
|
||||
script = ExtResource("1_p2gj0")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=2092451959]
|
||||
position = Vector2(0, -1)
|
||||
shape = SubResource("CircleShape2D_p2gj0")
|
||||
|
||||
[node name="SlimeGraphic" type="AnimatedSprite2D" parent="." unique_id=462589101]
|
||||
texture_filter = 1
|
||||
position = Vector2(0, -3)
|
||||
sprite_frames = SubResource("SpriteFrames_gstla")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="RightCast" type="RayCast2D" parent="." unique_id=1271083121]
|
||||
target_position = Vector2(14, 0)
|
||||
|
||||
[node name="LeftCast" type="RayCast2D" parent="." unique_id=2103860158]
|
||||
target_position = Vector2(-15, 0)
|
||||
|
||||
[node name="LeftDownCast" type="RayCast2D" parent="." unique_id=1062605570]
|
||||
position = Vector2(-8, 0)
|
||||
target_position = Vector2(0, 11)
|
||||
|
||||
[node name="RightDownCast" type="RayCast2D" parent="." unique_id=74407653]
|
||||
position = Vector2(8, 0)
|
||||
target_position = Vector2(0, 11)
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||
@@ -21,3 +21,7 @@ func _process(delta: float) -> void:
|
||||
|
||||
func _on_body_entered(body: Node2D) -> void:
|
||||
bulletDamageSignal.emit(body, self)
|
||||
|
||||
|
||||
func _on_area_entered(area: Area2D) -> void:
|
||||
bulletDamageSignal.emit(area, self)
|
||||
@@ -0,0 +1,8 @@
|
||||
class_name Coin extends Area2D
|
||||
|
||||
signal coinCollectedSignal(body,coin)
|
||||
|
||||
|
||||
func _on_body_entered(body: Node2D) -> void:
|
||||
if body is Player:
|
||||
coinCollectedSignal.emit(body,self)
|
||||
@@ -0,0 +1 @@
|
||||
uid://xi6t77dsj108
|
||||
@@ -9,6 +9,18 @@ var currentScene:String = "res://scenes/game.tscn"
|
||||
var timer := Timer.new()
|
||||
var timeAvailable := 10
|
||||
|
||||
var levels=["res://scenes/game.tscn","res://scenes/level2.tscn","res://scenes/level3.tscn"]
|
||||
var timers=[15,10,8]
|
||||
var currentLevel=0
|
||||
|
||||
var coinsCollected = 0
|
||||
|
||||
var playerHealth = 100
|
||||
var playerStartingHealth = 100
|
||||
|
||||
var enemiesDict={}
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
get_window().grab_focus()
|
||||
@@ -18,11 +30,15 @@ func _ready() -> void:
|
||||
timer.connect("timeout", secondCounter)
|
||||
timer.start()
|
||||
|
||||
func reset()->void:
|
||||
timeAvailable = timers[currentLevel]
|
||||
playerHealth = playerStartingHealth
|
||||
|
||||
func secondCounter()->void:
|
||||
timeAvailable -=1
|
||||
if timeAvailable <=0:
|
||||
print("YOU LOSE BABY!!")
|
||||
levelChangeSignal.emit(currentScene)
|
||||
levelChangeSignal.emit(levels[currentLevel])
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
@@ -30,13 +46,11 @@ func _process(delta: float) -> void:
|
||||
|
||||
|
||||
func _on_trigger(body: Variant, effect, trigger) -> void:
|
||||
print("GC knows trigger...."+effect)
|
||||
if body is Crate:
|
||||
match effect:
|
||||
"destroy":
|
||||
destroySignal.emit(body)
|
||||
"teleport":
|
||||
print("GC teleport an object")
|
||||
teleportSignal.emit(body)
|
||||
|
||||
if body is Player:
|
||||
@@ -48,13 +62,46 @@ func _on_trigger(body: Variant, effect, trigger) -> void:
|
||||
|
||||
func crateUpdate(cratesAmount)->void:
|
||||
crateTotal = cratesAmount
|
||||
print("GC updated crates: "+str(crateTotal))
|
||||
if crateTotal <=0:
|
||||
print("You WON!!!")
|
||||
levelChangeSignal.emit(currentScene)
|
||||
currentLevel +=1
|
||||
if currentLevel >= levels.size():
|
||||
currentLevel = 0
|
||||
levelChangeSignal.emit(levels[currentLevel])
|
||||
|
||||
func bulletDamage(body:Node2D, bullet:Bullet)->void:
|
||||
if body is Crate:
|
||||
#destroy crate
|
||||
destroySignal.emit(body)
|
||||
destroySignal.emit(bullet)
|
||||
if body is Slime:
|
||||
enemiesDict[body]["health"] -= 10
|
||||
if enemiesDict[body]["health"]<=0:
|
||||
destroySignal.emit(body)
|
||||
destroySignal.emit(bullet)
|
||||
|
||||
func _on_coin_collected(body:Node2D, coin:Coin)->void:
|
||||
coinsCollected +=1
|
||||
destroySignal.emit(coin)
|
||||
|
||||
func totalCoins(value)->void:
|
||||
if value <=0:
|
||||
#no coins left in level
|
||||
currentLevel +=1
|
||||
if currentLevel >= levels.size():
|
||||
currentLevel = 0
|
||||
levelChangeSignal.emit(levels[currentLevel])
|
||||
|
||||
func _on_slime_damage(body:Node2D, slime:Slime)->void:
|
||||
playerHealth -= enemiesDict[slime]["damage"]
|
||||
if playerHealth <=0:
|
||||
print("YOU DED")
|
||||
levelChangeSignal.emit(levels[currentLevel])
|
||||
func addEnemyToLevel(slime:Slime)->void:
|
||||
var randDamage:int = randi()%10
|
||||
var enemyStat = {
|
||||
"health":50,
|
||||
"damage":randDamage
|
||||
}
|
||||
#put it in dictionary
|
||||
enemiesDict[slime]=enemyStat
|
||||
+58
-20
@@ -3,6 +3,8 @@ class_name Player extends CharacterBody2D
|
||||
@onready var right_target: Marker2D = $RightTarget
|
||||
@onready var left_target: Marker2D = $LeftTarget
|
||||
@onready var player_graphic: AnimatedSprite2D = $PlayerGraphic
|
||||
@onready var right_down_cast: RayCast2D = $RightDownCast
|
||||
@onready var left_down_cast: RayCast2D = $LeftDownCast
|
||||
|
||||
|
||||
const SPEED = 300.0
|
||||
@@ -11,41 +13,66 @@ const BUMP_POWER = 50
|
||||
enum FaceDirection{LEFT, RIGHT}
|
||||
var facing:FaceDirection = FaceDirection.RIGHT
|
||||
var direction
|
||||
#awarness
|
||||
var cliffEdge = false
|
||||
enum PlayerState{IDLE,RUNNING, JUMPING, FALLING}
|
||||
var current_player_state:PlayerState = PlayerState.IDLE
|
||||
var jumpUp:bool = false
|
||||
|
||||
func _ready() -> void:
|
||||
var timer = Timer.new()
|
||||
add_child(timer)
|
||||
|
||||
timer.wait_time = 3.0 # Wait time in seconds
|
||||
timer.one_shot = false # Set to false for repeating
|
||||
timer.autostart = true # Start automatically on enter
|
||||
timer.timeout.connect(handle_ai)
|
||||
timer.start()
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
|
||||
handle_input()
|
||||
#handle_input()
|
||||
handle_movement(delta)
|
||||
handle_state()
|
||||
handle_animation()
|
||||
move_and_slide()
|
||||
handle_collisions()
|
||||
|
||||
func handle_input()->void:
|
||||
direction = Input.get_axis("ui_left", "ui_right")
|
||||
if direction <0:
|
||||
player_graphic.flip_h = true
|
||||
if direction >0:
|
||||
player_graphic.flip_h = false
|
||||
|
||||
# Handle jump.
|
||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
||||
|
||||
func handle_ai()->void:
|
||||
var ran = randi()%10
|
||||
#running, idle
|
||||
print("random number "+str(ran))
|
||||
direction = 0
|
||||
if ran<=4:
|
||||
direction = -1
|
||||
if ran>=7:
|
||||
direction = 1
|
||||
|
||||
#shooting
|
||||
var shootran = randi()%5
|
||||
if shootran >3:
|
||||
shoot()
|
||||
|
||||
func jump()->void:
|
||||
if is_on_floor():
|
||||
velocity.y = JUMP_VELOCITY
|
||||
current_player_state = PlayerState.JUMPING
|
||||
jumpUp = true
|
||||
# Handle Shoot
|
||||
if Input.is_action_just_pressed("shoot"):
|
||||
print("Player wants to shoot")
|
||||
match facing:
|
||||
func shoot()->void:
|
||||
match facing:
|
||||
FaceDirection.RIGHT:
|
||||
print("Shoot to the right")
|
||||
%SceneManager.makeBullet(right_target.global_transform, 700)
|
||||
FaceDirection.LEFT:
|
||||
print("Shoot to the left")
|
||||
%SceneManager.makeBullet(left_target.global_transform, -700)
|
||||
|
||||
func handle_input()->void:
|
||||
direction = Input.get_axis("ui_left", "ui_right")
|
||||
# Handle jump.
|
||||
if Input.is_action_just_pressed("ui_accept"):
|
||||
jump()
|
||||
# Handle Shoot
|
||||
if Input.is_action_just_pressed("shoot"):
|
||||
shoot()
|
||||
func handle_state()->void:
|
||||
match current_player_state:
|
||||
PlayerState.IDLE when velocity.x !=0:
|
||||
@@ -73,6 +100,7 @@ func handle_animation()->void:
|
||||
player_graphic.play("falling")
|
||||
|
||||
func handle_movement(delta)->void:
|
||||
|
||||
# Add the gravity.
|
||||
if not is_on_floor():
|
||||
velocity += get_gravity() * delta
|
||||
@@ -80,10 +108,13 @@ func handle_movement(delta)->void:
|
||||
velocity.x = direction * SPEED
|
||||
if direction <0:
|
||||
facing=FaceDirection.LEFT
|
||||
player_graphic.flip_h = true
|
||||
if direction >0:
|
||||
facing=FaceDirection.RIGHT
|
||||
player_graphic.flip_h = false
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||
|
||||
func handle_collisions()->void:
|
||||
for i in get_slide_collision_count():
|
||||
var c = get_slide_collision(i)
|
||||
@@ -91,9 +122,16 @@ func handle_collisions()->void:
|
||||
c.get_collider().apply_central_impulse(-c.get_normal()*BUMP_POWER)
|
||||
if c.get_collider() is NPCCharacter:
|
||||
var myCharacter:NPCCharacter = c.get_collider()
|
||||
var direction = -c.get_normal()*BUMP_POWER
|
||||
myCharacter.knockBack(direction)
|
||||
|
||||
var mydirection = -c.get_normal()*BUMP_POWER
|
||||
myCharacter.knockBack(mydirection)
|
||||
if not right_down_cast.is_colliding() and is_on_floor():
|
||||
#on edge of drop on right side
|
||||
if velocity.x > 100:
|
||||
jump()
|
||||
if not left_down_cast.is_colliding() and is_on_floor():
|
||||
#on edge of drop on left side
|
||||
if velocity.x <-100:
|
||||
jump()
|
||||
func _on_animation_finished() -> void:
|
||||
match current_player_state:
|
||||
PlayerState.JUMPING:
|
||||
|
||||
+42
-14
@@ -2,7 +2,8 @@ class_name SceneManager extends Node2D
|
||||
@onready var triggers: Node2D = $"../Triggers"
|
||||
@onready var crates: Node2D = $"../Crates"
|
||||
@onready var level: Node2D = $"../Level"
|
||||
@onready var game: GameController = $".."
|
||||
@onready var coins: Node2D = $"../Coins"
|
||||
@onready var slimes: Node2D = $"../Slimes"
|
||||
|
||||
var bullet = preload("res://scenes/bullet.tscn")
|
||||
var bulletArray:Array[Bullet] = []
|
||||
@@ -10,6 +11,10 @@ var totalAllowedBullets:int = 7
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
#resets the timer
|
||||
#player health?
|
||||
|
||||
Gamecontroller.reset()
|
||||
buildLevel()
|
||||
|
||||
|
||||
@@ -18,21 +23,46 @@ func _process(delta: float) -> void:
|
||||
pass
|
||||
|
||||
func buildLevel()->void:
|
||||
print("building level")
|
||||
updateCrates()
|
||||
updateTriggers()
|
||||
updateCoins()
|
||||
updateEnemies()
|
||||
|
||||
#wire up signals from GameController
|
||||
game.destroySignal.connect(destroy)
|
||||
game.teleportSignal.connect(teleport)
|
||||
game.levelChangeSignal.connect(loadLevel)
|
||||
|
||||
Gamecontroller.destroySignal.connect(destroy)
|
||||
Gamecontroller.teleportSignal.connect(teleport)
|
||||
Gamecontroller.levelChangeSignal.connect(loadLevel)
|
||||
func updateEnemies()->void:
|
||||
if slimes:
|
||||
var totalSlimes = 0
|
||||
for obj in slimes.get_children():
|
||||
if obj is Slime:
|
||||
totalSlimes +=1
|
||||
Gamecontroller.addEnemyToLevel(obj)
|
||||
#hook up to game controller
|
||||
if not obj.slimeDamageSignal.is_connected(Gamecontroller._on_slime_damage):
|
||||
obj.slimeDamageSignal.connect(Gamecontroller._on_slime_damage)
|
||||
func updateCoins()->void:
|
||||
if coins:
|
||||
var totalCoins = 0
|
||||
for obj in coins.get_children():
|
||||
if obj is Coin:
|
||||
totalCoins +=1
|
||||
#hook up coin to gamecontroller
|
||||
if not obj.coinCollectedSignal.is_connected(Gamecontroller._on_coin_collected):
|
||||
obj.coinCollectedSignal.connect(Gamecontroller._on_coin_collected)
|
||||
#Any time coin destroyed update game controller
|
||||
if not obj.tree_exited.is_connected(updateCoins):
|
||||
obj.tree_exited.connect(updateCoins)
|
||||
#tell game controller!
|
||||
Gamecontroller.totalCoins(totalCoins)
|
||||
|
||||
func updateTriggers()->void:
|
||||
if triggers:
|
||||
for obj in triggers.get_children():
|
||||
if obj is Trigger:
|
||||
if not obj.AreaTrigger.is_connected(game._on_trigger):
|
||||
obj.AreaTrigger.connect(game._on_trigger)
|
||||
if not obj.AreaTrigger.is_connected(Gamecontroller._on_trigger):
|
||||
obj.AreaTrigger.connect(Gamecontroller._on_trigger)
|
||||
|
||||
func updateCrates()->void:
|
||||
#check that there is a crates node
|
||||
@@ -43,7 +73,7 @@ func updateCrates()->void:
|
||||
if not obj.tree_exited.is_connected(updateCrates):
|
||||
obj.tree_exited.connect(updateCrates)
|
||||
totalCrates +=1
|
||||
game.crateUpdate(totalCrates)
|
||||
Gamecontroller.crateUpdate(totalCrates)
|
||||
|
||||
func destroy(body)->void:
|
||||
if body is Bullet:
|
||||
@@ -71,17 +101,15 @@ func bulletFactory()->Bullet :
|
||||
#how many bullets have been made?
|
||||
if bulletArray.size() <= totalAllowedBullets:
|
||||
myBullet = bullet.instantiate()
|
||||
if not myBullet.bulletDamageSignal.is_connected(game.bulletDamage):
|
||||
myBullet.bulletDamageSignal.connect(game.bulletDamage)
|
||||
game.add_child(myBullet)
|
||||
if not myBullet.bulletDamageSignal.is_connected(Gamecontroller.bulletDamage):
|
||||
myBullet.bulletDamageSignal.connect(Gamecontroller.bulletDamage)
|
||||
add_sibling(myBullet)
|
||||
else:
|
||||
myBullet = bulletArray.pop_back()
|
||||
|
||||
bulletArray.push_front(myBullet)
|
||||
return myBullet
|
||||
func makeBullet(targetPosition, speed)->void:
|
||||
print("Make a bullet!")
|
||||
print("bullets created: "+str( bulletArray.size() ))
|
||||
var myBullet:Bullet = bulletFactory()
|
||||
myBullet.transform = targetPosition
|
||||
myBullet.setSpeed(speed)
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
class_name Slime extends Area2D
|
||||
@onready var right_cast: RayCast2D = $RightCast
|
||||
@onready var left_cast: RayCast2D = $LeftCast
|
||||
@onready var left_down_cast: RayCast2D = $LeftDownCast
|
||||
@onready var right_down_cast: RayCast2D = $RightDownCast
|
||||
@onready var slime_graphic: AnimatedSprite2D = $SlimeGraphic
|
||||
|
||||
var speed:int = 100
|
||||
var direction = 1
|
||||
|
||||
signal slimeDamageSignal(body, slime)
|
||||
|
||||
#Animation code
|
||||
func _process(delta: float) -> void:
|
||||
if not right_down_cast.is_colliding():
|
||||
direction = -1
|
||||
slime_graphic.flip_h = true
|
||||
if not left_down_cast.is_colliding():
|
||||
direction = 1
|
||||
slime_graphic.flip_h = false
|
||||
if right_cast.is_colliding() && not right_cast.get_collider() is Player:
|
||||
direction = -1
|
||||
slime_graphic.flip_h = true
|
||||
if left_cast.is_colliding() && not left_cast.get_collider() is Player:
|
||||
direction = 1
|
||||
slime_graphic.flip_h = false
|
||||
position.x += direction * speed * delta
|
||||
|
||||
|
||||
func _on_body_entered(body: Node2D) -> void:
|
||||
if body is Player:
|
||||
slimeDamageSignal.emit(body, self)
|
||||
@@ -0,0 +1 @@
|
||||
uid://c8o8u4tesokv5
|
||||
Reference in new issue
Block a user