NovemberGodotGame/novembergame/scenes/box.tscn

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[gd_scene load_steps=2 format=3 uid="uid://dm71h7adhhf8u"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_dbirr"]
size = Vector2(30, 32)
[node name="RigidBody2D" type="RigidBody2D" groups=["box", "shootable"]]
position = Vector2(531, 339)
rotation = 2.64233
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_dbirr")
debug_color = Color(0.747094, 0.350436, 0.149052, 0.42)