Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
7ead578152 |
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+13
-13
@@ -432,17 +432,6 @@ offset = Vector2(200, 350)
|
||||
[node name="SceneManager" type="Node2D" parent="." unique_id=1778809182]
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script = ExtResource("2_lbhrr")
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[node name="Player" parent="." unique_id=735255374 instance=ExtResource("4_iywne")]
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position = Vector2(594, 390)
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[node name="foreground" type="Parallax2D" parent="." unique_id=246559660]
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scroll_scale = Vector2(1.3, 1)
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repeat_size = Vector2(400, 0)
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[node name="Sprite2D" type="Sprite2D" parent="foreground" unique_id=1690720392]
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texture = ExtResource("5_dinhu")
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offset = Vector2(200, 340)
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[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=374407051]
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texture_filter = 1
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tile_map_data = PackedByteArray("AAASAA0AAAAEAAAAAAAVAA0AAAAAAAAAAAAWAA0AAAABAAAAAAAXAA0AAAABAAAAAAAYAA0AAAAHAAQAAAAYAAwAAAAGAAMAAAAYAAsAAAAAAAAAAAAZAAsAAAABAAAAAAAZAAwAAAABAAIAAAAaAAwAAAACAAIAAAAaAAsAAAACAAAAAAAWAAkAAAACAAQAAAAVAAkAAAAAAAQAAAANABIAAAABAAAAAAAOABIAAAABAAAAAAAPABIAAAABAAAAAAAQABIAAAABAAAAAAARABIAAAABAAAAAAASABIAAAABAAAAAAATABIAAAABAAAAAAAUABIAAAABAAAAAAAVABIAAAABAAAAAAAWABIAAAABAAAAAAAXABIAAAABAAAAAAAYABIAAAABAAAAAAAZABIAAAABAAAAAAAaABIAAAABAAAAAAAbABIAAAAHAAEAAAAbABEAAAAAAAAAAAAcABEAAAACAAAAAAAcABIAAAACAAEAAAANABMAAAAHAAAAAAAOABMAAAAGAAEAAAAPABMAAAAHAAEAAAAQABMAAAAHAAAAAAAQABQAAAAKAAQAAAAPABQAAAAJAAQAAAAOABQAAAABAAIAAAANABQAAAAAAAIAAAARABMAAAAGAAAAAAASABMAAAAGAAAAAAATABMAAAAHAAAAAAASABQAAAAJAAQAAAARABQAAAAJAAQAAAAYABMAAAAGAAAAAAAZABMAAAAGAAAAAAAaABMAAAAGAAAAAAAaABQAAAABAAIAAAAbABMAAAAGAAAAAAAcABMAAAACAAIAAAAbABQAAAACAAIAAAAYABQAAAABAAIAAAAXABMAAAAHAAAAAAAWABMAAAAGAAAAAAAVABMAAAAGAAAAAAAVABQAAAABAAIAAAAUABMAAAAGAAAAAAAUABQAAAAJAAQAAAATABQAAAAKAAQAAAAWABQAAAABAAIAAAAXABQAAAABAAIAAAAZABQAAAABAAIAAAALABMAAAABAAIAAAAMABMAAAABAAIAAAAMABIAAAABAAAAAAALABIAAAABAAAAAAAKABIAAAABAAAAAAAKABMAAAABAAIAAAAJABMAAAAAAAIAAAAJABIAAAAQAAEAAAAIABIAAAAAAAIAAAAIABEAAAAAAAEAAAAJABEAAAACAAEAAAAIABAAAAAAAAEAAAAIAA8AAAAHAAAAAAAJAA8AAAACAAEAAAAJABAAAAACAAEAAAAIAA4AAAABAAAAAAAHAA8AAAAAAAIAAAAHAA4AAAAGAAQAAAAHAA0AAAAQAAMAAAAGAA0AAAAPAAQAAAAGAAwAAAAEAAEAAAAGAAsAAAAPAAMAAAAHAAsAAAABAAQAAAAIAAsAAAABAAQAAAAJAAsAAAAKAAQAAAAKAAsAAAACAAIAAAAKAAoAAAACAAAAAAAJAAoAAAAAAAAAAAANABAAAAACAAQAAAAMABAAAAABAAQAAAALABAAAAAAAAQAAAAVAAwAAQAAAAAAAAAYAAoAAQAAAAAAAAAZAAoAAQAAAAAAAAAIAA0AAQAAAAAAAAAJAAkAAQAAAAAAAAAWAAwAAgAAAAEAAAAWAAsAAgAAAAAAAAAbABAAAgAAAAEAAAAbAA8AAgAAAAAAAAAaABEAAQAAAAAAAAAYAA4AAAACAAIAAAAXAA4AAAABAAIAAAAWAA4AAAABAAIAAAAVAA4AAAAKAAQAAAAUAA4AAAABAAQAAAATAA4AAAABAAQAAAASAA4AAAAMAAQAAAARAA4AAAABAAQAAAAQAA4AAAABAAQAAAAPAA4AAAABAAQAAAAOAA4AAAABAAQAAAANAA4AAAABAAQAAAAMAA4AAAABAAQAAAALAA4AAAABAAQAAAAKAA4AAAABAAQAAAAJAA4AAAAJAAMAAAA=")
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@@ -455,6 +444,9 @@ metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" unique_id=1634682333]
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shape = SubResource("RectangleShape2D_mvphy")
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[node name="Player" parent="." unique_id=735255374 instance=ExtResource("4_iywne")]
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position = Vector2(594, 390)
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[node name="StaticBody2D2" type="StaticBody2D" parent="." unique_id=958110307]
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position = Vector2(538, 582)
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metadata/_edit_group_ = true
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@@ -471,6 +463,14 @@ position = Vector2(390, 541)
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position = Vector2(514, 502)
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effect = "teleport"
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[node name="foreground" type="Parallax2D" parent="." unique_id=246559660]
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scroll_scale = Vector2(1.3, 1)
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repeat_size = Vector2(400, 0)
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[node name="Sprite2D" type="Sprite2D" parent="foreground" unique_id=1690720392]
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texture = ExtResource("5_dinhu")
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offset = Vector2(200, 340)
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[node name="Crates" type="Node2D" parent="." unique_id=104104750]
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[node name="Crate" parent="Crates" unique_id=1367266345 instance=ExtResource("3_iywne")]
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@@ -502,7 +502,7 @@ position = Vector2(518, 435)
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[node name="Slime" parent="Enemies" unique_id=1316034960 instance=ExtResource("14_trtic")]
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position = Vector2(719, 409)
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[node name="Slime2" parent="Enemies" unique_id=1271258942 instance=ExtResource("14_trtic")]
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position = Vector2(749, 408)
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[node name="Slime2" parent="Enemies" unique_id=495693402 instance=ExtResource("14_trtic")]
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position = Vector2(750, 409)
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[connection signal="areaTriggered" from="Triggers/Trigger" to="." method="_on_trigger"]
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+7
-7
@@ -434,7 +434,7 @@ script = ExtResource("4_wvb8j")
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[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=374407051]
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texture_filter = 1
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tile_map_data = PackedByteArray("AAAVAA0AAAAAAAAAAAAWAA0AAAABAAAAAAAXAA0AAAABAAAAAAAYAA0AAAAHAAEAAAAYAAwAAAAAAAEAAAAYAAsAAAAAAAAAAAAZAAsAAAABAAAAAAAZAAwAAAAGAAAAAAAaAAwAAAAHAAMAAAAaAAsAAAAPAAEAAAAWAAkAAAACAAQAAAAVAAkAAAAAAAQAAAAIAA8AAAABAAIAAAAJAA8AAAABAAIAAAAIAA4AAAABAAAAAAAHAA8AAAAAAAIAAAAHAA4AAAAQAAEAAAAHAA0AAAACAAAAAAAGAA0AAAAGAAEAAAAGAAwAAAACAAEAAAAGAAsAAAAGAAAAAAAHAAsAAAAJAAQAAAAIAAsAAAABAAQAAAAJAAsAAAAKAAQAAAAKAAsAAAACAAIAAAAKAAoAAAACAAAAAAAJAAoAAAAAAAAAAAAVAAwAAQAAAAAAAAAYAAoAAQAAAAAAAAAZAAoAAQAAAAAAAAAIAA0AAQAAAAAAAAAJAAkAAQAAAAAAAAAWAAwAAgAAAAEAAAAWAAsAAgAAAAAAAAAYAA4AAAABAAIAAAAXAA4AAAAGAAAAAAAWAA4AAAAGAAAAAAAVAA4AAAAHAAEAAAAUAA4AAAABAAAAAAATAA4AAAABAAAAAAASAA4AAAAGAAEAAAARAA4AAAAHAAEAAAAQAA4AAAABAAAAAAAPAA4AAAABAAAAAAAOAA4AAAAKAAMAAAANAA4AAAABAAQAAAAMAA4AAAABAAQAAAALAA4AAAABAAQAAAAKAA4AAAAJAAMAAAAJAA4AAAABAAAAAAAKAA8AAAACAAIAAAAOAA8AAAAAAAIAAAAPAA8AAAABAAIAAAAQAA8AAAABAAIAAAARAA8AAAABAAIAAAASAA8AAAABAAIAAAATAA8AAAABAAIAAAAUAA8AAAABAAIAAAAVAA8AAAABAAIAAAAXAA8AAAACAAIAAAAWAA8AAAABAAIAAAAZAA4AAAAKAAEAAAAaAA4AAAACAAIAAAAaAA0AAAAHAAMAAAAZAA8AAAAEAAIAAAAZAA0AAAAGAAAAAAANAAsAAAAAAAQAAAAOAAsAAAABAAQAAAAPAAsAAAAQAAQAAAAPAAoAAAAPAAMAAAAQAAoAAAAQAAQAAAAQAAkAAAAPAAMAAAARAAkAAAACAAQAAAAHAAoAAAACAAAAAAAGAAoAAAAJAAAAAAAFAAwAAAAAAAEAAAAFAA0AAAAAAAEAAAAFAA4AAAAAAAIAAAAGAA4AAAABAAIAAAAFAAsAAAAJAAEAAAAGAAkAAAAEAAAAAAAEAAsAAAAAAAQAAAAFAAoAAAAAAAAAAAAaAAoAAAAAAAAAAAAbAAoAAAACAAAAAAAbAAsAAAACAAIAAAAVAAgAAQAAAAAAAAAWAAgAAgAAAAEAAAAWAAcAAgAAAAAAAAANAAoAAgAAAAEAAAANAAkAAgAAAAAAAAASAA0AAAACAAAAAAARAA0AAAAAAAAAAAA=")
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tile_map_data = PackedByteArray("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")
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tile_set = SubResource("TileSet_mvphy")
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[node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=1148293182]
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@@ -445,7 +445,7 @@ metadata/_edit_group_ = true
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shape = SubResource("RectangleShape2D_mvphy")
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[node name="Player" parent="." unique_id=735255374 instance=ExtResource("8_24ks5")]
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position = Vector2(216, 270)
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position = Vector2(473, 509)
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[node name="StaticBody2D2" type="StaticBody2D" parent="." unique_id=958110307]
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position = Vector2(538, 582)
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@@ -474,10 +474,10 @@ offset = Vector2(200, 340)
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[node name="Crates" type="Node2D" parent="." unique_id=104104750]
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[node name="Crate" parent="Crates" unique_id=1367266345 instance=ExtResource("11_y6lc1")]
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position = Vector2(322, 300)
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position = Vector2(322, 307)
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[node name="Crate2" parent="Crates" unique_id=1110392418 instance=ExtResource("11_y6lc1")]
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position = Vector2(846, 305)
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position = Vector2(600, 496)
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[node name="RigidBody2D" parent="Crates" unique_id=721458511 instance=ExtResource("11_y6lc1")]
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position = Vector2(423, 425)
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@@ -500,9 +500,9 @@ position = Vector2(518, 435)
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[node name="Enemies" type="Node2D" parent="." unique_id=81054696]
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[node name="Slime" parent="Enemies" unique_id=1316034960 instance=ExtResource("13_nflru")]
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position = Vector2(459, 339)
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position = Vector2(719, 409)
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[node name="Slime2" parent="Enemies" unique_id=1271258942 instance=ExtResource("13_nflru")]
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position = Vector2(749, 408)
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[node name="Slime2" parent="Enemies" unique_id=495693402 instance=ExtResource("13_nflru")]
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position = Vector2(750, 409)
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[connection signal="areaTriggered" from="Triggers/Trigger" to="." method="_on_trigger"]
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+2
-2
@@ -502,7 +502,7 @@ position = Vector2(518, 435)
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[node name="Slime" parent="Enemies" unique_id=1316034960 instance=ExtResource("13_d5gix")]
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position = Vector2(719, 409)
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[node name="Slime2" parent="Enemies" unique_id=1271258942 instance=ExtResource("13_d5gix")]
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position = Vector2(749, 408)
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[node name="Slime2" parent="Enemies" unique_id=495693402 instance=ExtResource("13_d5gix")]
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position = Vector2(750, 409)
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[connection signal="areaTriggered" from="Triggers/Trigger" to="." method="_on_trigger"]
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+5
-4
@@ -184,7 +184,7 @@ animations = [{
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}],
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"loop": 0,
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"name": &"death",
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"speed": 12.0
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"speed": 6.0
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}, {
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"frames": [{
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"duration": 1.0,
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@@ -207,7 +207,7 @@ animations = [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_hax0n")
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}],
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"loop": 0,
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"loop": 1,
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"name": &"hurt",
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"speed": 12.0
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}, {
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@@ -288,6 +288,7 @@ animations = [{
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}]
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[node name="Player" type="CharacterBody2D" unique_id=735255374]
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position = Vector2(0, -1)
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script = ExtResource("1_3vyb7")
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metadata/_edit_group_ = true
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@@ -302,10 +303,10 @@ target_position = Vector2(16, 0)
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target_position = Vector2(-16, 0)
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[node name="RightSpawn" type="Marker2D" parent="." unique_id=1276129807]
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position = Vector2(16, -1)
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position = Vector2(14, -1)
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[node name="LeftSpawn" type="Marker2D" parent="." unique_id=522145742]
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position = Vector2(-17, -1)
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position = Vector2(-15, -1)
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[node name="PlayerGraphic" type="AnimatedSprite2D" parent="." unique_id=1106134562]
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texture_filter = 1
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+26
-22
@@ -8,19 +8,17 @@ var numberOfCrates = 2
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var totalCoins = 0
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var coinsRemaining = 0
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var coinsCollected = 0
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var enemiesDict={}
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var playerStats={
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"health":100,
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"meleeAttack": 50,
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"rangeAttack": 20
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}
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var enemy:CharacterStats
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var player:CharacterStats
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var enemiesDict={}
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var playerStats={}
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# level information
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var levelArray=["res://scenes/game.tscn", "res://scenes/level2.tscn", "res://scenes/level3.tscn"]
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var levelArray = ["res://scenes/game.tscn", "res://scenes/level2.tscn", "res://scenes/level3.tscn"]
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var currentLevel = 0
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# Called when the node enters the scene tree for the first time.
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@@ -31,28 +29,30 @@ func _ready() -> void:
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func reset()->void:
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playerStats={
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"health": player.currentHealth,
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"meleeAttack": player.meleeDamage,
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"rangeAttack": player.rangeDamage
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"health":player.currentHealth,
|
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"meleeAttack":player.meleeDamage,
|
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"rangeAttack":player.rangeDamage
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}
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coinsCollected = 0
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||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
|
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pass
|
||||
|
||||
|
||||
func _on_trigger(effect: Variant, Object: Variant) -> void:
|
||||
|
||||
print("GC knows about trigger")
|
||||
match effect:
|
||||
"destroy":
|
||||
if not Object is Player:
|
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destroySignal.emit(Object)
|
||||
"teleport":
|
||||
print("Trigger wants to teleport")
|
||||
if Object is Crate:
|
||||
teleportSignal.emit(Object)
|
||||
|
||||
func _on_bullet_hit(body, bullet) -> void:
|
||||
func _on_bullet_hit(body, bullet) -> void:
|
||||
#print("GC knows bullet hit")
|
||||
if body is Crate:
|
||||
destroySignal.emit(body)
|
||||
destroySignal.emit(bullet)
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||||
@@ -67,7 +67,7 @@ func _on_bullet_hit(body, bullet) -> void:
|
||||
print("Enemy takes damage")
|
||||
destroySignal.emit(bullet)
|
||||
damageSignal.emit(body)
|
||||
|
||||
|
||||
|
||||
|
||||
func crateTotal(amount)->void:
|
||||
@@ -75,20 +75,23 @@ func crateTotal(amount)->void:
|
||||
if numberOfCrates<=0:
|
||||
print("YOU WON!!!")
|
||||
if currentLevel<levelArray.size()-1:
|
||||
currentLevel +=1
|
||||
currentLevel += 1
|
||||
else:
|
||||
currentLevel = 0
|
||||
levelChange()
|
||||
|
||||
func coinTotal(amount)->void:
|
||||
if totalCoins == 0:
|
||||
totalCoins = amount
|
||||
coinsRemaining = amount
|
||||
print("Collected "+str(totalCoins-coinsRemaining)+" of "+str(totalCoins) )
|
||||
func coinCollected(body, coin)->void:
|
||||
if body is Player:
|
||||
#give them a coin
|
||||
coinsCollected +=1
|
||||
destroySignal.emit(coin)
|
||||
func slimeAttack(body, slime)->void:
|
||||
print("GC knows slime attacking")
|
||||
playerStats.health -= enemiesDict[slime].meleeDamage
|
||||
if playerStats.health >0:
|
||||
print("player takes damage")
|
||||
@@ -96,16 +99,17 @@ func slimeAttack(body, slime)->void:
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||||
else:
|
||||
print("player is dead!!")
|
||||
destroySignal.emit(body)
|
||||
|
||||
|
||||
func addEnemyToLevel(slime)->void:
|
||||
|
||||
print("Adding enemy to level")
|
||||
var stat={
|
||||
"health":enemy.currentHealth + randi_range(0,10),
|
||||
"meleeDamage":enemy.meleeDamage + randi_range(0,8)
|
||||
"meleeDamage":enemy.meleeDamage+ randi_range(0,10)
|
||||
}
|
||||
enemiesDict[slime]=stat
|
||||
enemiesDict[slime]=stat
|
||||
func removeEnemyFromLevel(enemy)->void:
|
||||
print("removeEnemyFromLevel")
|
||||
enemiesDict.erase(enemy)
|
||||
|
||||
func levelChange()->void:
|
||||
func levelChange()-> void:
|
||||
get_tree().change_scene_to_file(levelArray[currentLevel])
|
||||
+3
-3
@@ -15,7 +15,7 @@ signal deathCompleteSignal
|
||||
|
||||
enum FaceDirection {LEFT,RIGHT}
|
||||
var facing:FaceDirection = FaceDirection.RIGHT
|
||||
enum PlayerStates {IDLE,RUNNING,JUMPING,FALLING, HURT, DEATH}
|
||||
enum PlayerStates {IDLE,RUNNING,JUMPING,FALLING,HURT,DEATH}
|
||||
var current_player_state:PlayerStates = PlayerStates.IDLE
|
||||
var upJump:bool = false
|
||||
|
||||
@@ -32,7 +32,8 @@ func _physics_process(delta: float) -> void:
|
||||
# Add the gravity.
|
||||
if not is_on_floor():
|
||||
velocity += get_gravity() * delta
|
||||
if not current_player_state == PlayerStates.DEATH:
|
||||
|
||||
if not current_player_state == PlayerStates.DEATH:
|
||||
handle_input()
|
||||
handle_movement()
|
||||
handle_states()
|
||||
@@ -149,7 +150,6 @@ func _animation_finished() -> void:
|
||||
PlayerStates.DEATH:
|
||||
deathCompleteSignal.emit()
|
||||
|
||||
|
||||
func takeDamage()->void:
|
||||
print("player taking damage")
|
||||
current_player_state = PlayerStates.HURT
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
[resource]
|
||||
script = ExtResource("1_sqkfu")
|
||||
currentHealth = 150
|
||||
maxHealth = 200
|
||||
startingHealth = 150
|
||||
meleeDamage = 0
|
||||
rangeDamage = 30
|
||||
|
||||
@@ -7,6 +7,5 @@ script = ExtResource("1_ppipo")
|
||||
currentHealth = 80
|
||||
maxHealth = 90
|
||||
startingHealth = 80
|
||||
meleeDamage = 10
|
||||
rangeDamage = 0
|
||||
metadata/_custom_type_script = "uid://bjb5jd6442ta7"
|
||||
@@ -53,7 +53,7 @@ func updateCoins()->void:
|
||||
obj.coinCollisionSignal.connect(Gamecontroller.coinCollected)
|
||||
totalCoins +=1
|
||||
Gamecontroller.coinTotal(totalCoins)
|
||||
|
||||
|
||||
func updateEnemies()->void:
|
||||
if enemies:
|
||||
for obj in enemies.get_children():
|
||||
@@ -62,7 +62,8 @@ func updateEnemies()->void:
|
||||
Gamecontroller.addEnemyToLevel(enemy)
|
||||
if not enemy.enemyAttackSignal.is_connected(Gamecontroller.slimeAttack):
|
||||
enemy.enemyAttackSignal.connect(Gamecontroller.slimeAttack)
|
||||
|
||||
|
||||
|
||||
func buildLevel()->void:
|
||||
if triggers:
|
||||
for obj in triggers.get_children():
|
||||
@@ -112,15 +113,15 @@ func destroy(target)->void:
|
||||
target.queue_free()
|
||||
if target is Slime:
|
||||
target.queue_free()
|
||||
if target is Player:
|
||||
if target is Player:
|
||||
target.kill()
|
||||
|
||||
|
||||
func damage(target)->void:
|
||||
if target is Slime:
|
||||
target.takeDamage()
|
||||
if target is Player:
|
||||
target.takeDamage()
|
||||
|
||||
|
||||
func stash(target:Bullet)->void:
|
||||
print("stash a bullet")
|
||||
#hide the bullet off-screen
|
||||
|
||||
Reference in new issue
Block a user